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Diffstat (limited to 'src/script/lua_api/l_settings.h')
-rw-r--r--src/script/lua_api/l_settings.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h
index bca333e31..d5edd32ce 100644
--- a/src/script/lua_api/l_settings.h
+++ b/src/script/lua_api/l_settings.h
@@ -24,51 +24,51 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class Settings;
-class LuaSettings : public ModApiBase {
+class LuaSettings : public ModApiBase
+{
private:
static const char className[];
static const luaL_reg methods[];
// garbage collector
- static int gc_object(lua_State* L);
+ static int gc_object(lua_State *L);
// get(self, key) -> value
- static int l_get(lua_State* L);
+ static int l_get(lua_State *L);
// get_bool(self, key) -> boolean
- static int l_get_bool(lua_State* L);
+ static int l_get_bool(lua_State *L);
// set(self, key, value)
- static int l_set(lua_State* L);
+ static int l_set(lua_State *L);
// remove(self, key) -> success
- static int l_remove(lua_State* L);
+ static int l_remove(lua_State *L);
// get_names(self) -> {key1, ...}
- static int l_get_names(lua_State* L);
+ static int l_get_names(lua_State *L);
// write(self) -> success
- static int l_write(lua_State* L);
+ static int l_write(lua_State *L);
// to_table(self) -> {[key1]=value1,...}
- static int l_to_table(lua_State* L);
+ static int l_to_table(lua_State *L);
bool m_write_allowed;
- Settings* m_settings;
+ Settings *m_settings;
std::string m_filename;
public:
- LuaSettings(const char* filename, bool write_allowed);
+ LuaSettings(const char *filename, bool write_allowed);
~LuaSettings();
// LuaSettings(filename)
// Creates an LuaSettings and leaves it on top of stack
- static int create_object(lua_State* L);
+ static int create_object(lua_State *L);
- static LuaSettings* checkobject(lua_State* L, int narg);
-
- static void Register(lua_State* L);
+ static LuaSettings *checkobject(lua_State *L, int narg);
+ static void Register(lua_State *L);
};
#endif