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Diffstat (limited to 'src/script/lua_api/l_nodemeta.h')
-rw-r--r-- | src/script/lua_api/l_nodemeta.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/script/lua_api/l_nodemeta.h b/src/script/lua_api/l_nodemeta.h new file mode 100644 index 000000000..23404a084 --- /dev/null +++ b/src/script/lua_api/l_nodemeta.h @@ -0,0 +1,93 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ +#ifndef L_NODEMETA_H_ +#define L_NODEMETA_H_ + +extern "C" { +#include <lua.h> +#include <lauxlib.h> +} + +#include "environment.h" +#include "nodemetadata.h" + +/* + NodeMetaRef +*/ + +class NodeMetaRef +{ +private: + v3s16 m_p; + ServerEnvironment *m_env; + + static const char className[]; + static const luaL_reg methods[]; + + static NodeMetaRef *checkobject(lua_State *L, int narg); + + static NodeMetadata* getmeta(NodeMetaRef *ref, bool auto_create); + + static void reportMetadataChange(NodeMetaRef *ref); + + // Exported functions + + // garbage collector + static int gc_object(lua_State *L); + + // get_string(self, name) + static int l_get_string(lua_State *L); + + // set_string(self, name, var) + static int l_set_string(lua_State *L); + + // get_int(self, name) + static int l_get_int(lua_State *L); + + // set_int(self, name, var) + static int l_set_int(lua_State *L); + + // get_float(self, name) + static int l_get_float(lua_State *L); + + // set_float(self, name, var) + static int l_set_float(lua_State *L); + + // get_inventory(self) + static int l_get_inventory(lua_State *L); + + // to_table(self) + static int l_to_table(lua_State *L); + + // from_table(self, table) + static int l_from_table(lua_State *L); + +public: + NodeMetaRef(v3s16 p, ServerEnvironment *env); + + ~NodeMetaRef(); + + // Creates an NodeMetaRef and leaves it on top of stack + // Not callable from Lua; all references are created on the C side. + static void create(lua_State *L, v3s16 p, ServerEnvironment *env); + + static void Register(lua_State *L); +}; + +#endif //L_NODEMETA_H_ |