summaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_localplayer.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/script/lua_api/l_localplayer.h')
-rw-r--r--src/script/lua_api/l_localplayer.h95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/script/lua_api/l_localplayer.h b/src/script/lua_api/l_localplayer.h
new file mode 100644
index 000000000..19012f01f
--- /dev/null
+++ b/src/script/lua_api/l_localplayer.h
@@ -0,0 +1,95 @@
+/*
+Minetest
+Copyright (C) 2017 Dumbeldor, Vincent Glize <vincent.glize@live.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef MINETEST_L_LOCALPLAYER_H
+#define MINETEST_L_LOCALPLAYER_H
+
+#include "l_base.h"
+
+
+class LocalPlayer;
+
+class LuaLocalPlayer : public ModApiBase {
+private:
+
+ static const char className[];
+ static const luaL_Reg methods[];
+
+ // garbage collector
+ static int gc_object(lua_State *L);
+
+ static int l_get_velocity(lua_State *L);
+
+ static int l_get_hp(lua_State *L);
+
+ static int l_get_name(lua_State *L);
+
+ static int l_is_teleported(lua_State *L);
+ static int l_is_attached(lua_State *L);
+ static int l_is_touching_ground(lua_State *L);
+ static int l_is_in_liquid(lua_State *L);
+ static int l_is_in_liquid_stable(lua_State *L);
+ static int l_get_liquid_viscosity(lua_State *L);
+ static int l_is_climbing(lua_State *L);
+ static int l_swimming_vertical(lua_State *L);
+
+ static int l_get_physics_override(lua_State *L);
+
+ static int l_get_override_pos(lua_State *L);
+
+ static int l_get_last_pos(lua_State *L);
+ static int l_get_last_velocity(lua_State *L);
+ static int l_get_last_look_vertical(lua_State *L);
+ static int l_get_last_look_horizontal(lua_State *L);
+ static int l_get_key_pressed(lua_State *L);
+
+ static int l_get_breath(lua_State *L);
+
+ static int l_get_look_dir(lua_State *L);
+ static int l_get_look_horizontal(lua_State *L);
+ static int l_get_look_vertical(lua_State *L);
+
+ static int l_get_pos(lua_State *L);
+
+ static int l_get_eye_pos(lua_State *L);
+ static int l_get_eye_offset(lua_State *L);
+
+ static int l_get_movement_acceleration(lua_State *L);
+
+ static int l_get_movement_speed(lua_State *L);
+
+ static int l_get_movement(lua_State *L);
+
+ LocalPlayer *m_localplayer;
+
+public:
+ LuaLocalPlayer(LocalPlayer *m);
+ ~LuaLocalPlayer() {}
+
+ static void create(lua_State *L, LocalPlayer *m);
+
+ static LuaLocalPlayer *checkobject(lua_State *L, int narg);
+ static LocalPlayer *getobject(LuaLocalPlayer *ref);
+ static LocalPlayer *getobject(lua_State *L, int narg);
+
+ static void Register(lua_State *L);
+};
+
+
+#endif //MINETEST_L_LOCALPLAYER_H