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-rw-r--r--src/script/lua_api/l_env.cpp31
-rw-r--r--src/script/lua_api/l_env.h3
-rw-r--r--src/script/lua_api/l_vmanip.cpp3
3 files changed, 36 insertions, 1 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 4fad7b37c..1fa7845b5 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -847,6 +847,36 @@ int ModApiEnvMod::l_line_of_sight(lua_State *L)
return 1;
}
+// fix_light(p1, p2)
+int ModApiEnvMod::l_fix_light(lua_State *L)
+{
+ GET_ENV_PTR;
+
+ v3s16 blockpos1 = getContainerPos(read_v3s16(L, 1), MAP_BLOCKSIZE);
+ v3s16 blockpos2 = getContainerPos(read_v3s16(L, 2), MAP_BLOCKSIZE);
+ ServerMap &map = env->getServerMap();
+ std::map<v3s16, MapBlock *> modified_blocks;
+ bool success = true;
+ v3s16 blockpos;
+ for (blockpos.X = blockpos1.X; blockpos.X <= blockpos2.X; blockpos.X++)
+ for (blockpos.Y = blockpos1.Y; blockpos.Y <= blockpos2.Y; blockpos.Y++)
+ for (blockpos.Z = blockpos1.Z; blockpos.Z <= blockpos2.Z; blockpos.Z++) {
+ success = success & map.repairBlockLight(blockpos, &modified_blocks);
+ }
+ if (modified_blocks.size() > 0) {
+ MapEditEvent event;
+ event.type = MEET_OTHER;
+ for (std::map<v3s16, MapBlock *>::iterator it = modified_blocks.begin();
+ it != modified_blocks.end(); ++it)
+ event.modified_blocks.insert(it->first);
+
+ map.dispatchEvent(&event);
+ }
+ lua_pushboolean(L, success);
+
+ return 1;
+}
+
// emerge_area(p1, p2, [callback, context])
// emerge mapblocks in area p1..p2, calls callback with context upon completion
int ModApiEnvMod::l_emerge_area(lua_State *L)
@@ -1089,6 +1119,7 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
API_FCT(find_node_near);
API_FCT(find_nodes_in_area);
API_FCT(find_nodes_in_area_under_air);
+ API_FCT(fix_light);
API_FCT(emerge_area);
API_FCT(delete_area);
API_FCT(get_perlin);
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index 38b2282d7..3f688b398 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -128,6 +128,9 @@ private:
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
static int l_find_nodes_in_area_under_air(lua_State *L);
+ // fix_light(p1, p2) -> true/false
+ static int l_fix_light(lua_State *L);
+
// emerge_area(p1, p2)
static int l_emerge_area(lua_State *L);
diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp
index 7316fb200..254a7e5a6 100644
--- a/src/script/lua_api/l_vmanip.cpp
+++ b/src/script/lua_api/l_vmanip.cpp
@@ -110,9 +110,10 @@ int LuaVoxelManip::l_write_to_map(lua_State *L)
MAP_LOCK_REQUIRED;
LuaVoxelManip *o = checkobject(L, 1);
+ bool update_light = lua_isboolean(L, 2) ? lua_toboolean(L, 2) : true;
GET_ENV_PTR;
ServerMap *map = &(env->getServerMap());
- if (o->is_mapgen_vm) {
+ if (o->is_mapgen_vm || !update_light) {
o->vm->blitBackAll(&(o->modified_blocks));
} else {
voxalgo::blit_back_with_light(map, o->vm,