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Diffstat (limited to 'src/script/lua_api/l_object.h')
-rw-r--r--src/script/lua_api/l_object.h67
1 files changed, 41 insertions, 26 deletions
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index 09f10e417..9801ce02b 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -37,7 +37,7 @@ private:
ServerActiveObject *m_object;
static const char className[];
- static const luaL_reg methods[];
+ static const luaL_Reg methods[];
public:
static ObjectRef *checkobject(lua_State *L, int narg);
@@ -57,15 +57,15 @@ private:
// remove(self)
static int l_remove(lua_State *L);
- // getpos(self)
+ // get_pos(self)
// returns: {x=num, y=num, z=num}
- static int l_getpos(lua_State *L);
+ static int l_get_pos(lua_State *L);
- // setpos(self, pos)
- static int l_setpos(lua_State *L);
+ // set_pos(self, pos)
+ static int l_set_pos(lua_State *L);
- // moveto(self, pos, continuous=false)
- static int l_moveto(lua_State *L);
+ // move_to(self, pos, continuous=false)
+ static int l_move_to(lua_State *L);
// punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
static int l_punch(lua_State *L);
@@ -105,7 +105,7 @@ private:
static int l_get_armor_groups(lua_State *L);
// set_physics_override(self, physics_override_speed, physics_override_jump,
- // physics_override_gravity, sneak, sneak_glitch)
+ // physics_override_gravity, sneak, sneak_glitch, new_move)
static int l_set_physics_override(lua_State *L);
// get_physics_override(self)
@@ -143,30 +143,33 @@ private:
/* LuaEntitySAO-only */
- // setvelocity(self, {x=num, y=num, z=num})
- static int l_setvelocity(lua_State *L);
+ // set_velocity(self, {x=num, y=num, z=num})
+ static int l_set_velocity(lua_State *L);
- // getvelocity(self)
- static int l_getvelocity(lua_State *L);
+ // get_velocity(self)
+ static int l_get_velocity(lua_State *L);
- // setacceleration(self, {x=num, y=num, z=num})
- static int l_setacceleration(lua_State *L);
+ // set_acceleration(self, {x=num, y=num, z=num})
+ static int l_set_acceleration(lua_State *L);
- // getacceleration(self)
- static int l_getacceleration(lua_State *L);
+ // get_acceleration(self)
+ static int l_get_acceleration(lua_State *L);
- // setyaw(self, radians)
- static int l_setyaw(lua_State *L);
+ // set_yaw(self, radians)
+ static int l_set_yaw(lua_State *L);
- // getyaw(self)
- static int l_getyaw(lua_State *L);
+ // get_yaw(self)
+ static int l_get_yaw(lua_State *L);
- // settexturemod(self, mod)
- static int l_settexturemod(lua_State *L);
+ // set_texture_mod(self, mod)
+ static int l_set_texture_mod(lua_State *L);
- // setsprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2,
+ // l_get_texture_mod(self)
+ static int l_get_texture_mod(lua_State *L);
+
+ // set_sprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2,
// select_horiz_by_yawpitch=false)
- static int l_setsprite(lua_State *L);
+ static int l_set_sprite(lua_State *L);
// DEPRECATED
// get_entity_name(self)
@@ -223,6 +226,12 @@ private:
// get_breath(self, breath)
static int l_get_breath(lua_State *L);
+ // set_attribute(self, attribute, value)
+ static int l_set_attribute(lua_State *L);
+
+ // get_attribute(self, attribute)
+ static int l_get_attribute(lua_State *L);
+
// set_inventory_formspec(self, formspec)
static int l_set_inventory_formspec(lua_State *L);
@@ -274,12 +283,18 @@ private:
// hud_get_hotbar_selected_image(self)
static int l_hud_get_hotbar_selected_image(lua_State *L);
- // set_sky(self, type, list)
+ // set_sky(self, bgcolor, type, list, clouds = true)
static int l_set_sky(lua_State *L);
- // get_sky(self, type, list)
+ // get_sky(self)
static int l_get_sky(lua_State *L);
+ // set_clouds(self, {density=, color=, ambient=, height=, thickness=, speed=})
+ static int l_set_clouds(lua_State *L);
+
+ // get_clouds(self)
+ static int l_get_clouds(lua_State *L);
+
// override_day_night_ratio(self, type)
static int l_override_day_night_ratio(lua_State *L);