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Diffstat (limited to 'src/script/lua_api/l_mapgen.cpp')
-rw-r--r-- | src/script/lua_api/l_mapgen.cpp | 574 |
1 files changed, 574 insertions, 0 deletions
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp new file mode 100644 index 000000000..14693b43f --- /dev/null +++ b/src/script/lua_api/l_mapgen.cpp @@ -0,0 +1,574 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "lua_api/l_mapgen.h" +#include "lua_api/l_internal.h" +#include "lua_api/l_vmanip.h" +#include "common/c_converter.h" +#include "common/c_content.h" +#include "server.h" +#include "environment.h" +#include "biome.h" +#include "emerge.h" +#include "mapgen_v7.h" + + +struct EnumString ModApiMapgen::es_BiomeTerrainType[] = +{ + {BIOME_TERRAIN_NORMAL, "normal"}, + {BIOME_TERRAIN_LIQUID, "liquid"}, + {BIOME_TERRAIN_NETHER, "nether"}, + {BIOME_TERRAIN_AETHER, "aether"}, + {BIOME_TERRAIN_FLAT, "flat"}, + {0, NULL}, +}; + +struct EnumString ModApiMapgen::es_DecorationType[] = +{ + {DECO_SIMPLE, "simple"}, + {DECO_SCHEMATIC, "schematic"}, + {DECO_LSYSTEM, "lsystem"}, + {0, NULL}, +}; + +struct EnumString ModApiMapgen::es_MapgenObject[] = +{ + {MGOBJ_VMANIP, "voxelmanip"}, + {MGOBJ_HEIGHTMAP, "heightmap"}, + {MGOBJ_BIOMEMAP, "biomemap"}, + {MGOBJ_HEATMAP, "heatmap"}, + {MGOBJ_HUMIDMAP, "humiditymap"}, + {0, NULL}, +}; + +struct EnumString ModApiMapgen::es_OreType[] = +{ + {ORE_SCATTER, "scatter"}, + {ORE_SHEET, "sheet"}, + {ORE_CLAYLIKE, "claylike"}, + {0, NULL}, +}; + +struct EnumString ModApiMapgen::es_Rotation[] = +{ + {ROTATE_0, "0"}, + {ROTATE_90, "90"}, + {ROTATE_180, "180"}, + {ROTATE_270, "270"}, + {ROTATE_RAND, "random"}, + {0, NULL}, +}; + + +// minetest.get_mapgen_object(objectname) +// returns the requested object used during map generation +int ModApiMapgen::l_get_mapgen_object(lua_State *L) +{ + const char *mgobjstr = lua_tostring(L, 1); + + int mgobjint; + if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : "")) + return 0; + + enum MapgenObject mgobj = (MapgenObject)mgobjint; + + EmergeManager *emerge = getServer(L)->getEmergeManager(); + Mapgen *mg = emerge->getCurrentMapgen(); + if (!mg) + return 0; + + size_t maplen = mg->csize.X * mg->csize.Z; + + int nargs = 1; + + switch (mgobj) { + case MGOBJ_VMANIP: { + ManualMapVoxelManipulator *vm = mg->vm; + + // VoxelManip object + LuaVoxelManip *o = new LuaVoxelManip(vm, true); + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, "VoxelManip"); + lua_setmetatable(L, -2); + + // emerged min pos + push_v3s16(L, vm->m_area.MinEdge); + + // emerged max pos + push_v3s16(L, vm->m_area.MaxEdge); + + nargs = 3; + + break; } + case MGOBJ_HEIGHTMAP: { + if (!mg->heightmap) + return 0; + + lua_newtable(L); + for (size_t i = 0; i != maplen; i++) { + lua_pushinteger(L, mg->heightmap[i]); + lua_rawseti(L, -2, i + 1); + } + break; } + case MGOBJ_BIOMEMAP: { + if (!mg->biomemap) + return 0; + + lua_newtable(L); + for (size_t i = 0; i != maplen; i++) { + lua_pushinteger(L, mg->biomemap[i]); + lua_rawseti(L, -2, i + 1); + } + break; } + case MGOBJ_HEATMAP: { // Mapgen V7 specific objects + case MGOBJ_HUMIDMAP: + if (strcmp(emerge->params->mg_name.c_str(), "v7")) + return 0; + + MapgenV7 *mgv7 = (MapgenV7 *)mg; + + float *arr = (mgobj == MGOBJ_HEATMAP) ? + mgv7->noise_heat->result : mgv7->noise_humidity->result; + if (!arr) + return 0; + + lua_newtable(L); + for (size_t i = 0; i != maplen; i++) { + lua_pushnumber(L, arr[i]); + lua_rawseti(L, -2, i + 1); + } + break; } + } + + return nargs; +} + +// minetest.set_mapgen_params(params) +// set mapgen parameters +int ModApiMapgen::l_set_mapgen_params(lua_State *L) +{ + if (!lua_istable(L, 1)) + return 0; + + EmergeManager *emerge = getServer(L)->getEmergeManager(); + if (emerge->mapgen.size()) + return 0; + + MapgenParams *oparams = new MapgenParams; + u32 paramsmodified = 0; + u32 flagmask = 0; + + lua_getfield(L, 1, "mgname"); + if (lua_isstring(L, -1)) { + oparams->mg_name = std::string(lua_tostring(L, -1)); + paramsmodified |= MGPARAMS_SET_MGNAME; + } + + lua_getfield(L, 1, "seed"); + if (lua_isnumber(L, -1)) { + oparams->seed = lua_tointeger(L, -1); + paramsmodified |= MGPARAMS_SET_SEED; + } + + lua_getfield(L, 1, "water_level"); + if (lua_isnumber(L, -1)) { + oparams->water_level = lua_tointeger(L, -1); + paramsmodified |= MGPARAMS_SET_WATER_LEVEL; + } + + lua_getfield(L, 1, "flags"); + if (lua_isstring(L, -1)) { + std::string flagstr = std::string(lua_tostring(L, -1)); + oparams->flags = readFlagString(flagstr, flagdesc_mapgen); + paramsmodified |= MGPARAMS_SET_FLAGS; + + lua_getfield(L, 1, "flagmask"); + if (lua_isstring(L, -1)) { + flagstr = std::string(lua_tostring(L, -1)); + flagmask = readFlagString(flagstr, flagdesc_mapgen); + } + } + + emerge->luaoverride_params = oparams; + emerge->luaoverride_params_modified = paramsmodified; + emerge->luaoverride_flagmask = flagmask; + + return 0; +} + +// register_biome({lots of stuff}) +int ModApiMapgen::l_register_biome(lua_State *L) +{ + int index = 1; + luaL_checktype(L, index, LUA_TTABLE); + + BiomeDefManager *bmgr = getServer(L)->getEmergeManager()->biomedef; + if (!bmgr) { + verbosestream << "register_biome: BiomeDefManager not active" << std::endl; + return 0; + } + + enum BiomeTerrainType terrain = (BiomeTerrainType)getenumfield(L, index, + "terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL); + Biome *b = bmgr->createBiome(terrain); + + b->name = getstringfield_default(L, index, "name", + "<no name>"); + b->nname_top = getstringfield_default(L, index, "node_top", + "mapgen_dirt_with_grass"); + b->nname_filler = getstringfield_default(L, index, "node_filler", + "mapgen_dirt"); + b->nname_water = getstringfield_default(L, index, "node_water", + "mapgen_water_source"); + b->nname_dust = getstringfield_default(L, index, "node_dust", + "air"); + b->nname_dust_water = getstringfield_default(L, index, "node_dust_water", + "mapgen_water_source"); + + b->depth_top = getintfield_default(L, index, "depth_top", 1); + b->depth_filler = getintfield_default(L, index, "depth_filler", 3); + b->height_min = getintfield_default(L, index, "height_min", 0); + b->height_max = getintfield_default(L, index, "height_max", 0); + b->heat_point = getfloatfield_default(L, index, "heat_point", 0.); + b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.); + + b->flags = 0; //reserved + b->c_top = CONTENT_IGNORE; + b->c_filler = CONTENT_IGNORE; + b->c_water = CONTENT_IGNORE; + b->c_dust = CONTENT_IGNORE; + b->c_dust_water = CONTENT_IGNORE; + + verbosestream << "register_biome: " << b->name << std::endl; + bmgr->addBiome(b); + + return 0; +} + +// register_decoration({lots of stuff}) +int ModApiMapgen::l_register_decoration(lua_State *L) +{ + int index = 1; + luaL_checktype(L, index, LUA_TTABLE); + + EmergeManager *emerge = getServer(L)->getEmergeManager(); + BiomeDefManager *bdef = emerge->biomedef; + + enum DecorationType decotype = (DecorationType)getenumfield(L, index, + "deco_type", es_DecorationType, -1); + if (decotype == -1) { + errorstream << "register_decoration: unrecognized " + "decoration placement type"; + return 0; + } + + Decoration *deco = createDecoration(decotype); + if (!deco) { + errorstream << "register_decoration: decoration placement type " + << decotype << " not implemented"; + return 0; + } + + deco->c_place_on = CONTENT_IGNORE; + deco->place_on_name = getstringfield_default(L, index, "place_on", "ignore"); + deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02); + deco->sidelen = getintfield_default(L, index, "sidelen", 8); + if (deco->sidelen <= 0) { + errorstream << "register_decoration: sidelen must be " + "greater than 0" << std::endl; + delete deco; + return 0; + } + + lua_getfield(L, index, "noise_params"); + deco->np = read_noiseparams(L, -1); + lua_pop(L, 1); + + lua_getfield(L, index, "biomes"); + if (lua_istable(L, -1)) { + lua_pushnil(L); + while (lua_next(L, -2)) { + const char *s = lua_tostring(L, -1); + u8 biomeid = bdef->getBiomeIdByName(s); + if (biomeid) + deco->biomes.insert(biomeid); + + lua_pop(L, 1); + } + lua_pop(L, 1); + } + + switch (decotype) { + case DECO_SIMPLE: { + DecoSimple *dsimple = (DecoSimple *)deco; + dsimple->c_deco = CONTENT_IGNORE; + dsimple->c_spawnby = CONTENT_IGNORE; + dsimple->spawnby_name = getstringfield_default(L, index, "spawn_by", "air"); + dsimple->deco_height = getintfield_default(L, index, "height", 1); + dsimple->deco_height_max = getintfield_default(L, index, "height_max", 0); + dsimple->nspawnby = getintfield_default(L, index, "num_spawn_by", -1); + + lua_getfield(L, index, "decoration"); + if (lua_istable(L, -1)) { + lua_pushnil(L); + while (lua_next(L, -2)) { + const char *s = lua_tostring(L, -1); + std::string str(s); + dsimple->decolist_names.push_back(str); + + lua_pop(L, 1); + } + } else if (lua_isstring(L, -1)) { + dsimple->deco_name = std::string(lua_tostring(L, -1)); + } else { + dsimple->deco_name = std::string("air"); + } + lua_pop(L, 1); + + if (dsimple->deco_height <= 0) { + errorstream << "register_decoration: simple decoration height" + " must be greater than 0" << std::endl; + delete dsimple; + return 0; + } + + break; } + case DECO_SCHEMATIC: { + DecoSchematic *dschem = (DecoSchematic *)deco; + dschem->flags = getflagsfield(L, index, "flags", flagdesc_deco_schematic); + dschem->rotation = (Rotation)getenumfield(L, index, + "rotation", es_Rotation, ROTATE_0); + + lua_getfield(L, index, "replacements"); + if (lua_istable(L, -1)) { + int i = lua_gettop(L); + lua_pushnil(L); + while (lua_next(L, i) != 0) { + // key at index -2 and value at index -1 + lua_rawgeti(L, -1, 1); + std::string replace_from = lua_tostring(L, -1); + lua_pop(L, 1); + lua_rawgeti(L, -1, 2); + std::string replace_to = lua_tostring(L, -1); + lua_pop(L, 1); + dschem->replacements[replace_from] = replace_to; + // removes value, keeps key for next iteration + lua_pop(L, 1); + } + } + lua_pop(L, 1); + + lua_getfield(L, index, "schematic"); + if (!read_schematic(L, -1, dschem, getServer(L))) { + delete dschem; + return 0; + } + lua_pop(L, -1); + + if (!dschem->filename.empty() && !dschem->loadSchematicFile()) { + errorstream << "register_decoration: failed to load schematic file '" + << dschem->filename << "'" << std::endl; + delete dschem; + return 0; + } + break; } + case DECO_LSYSTEM: { + //DecoLSystem *decolsystem = (DecoLSystem *)deco; + + break; } + } + + emerge->decorations.push_back(deco); + + verbosestream << "register_decoration: decoration '" << deco->getName() + << "' registered" << std::endl; + return 0; +} + +// register_ore({lots of stuff}) +int ModApiMapgen::l_register_ore(lua_State *L) +{ + int index = 1; + luaL_checktype(L, index, LUA_TTABLE); + + EmergeManager *emerge = getServer(L)->getEmergeManager(); + + enum OreType oretype = (OreType)getenumfield(L, index, + "ore_type", es_OreType, ORE_SCATTER); + Ore *ore = createOre(oretype); + if (!ore) { + errorstream << "register_ore: ore_type " + << oretype << " not implemented"; + return 0; + } + + ore->ore_name = getstringfield_default(L, index, "ore", ""); + ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0); + ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1); + ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1); + ore->clust_size = getintfield_default(L, index, "clust_size", 0); + ore->height_min = getintfield_default(L, index, "height_min", 0); + ore->height_max = getintfield_default(L, index, "height_max", 0); + ore->flags = getflagsfield(L, index, "flags", flagdesc_ore); + ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.); + + lua_getfield(L, index, "wherein"); + if (lua_istable(L, -1)) { + int i = lua_gettop(L); + lua_pushnil(L); + while(lua_next(L, i) != 0) { + ore->wherein_names.push_back(lua_tostring(L, -1)); + lua_pop(L, 1); + } + } else if (lua_isstring(L, -1)) { + ore->wherein_names.push_back(lua_tostring(L, -1)); + } else { + ore->wherein_names.push_back(""); + } + lua_pop(L, 1); + + lua_getfield(L, index, "noise_params"); + ore->np = read_noiseparams(L, -1); + lua_pop(L, 1); + + ore->noise = NULL; + + if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) { + errorstream << "register_ore: clust_scarcity and clust_num_ores" + "must be greater than 0" << std::endl; + delete ore; + return 0; + } + + emerge->ores.push_back(ore); + + verbosestream << "register_ore: ore '" << ore->ore_name + << "' registered" << std::endl; + return 0; +} + +// create_schematic(p1, p2, probability_list, filename) +int ModApiMapgen::l_create_schematic(lua_State *L) +{ + DecoSchematic dschem; + + Map *map = &(getEnv(L)->getMap()); + INodeDefManager *ndef = getServer(L)->getNodeDefManager(); + + v3s16 p1 = read_v3s16(L, 1); + v3s16 p2 = read_v3s16(L, 2); + sortBoxVerticies(p1, p2); + + std::vector<std::pair<v3s16, u8> > probability_list; + if (lua_istable(L, 3)) { + lua_pushnil(L); + while (lua_next(L, 3)) { + if (lua_istable(L, -1)) { + lua_getfield(L, -1, "pos"); + v3s16 pos = read_v3s16(L, -1); + lua_pop(L, 1); + + u8 prob = getintfield_default(L, -1, "prob", 0xFF); + probability_list.push_back(std::make_pair(pos, prob)); + } + + lua_pop(L, 1); + } + } + + dschem.filename = std::string(lua_tostring(L, 4)); + + if (!dschem.getSchematicFromMap(map, p1, p2)) { + errorstream << "create_schematic: failed to get schematic " + "from map" << std::endl; + return 0; + } + + dschem.applyProbabilities(&probability_list, p1); + + dschem.saveSchematicFile(ndef); + actionstream << "create_schematic: saved schematic file '" + << dschem.filename << "'." << std::endl; + + return 1; +} + + +// place_schematic(p, schematic, rotation, replacement) +int ModApiMapgen::l_place_schematic(lua_State *L) +{ + DecoSchematic dschem; + + Map *map = &(getEnv(L)->getMap()); + INodeDefManager *ndef = getServer(L)->getNodeDefManager(); + + v3s16 p = read_v3s16(L, 1); + if (!read_schematic(L, 2, &dschem, getServer(L))) + return 0; + + Rotation rot = ROTATE_0; + if (lua_isstring(L, 3)) + string_to_enum(es_Rotation, (int &)rot, std::string(lua_tostring(L, 3))); + + dschem.rotation = rot; + + if (lua_istable(L, 4)) { + int index = 4; + lua_pushnil(L); + while (lua_next(L, index) != 0) { + // key at index -2 and value at index -1 + lua_rawgeti(L, -1, 1); + std::string replace_from = lua_tostring(L, -1); + lua_pop(L, 1); + lua_rawgeti(L, -1, 2); + std::string replace_to = lua_tostring(L, -1); + lua_pop(L, 1); + dschem.replacements[replace_from] = replace_to; + // removes value, keeps key for next iteration + lua_pop(L, 1); + } + } + + if (!dschem.filename.empty()) { + if (!dschem.loadSchematicFile()) { + errorstream << "place_schematic: failed to load schematic file '" + << dschem.filename << "'" << std::endl; + return 0; + } + dschem.resolveNodeNames(ndef); + } + + dschem.placeStructure(map, p); + + return 1; +} + +void ModApiMapgen::Initialize(lua_State *L, int top) +{ + API_FCT(get_mapgen_object); + + API_FCT(set_mapgen_params); + + API_FCT(register_biome); + API_FCT(register_decoration); + API_FCT(register_ore); + + API_FCT(create_schematic); + API_FCT(place_schematic); +} |