diff options
Diffstat (limited to 'src/script/lua_api')
-rw-r--r-- | src/script/lua_api/l_rollback.cpp | 80 | ||||
-rw-r--r-- | src/script/lua_api/l_rollback.h | 7 |
2 files changed, 56 insertions, 31 deletions
diff --git a/src/script/lua_api/l_rollback.cpp b/src/script/lua_api/l_rollback.cpp index d5abe176e..e7185b00b 100644 --- a/src/script/lua_api/l_rollback.cpp +++ b/src/script/lua_api/l_rollback.cpp @@ -24,21 +24,54 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "rollback.h" -// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds -int ModApiRollback::l_rollback_get_last_node_actor(lua_State *L) +void push_RollbackNode(lua_State *L, RollbackNode &node) { - v3s16 p = read_v3s16(L, 1); + lua_createtable(L, 0, 3); + lua_pushstring(L, node.name.c_str()); + lua_setfield(L, -2, "name"); + lua_pushnumber(L, node.param1); + lua_setfield(L, -2, "param1"); + lua_pushnumber(L, node.param2); + lua_setfield(L, -2, "param2"); +} + +// rollback_get_node_actions(pos, range, seconds, limit) -> {{actor, pos, time, oldnode, newnode}, ...} +int ModApiRollback::l_rollback_get_node_actions(lua_State *L) +{ + v3s16 pos = read_v3s16(L, 1); int range = luaL_checknumber(L, 2); - int seconds = luaL_checknumber(L, 3); + time_t seconds = (time_t) luaL_checknumber(L, 3); + int limit = luaL_checknumber(L, 4); Server *server = getServer(L); IRollbackManager *rollback = server->getRollbackManager(); - v3s16 act_p; - int act_seconds = 0; - std::string actor = rollback->getLastNodeActor(p, range, seconds, &act_p, &act_seconds); - lua_pushstring(L, actor.c_str()); - push_v3s16(L, act_p); - lua_pushnumber(L, act_seconds); - return 3; + + std::list<RollbackAction> actions = rollback->getNodeActors(pos, range, seconds, limit); + std::list<RollbackAction>::iterator iter = actions.begin(); + + lua_createtable(L, actions.size(), 0); + for (unsigned int i = 1; iter != actions.end(); ++iter, ++i) { + lua_pushnumber(L, i); // Push index + lua_createtable(L, 0, 5); // Make a table with enough space pre-allocated + + lua_pushstring(L, iter->actor.c_str()); + lua_setfield(L, -2, "actor"); + + push_v3s16(L, iter->p); + lua_setfield(L, -2, "pos"); + + lua_pushnumber(L, iter->unix_time); + lua_setfield(L, -2, "time"); + + push_RollbackNode(L, iter->n_old); + lua_setfield(L, -2, "oldnode"); + + push_RollbackNode(L, iter->n_new); + lua_setfield(L, -2, "newnode"); + + lua_settable(L, -3); // Add action table to main table + } + + return 1; } // rollback_revert_actions_by(actor, seconds) -> bool, log messages @@ -53,28 +86,19 @@ int ModApiRollback::l_rollback_revert_actions_by(lua_State *L) bool success = server->rollbackRevertActions(actions, &log); // Push boolean result lua_pushboolean(L, success); - // Get the table insert function and push the log table - lua_getglobal(L, "table"); - lua_getfield(L, -1, "insert"); - int table_insert = lua_gettop(L); - lua_newtable(L); - int table = lua_gettop(L); - for(std::list<std::string>::const_iterator i = log.begin(); - i != log.end(); i++) - { - lua_pushvalue(L, table_insert); - lua_pushvalue(L, table); - lua_pushstring(L, i->c_str()); - if(lua_pcall(L, 2, 0, 0)) - script_error(L); + lua_createtable(L, log.size(), 0); + unsigned long i = 0; + for(std::list<std::string>::const_iterator iter = log.begin(); + iter != log.end(); ++i, ++iter) { + lua_pushnumber(L, i); + lua_pushstring(L, iter->c_str()); + lua_settable(L, -3); } - lua_remove(L, -2); // Remove table - lua_remove(L, -2); // Remove insert return 2; } void ModApiRollback::Initialize(lua_State *L, int top) { - API_FCT(rollback_get_last_node_actor); + API_FCT(rollback_get_node_actions); API_FCT(rollback_revert_actions_by); } diff --git a/src/script/lua_api/l_rollback.h b/src/script/lua_api/l_rollback.h index 86992a47e..3b01c0d8b 100644 --- a/src/script/lua_api/l_rollback.h +++ b/src/script/lua_api/l_rollback.h @@ -22,10 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" -class ModApiRollback : public ModApiBase { +class ModApiRollback : public ModApiBase +{ private: - // rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds - static int l_rollback_get_last_node_actor(lua_State *L); + // rollback_get_node_actions(pos, range, seconds) -> {{actor, pos, time, oldnode, newnode}, ...} + static int l_rollback_get_node_actions(lua_State *L); // rollback_revert_actions_by(actor, seconds) -> bool, log messages static int l_rollback_revert_actions_by(lua_State *L); |