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path: root/src/script/lua_api/l_localplayer.cpp
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Diffstat (limited to 'src/script/lua_api/l_localplayer.cpp')
-rw-r--r--src/script/lua_api/l_localplayer.cpp49
1 files changed, 0 insertions, 49 deletions
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 177df55f3..7ec4eaa62 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -203,34 +203,6 @@ int LuaLocalPlayer::l_get_breath(lua_State *L)
return 1;
}
-int LuaLocalPlayer::l_get_look_dir(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- float pitch = -1.0 * player->getPitch() * core::DEGTORAD;
- float yaw = (player->getYaw() + 90.) * core::DEGTORAD;
- v3f v(cos(pitch) * cos(yaw), sin(pitch), cos(pitch) * sin(yaw));
-
- push_v3f(L, v);
- return 1;
-}
-
-int LuaLocalPlayer::l_get_look_horizontal(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- lua_pushnumber(L, (player->getYaw() + 90.) * core::DEGTORAD);
- return 1;
-}
-
-int LuaLocalPlayer::l_get_look_vertical(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- lua_pushnumber(L, -1.0 * player->getPitch() * core::DEGTORAD);
- return 1;
-}
-
int LuaLocalPlayer::l_get_pos(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
@@ -239,22 +211,6 @@ int LuaLocalPlayer::l_get_pos(lua_State *L)
return 1;
}
-int LuaLocalPlayer::l_get_eye_pos(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- push_v3f(L, player->getEyePosition());
- return 1;
-}
-
-int LuaLocalPlayer::l_get_eye_offset(lua_State *L)
-{
- LocalPlayer *player = getobject(L, 1);
-
- push_v3f(L, player->getEyeOffset());
- return 1;
-}
-
int LuaLocalPlayer::l_get_movement_acceleration(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
@@ -393,12 +349,7 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, get_last_look_vertical),
luamethod(LuaLocalPlayer, get_key_pressed),
luamethod(LuaLocalPlayer, get_breath),
- luamethod(LuaLocalPlayer, get_look_dir),
- luamethod(LuaLocalPlayer, get_look_horizontal),
- luamethod(LuaLocalPlayer, get_look_vertical),
luamethod(LuaLocalPlayer, get_pos),
- luamethod(LuaLocalPlayer, get_eye_pos),
- luamethod(LuaLocalPlayer, get_eye_offset),
luamethod(LuaLocalPlayer, get_movement_acceleration),
luamethod(LuaLocalPlayer, get_movement_speed),
luamethod(LuaLocalPlayer, get_movement),