diff options
Diffstat (limited to 'src/script/lua_api/l_item.cpp')
-rw-r--r-- | src/script/lua_api/l_item.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp index 207a04c6c..d7e9f0a5b 100644 --- a/src/script/lua_api/l_item.cpp +++ b/src/script/lua_api/l_item.cpp @@ -501,7 +501,7 @@ int ModApiItemMod::l_register_item_raw(lua_State *L) // Get the writable item and node definition managers from the server IWritableItemDefManager *idef = getServer(L)->getWritableItemDefManager(); - IWritableNodeDefManager *ndef = + NodeDefManager *ndef = getServer(L)->getWritableNodeDefManager(); // Check if name is defined @@ -561,7 +561,7 @@ int ModApiItemMod::l_unregister_item_raw(lua_State *L) // Unregister the node if (idef->get(name).type == ITEM_NODE) { - IWritableNodeDefManager *ndef = + NodeDefManager *ndef = getServer(L)->getWritableNodeDefManager(); ndef->removeNode(name); } @@ -593,7 +593,7 @@ int ModApiItemMod::l_get_content_id(lua_State *L) NO_MAP_LOCK_REQUIRED; std::string name = luaL_checkstring(L, 1); - INodeDefManager *ndef = getGameDef(L)->getNodeDefManager(); + const NodeDefManager *ndef = getGameDef(L)->getNodeDefManager(); content_t c = ndef->getId(name); lua_pushinteger(L, c); @@ -606,7 +606,7 @@ int ModApiItemMod::l_get_name_from_content_id(lua_State *L) NO_MAP_LOCK_REQUIRED; content_t c = luaL_checkint(L, 1); - INodeDefManager *ndef = getGameDef(L)->getNodeDefManager(); + const NodeDefManager *ndef = getGameDef(L)->getNodeDefManager(); const char *name = ndef->get(c).name.c_str(); lua_pushstring(L, name); |