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-rw-r--r--src/script/lua_api/l_nodemeta.cpp18
-rw-r--r--src/script/lua_api/l_nodemeta.h13
2 files changed, 25 insertions, 6 deletions
diff --git a/src/script/lua_api/l_nodemeta.cpp b/src/script/lua_api/l_nodemeta.cpp
index f9c8794d5..4f20e56f9 100644
--- a/src/script/lua_api/l_nodemeta.cpp
+++ b/src/script/lua_api/l_nodemeta.cpp
@@ -42,10 +42,12 @@ NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
{
NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
- if(meta == NULL && auto_create)
- {
+ if(meta == NULL && auto_create) {
meta = new NodeMetadata(ref->m_env->getGameDef());
- ref->m_env->getMap().setNodeMetadata(ref->m_p, meta);
+ if(!ref->m_env->getMap().setNodeMetadata(ref->m_p, meta)) {
+ delete meta;
+ return NULL;
+ }
}
return meta;
}
@@ -227,17 +229,21 @@ int NodeMetaRef::l_from_table(lua_State *L)
NodeMetaRef *ref = checkobject(L, 1);
int base = 2;
+ // clear old metadata first
+ ref->m_env->getMap().removeNodeMetadata(ref->m_p);
+
if(lua_isnil(L, base)){
// No metadata
- ref->m_env->getMap().removeNodeMetadata(ref->m_p);
lua_pushboolean(L, true);
return 1;
}
- // Has metadata; clear old one first
- ref->m_env->getMap().removeNodeMetadata(ref->m_p);
// Create new metadata
NodeMetadata *meta = getmeta(ref, true);
+ if(meta == NULL){
+ lua_pushboolean(L, false);
+ return 1;
+ }
// Set fields
lua_getfield(L, base, "fields");
int fieldstable = lua_gettop(L);
diff --git a/src/script/lua_api/l_nodemeta.h b/src/script/lua_api/l_nodemeta.h
index ed06ff0fa..e39ac3931 100644
--- a/src/script/lua_api/l_nodemeta.h
+++ b/src/script/lua_api/l_nodemeta.h
@@ -39,6 +39,19 @@ private:
static NodeMetaRef *checkobject(lua_State *L, int narg);
+ /**
+ * Retrieve metadata for a node.
+ * If @p auto_create is set and the specified node has no metadata information
+ * associated with it yet, the method attempts to attach a new metadata object
+ * to the node and returns a pointer to the metadata when successful.
+ *
+ * However, it is NOT guaranteed that the method will return a pointer,
+ * and @c NULL may be returned in case of an error regardless of @p auto_create.
+ *
+ * @param ref specifies the node for which the associated metadata is retrieved.
+ * @param auto_create when true, try to create metadata information for the node if it has none.
+ * @return pointer to a @c NodeMetadata object or @c NULL in case of error.
+ */
static NodeMetadata* getmeta(NodeMetaRef *ref, bool auto_create);
static void reportMetadataChange(NodeMetaRef *ref);