diff options
Diffstat (limited to 'src/script/lua_api')
25 files changed, 641 insertions, 176 deletions
diff --git a/src/script/lua_api/l_areastore.cpp b/src/script/lua_api/l_areastore.cpp index 20e7875c7..09a5c78f9 100644 --- a/src/script/lua_api/l_areastore.cpp +++ b/src/script/lua_api/l_areastore.cpp @@ -111,6 +111,9 @@ int LuaAreaStore::l_get_area(lua_State *L) const Area *res; res = ast->getArea(id); + if (!res) + return 0; + push_area(L, res, include_borders, include_data); return 1; @@ -260,7 +263,7 @@ int LuaAreaStore::l_to_file(lua_State *L) AreaStore *ast = o->as; const char *filename = luaL_checkstring(L, 2); - CHECK_SECURE_PATH_OPTIONAL(L, filename); + CHECK_SECURE_PATH(L, filename, true); std::ostringstream os(std::ios_base::binary); ast->serialize(os); @@ -291,7 +294,7 @@ int LuaAreaStore::l_from_file(lua_State *L) LuaAreaStore *o = checkobject(L, 1); const char *filename = luaL_checkstring(L, 2); - CHECK_SECURE_PATH_OPTIONAL(L, filename); + CHECK_SECURE_PATH(L, filename, false); std::ifstream is(filename, std::ios::binary); return deserialization_helper(L, o->as, is); diff --git a/src/script/lua_api/l_craft.cpp b/src/script/lua_api/l_craft.cpp index 391a0133d..2236566de 100644 --- a/src/script/lua_api/l_craft.cpp +++ b/src/script/lua_api/l_craft.cpp @@ -34,7 +34,6 @@ struct EnumString ModApiCraft::es_CraftMethod[] = {0, NULL}, }; - // helper for register_craft bool ModApiCraft::readCraftRecipeShaped(lua_State *L, int index, int &width, std::vector<std::string> &recipe) @@ -281,6 +280,80 @@ int ModApiCraft::l_register_craft(lua_State *L) return 0; /* number of results */ } +// clear_craft({[output=item], [recipe={{item00,item10},{item01,item11}}]) +int ModApiCraft::l_clear_craft(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + luaL_checktype(L, 1, LUA_TTABLE); + int table = 1; + + // Get the writable craft definition manager from the server + IWritableCraftDefManager *craftdef = + getServer(L)->getWritableCraftDefManager(); + + std::string output = getstringfield_default(L, table, "output", ""); + std::string type = getstringfield_default(L, table, "type", "shaped"); + CraftOutput c_output(output, 0); + if (output != "") { + if (craftdef->clearCraftRecipesByOutput(c_output, getServer(L))) + return 0; + else + throw LuaError("No craft recipe known for output" + " (output=\"" + output + "\")"); + } + std::vector<std::string> recipe; + int width = 0; + CraftMethod method = CRAFT_METHOD_NORMAL; + /* + CraftDefinitionShaped + */ + if (type == "shaped") { + lua_getfield(L, table, "recipe"); + if (lua_isnil(L, -1)) + throw LuaError("Either output or recipe has to be defined"); + if (!readCraftRecipeShaped(L, -1, width, recipe)) + throw LuaError("Invalid crafting recipe"); + } + /* + CraftDefinitionShapeless + */ + else if (type == "shapeless") { + lua_getfield(L, table, "recipe"); + if (lua_isnil(L, -1)) + throw LuaError("Either output or recipe has to be defined"); + if (!readCraftRecipeShapeless(L, -1, recipe)) + throw LuaError("Invalid crafting recipe"); + } + /* + CraftDefinitionCooking + */ + else if (type == "cooking") { + method = CRAFT_METHOD_COOKING; + std::string rec = getstringfield_default(L, table, "recipe", ""); + if (rec == "") + throw LuaError("Crafting definition (cooking)" + " is missing a recipe"); + recipe.push_back(rec); + } + /* + CraftDefinitionFuel + */ + else if (type == "fuel") { + method = CRAFT_METHOD_FUEL; + std::string rec = getstringfield_default(L, table, "recipe", ""); + if (rec == "") + throw LuaError("Crafting definition (fuel)" + " is missing a recipe"); + recipe.push_back(rec); + } else { + throw LuaError("Unknown crafting definition type: \"" + type + "\""); + } + if (!craftdef->clearCraftRecipesByInput(method, width, recipe, getServer(L))) + throw LuaError("No crafting specified for input"); + lua_pop(L, 1); + return 0; +} + // get_craft_result(input) int ModApiCraft::l_get_craft_result(lua_State *L) { @@ -349,20 +422,28 @@ static void push_craft_recipe(lua_State *L, IGameDef *gdef, } lua_setfield(L, -2, "items"); setintfield(L, -1, "width", input.width); + + std::string method_s; switch (input.method) { case CRAFT_METHOD_NORMAL: - lua_pushstring(L, "normal"); + method_s = "normal"; break; case CRAFT_METHOD_COOKING: - lua_pushstring(L, "cooking"); + method_s = "cooking"; break; case CRAFT_METHOD_FUEL: - lua_pushstring(L, "fuel"); + method_s = "fuel"; break; default: - lua_pushstring(L, "unknown"); + method_s = "unknown"; } + lua_pushstring(L, method_s.c_str()); + lua_setfield(L, -2, "method"); + + // Deprecated, only for compatibility's sake + lua_pushstring(L, method_s.c_str()); lua_setfield(L, -2, "type"); + lua_pushstring(L, output.item.c_str()); lua_setfield(L, -2, "output"); } @@ -431,4 +512,5 @@ void ModApiCraft::Initialize(lua_State *L, int top) API_FCT(get_craft_recipe); API_FCT(get_craft_result); API_FCT(register_craft); + API_FCT(clear_craft); } diff --git a/src/script/lua_api/l_craft.h b/src/script/lua_api/l_craft.h index 548608776..eb2bce706 100644 --- a/src/script/lua_api/l_craft.h +++ b/src/script/lua_api/l_craft.h @@ -33,6 +33,7 @@ private: static int l_get_craft_recipe(lua_State *L); static int l_get_all_craft_recipes(lua_State *L); static int l_get_craft_result(lua_State *L); + static int l_clear_craft(lua_State *L); static bool readCraftReplacements(lua_State *L, int index, CraftReplacements &replacements); diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 8284c3fcb..68d10308c 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -137,6 +137,10 @@ void LuaEmergeAreaCallback(v3s16 blockpos, EmergeAction action, void *param) assert(state->script != NULL); assert(state->refcount > 0); + // state must be protected by envlock + Server *server = state->script->getServer(); + MutexAutoLock envlock(server->m_env_mutex); + state->refcount--; state->script->on_emerge_area_completion(blockpos, action, state); @@ -494,8 +498,8 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L) // Do it const char *name = luaL_checkstring(L, 1); - Player *player = env->getPlayer(name); - if(player == NULL){ + RemotePlayer *player = dynamic_cast<RemotePlayer *>(env->getPlayer(name)); + if (player == NULL){ lua_pushnil(L); return 1; } @@ -758,7 +762,7 @@ int ModApiEnvMod::l_get_perlin_map(lua_State *L) return 0; v3s16 size = read_v3s16(L, 2); - int seed = (int)(env->getServerMap().getSeed()); + s32 seed = (s32)(env->getServerMap().getSeed()); LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(&np, seed, size); *(void **)(lua_newuserdata(L, sizeof(void *))) = n; luaL_getmetatable(L, "PerlinNoiseMap"); diff --git a/src/script/lua_api/l_inventory.cpp b/src/script/lua_api/l_inventory.cpp index de9f9374a..38eade609 100644 --- a/src/script/lua_api/l_inventory.cpp +++ b/src/script/lua_api/l_inventory.cpp @@ -420,7 +420,7 @@ void InvRef::create(lua_State *L, const InventoryLocation &loc) luaL_getmetatable(L, className); lua_setmetatable(L, -2); } -void InvRef::createPlayer(lua_State *L, Player *player) +void InvRef::createPlayer(lua_State *L, RemotePlayer *player) { NO_MAP_LOCK_REQUIRED; InventoryLocation loc; @@ -520,16 +520,17 @@ int ModApiInventory::l_get_inventory(lua_State *L) } } -// create_detached_inventory_raw(name) +// create_detached_inventory_raw(name, [player_name]) int ModApiInventory::l_create_detached_inventory_raw(lua_State *L) { NO_MAP_LOCK_REQUIRED; const char *name = luaL_checkstring(L, 1); - if(getServer(L)->createDetachedInventory(name) != NULL){ + const char *player = lua_isstring(L, 2) ? lua_tostring(L, 2) : ""; + if (getServer(L)->createDetachedInventory(name, player) != NULL) { InventoryLocation loc; loc.setDetached(name); InvRef::create(L, loc); - }else{ + } else { lua_pushnil(L); } return 1; diff --git a/src/script/lua_api/l_inventory.h b/src/script/lua_api/l_inventory.h index 2d4b29d0c..cc5333965 100644 --- a/src/script/lua_api/l_inventory.h +++ b/src/script/lua_api/l_inventory.h @@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "inventory.h" #include "inventorymanager.h" -class Player; +class RemotePlayer; /* InvRef @@ -112,7 +112,7 @@ public: // Creates an InvRef and leaves it on top of stack // Not callable from Lua; all references are created on the C side. static void create(lua_State *L, const InventoryLocation &loc); - static void createPlayer(lua_State *L, Player *player); + static void createPlayer(lua_State *L, RemotePlayer *player); static void createNodeMeta(lua_State *L, v3s16 p); static void Register(lua_State *L); }; @@ -123,11 +123,6 @@ private: static int l_get_inventory(lua_State *L); - static void inventory_set_list_from_lua(Inventory *inv, const char *name, - lua_State *L, int tableindex, int forcesize); - static void inventory_get_list_to_lua(Inventory *inv, const char *name, - lua_State *L); - public: static void Initialize(lua_State *L, int top); }; diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp index 5381cba76..ff0baea14 100644 --- a/src/script/lua_api/l_item.cpp +++ b/src/script/lua_api/l_item.cpp @@ -525,6 +525,27 @@ int ModApiItemMod::l_register_item_raw(lua_State *L) return 0; /* number of results */ } +// unregister_item(name) +int ModApiItemMod::l_unregister_item_raw(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + std::string name = luaL_checkstring(L, 1); + + IWritableItemDefManager *idef = + getServer(L)->getWritableItemDefManager(); + + // Unregister the node + if (idef->get(name).type == ITEM_NODE) { + IWritableNodeDefManager *ndef = + getServer(L)->getWritableNodeDefManager(); + ndef->removeNode(name); + } + + idef->unregisterItem(name); + + return 0; /* number of results */ +} + // register_alias_raw(name, convert_to_name) int ModApiItemMod::l_register_alias_raw(lua_State *L) { @@ -570,6 +591,7 @@ int ModApiItemMod::l_get_name_from_content_id(lua_State *L) void ModApiItemMod::Initialize(lua_State *L, int top) { API_FCT(register_item_raw); + API_FCT(unregister_item_raw); API_FCT(register_alias_raw); API_FCT(get_content_id); API_FCT(get_name_from_content_id); diff --git a/src/script/lua_api/l_item.h b/src/script/lua_api/l_item.h index 0f9e4ba9b..be919b701 100644 --- a/src/script/lua_api/l_item.h +++ b/src/script/lua_api/l_item.h @@ -135,6 +135,7 @@ public: class ModApiItemMod : public ModApiBase { private: static int l_register_item_raw(lua_State *L); + static int l_unregister_item_raw(lua_State *L); static int l_register_alias_raw(lua_State *L); static int l_get_content_id(lua_State *L); static int l_get_name_from_content_id(lua_State *L); diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 7b29db159..4a2484613 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "convert_json.h" #include "serverlist.h" -#include "emerge.h" +#include "mapgen.h" #include "sound.h" #include "settings.h" #include "log.h" @@ -707,7 +707,7 @@ int ModApiMainMenu::l_set_topleft_text(lua_State *L) int ModApiMainMenu::l_get_mapgen_names(lua_State *L) { std::vector<const char *> names; - EmergeManager::getMapgenNames(&names, lua_toboolean(L, 1)); + Mapgen::getMapgenNames(&names, lua_toboolean(L, 1)); lua_newtable(L); for (size_t i = 0; i != names.size(); i++) { @@ -956,13 +956,6 @@ int ModApiMainMenu::l_show_file_open_dialog(lua_State *L) } /******************************************************************************/ -int ModApiMainMenu::l_get_version(lua_State *L) -{ - lua_pushstring(L, g_version_string); - return 1; -} - -/******************************************************************************/ int ModApiMainMenu::l_sound_play(lua_State *L) { GUIEngine* engine = getGuiEngine(L); @@ -1157,7 +1150,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(extract_zip); API_FCT(get_mainmenu_path); API_FCT(show_file_open_dialog); - API_FCT(get_version); API_FCT(download_file); API_FCT(get_modstore_details); API_FCT(get_modstore_list); @@ -1188,7 +1180,6 @@ void ModApiMainMenu::InitializeAsync(AsyncEngine& engine) ASYNC_API_FCT(delete_dir); ASYNC_API_FCT(copy_dir); //ASYNC_API_FCT(extract_zip); //TODO remove dependency to GuiEngine - ASYNC_API_FCT(get_version); ASYNC_API_FCT(download_file); ASYNC_API_FCT(get_modstore_details); ASYNC_API_FCT(get_modstore_list); diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h index 405af25e8..ad5155ac6 100644 --- a/src/script/lua_api/l_mainmenu.h +++ b/src/script/lua_api/l_mainmenu.h @@ -79,8 +79,6 @@ private: static int l_delete_favorite(lua_State *L); - static int l_get_version(lua_State *L); - static int l_sound_play(lua_State *L); static int l_sound_stop(lua_State *L); diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index fb839176b..bc1c32f03 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -39,11 +39,11 @@ with this program; if not, write to the Free Software Foundation, Inc., struct EnumString ModApiMapgen::es_BiomeTerrainType[] = { - {BIOME_NORMAL, "normal"}, - {BIOME_LIQUID, "liquid"}, - {BIOME_NETHER, "nether"}, - {BIOME_AETHER, "aether"}, - {BIOME_FLAT, "flat"}, + {BIOMETYPE_NORMAL, "normal"}, + {BIOMETYPE_LIQUID, "liquid"}, + {BIOMETYPE_NETHER, "nether"}, + {BIOMETYPE_AETHER, "aether"}, + {BIOMETYPE_FLAT, "flat"}, {0, NULL}, }; @@ -100,7 +100,7 @@ Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr); Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef); size_t get_biome_list(lua_State *L, int index, - BiomeManager *biomemgr, std::set<u8> *biome_id_list); + BiomeManager *biomemgr, UNORDERED_SET<u8> *biome_id_list); Schematic *get_or_load_schematic(lua_State *L, int index, SchematicManager *schemmgr, StringMap *replace_names); @@ -244,7 +244,7 @@ bool read_schematic_def(lua_State *L, int index, schem->schemdata = new MapNode[numnodes]; size_t names_base = names->size(); - std::map<std::string, content_t> name_id_map; + UNORDERED_MAP<std::string, content_t> name_id_map; u32 i = 0; for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) { @@ -266,7 +266,7 @@ bool read_schematic_def(lua_State *L, int index, u8 param2 = getintfield_default(L, -1, "param2", 0); //// Find or add new nodename-to-ID mapping - std::map<std::string, content_t>::iterator it = name_id_map.find(name); + UNORDERED_MAP<std::string, content_t>::iterator it = name_id_map.find(name); content_t name_index; if (it != name_id_map.end()) { name_index = it->second; @@ -371,13 +371,14 @@ Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef) return NULL; BiomeType biometype = (BiomeType)getenumfield(L, index, "type", - ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL); + ModApiMapgen::es_BiomeTerrainType, BIOMETYPE_NORMAL); Biome *b = BiomeManager::create(biometype); b->name = getstringfield_default(L, index, "name", ""); b->depth_top = getintfield_default(L, index, "depth_top", 0); b->depth_filler = getintfield_default(L, index, "depth_filler", -31000); b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0); + b->depth_riverbed = getintfield_default(L, index, "depth_riverbed", 0); b->y_min = getintfield_default(L, index, "y_min", -31000); b->y_max = getintfield_default(L, index, "y_max", 31000); b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f); @@ -391,6 +392,7 @@ Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef) nn.push_back(getstringfield_default(L, index, "node_water_top", "")); nn.push_back(getstringfield_default(L, index, "node_water", "")); nn.push_back(getstringfield_default(L, index, "node_river_water", "")); + nn.push_back(getstringfield_default(L, index, "node_riverbed", "")); nn.push_back(getstringfield_default(L, index, "node_dust", "")); ndef->pendNodeResolve(b); @@ -399,7 +401,7 @@ Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef) size_t get_biome_list(lua_State *L, int index, - BiomeManager *biomemgr, std::set<u8> *biome_id_list) + BiomeManager *biomemgr, UNORDERED_SET<u8> *biome_id_list) { if (index < 0) index = lua_gettop(L) + 1 + index; @@ -528,24 +530,26 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L) return 1; } case MGOBJ_BIOMEMAP: { - if (!mg->biomemap) + if (!mg->biomegen) return 0; lua_newtable(L); for (size_t i = 0; i != maplen; i++) { - lua_pushinteger(L, mg->biomemap[i]); + lua_pushinteger(L, mg->biomegen->biomemap[i]); lua_rawseti(L, -2, i + 1); } return 1; } case MGOBJ_HEATMAP: { - if (!mg->heatmap) + if (!mg->biomegen || mg->biomegen->getType() != BIOMEGEN_ORIGINAL) return 0; + BiomeGenOriginal *bg = (BiomeGenOriginal *)mg->biomegen; + lua_newtable(L); for (size_t i = 0; i != maplen; i++) { - lua_pushnumber(L, mg->heatmap[i]); + lua_pushnumber(L, bg->heatmap[i]); lua_rawseti(L, -2, i + 1); } @@ -553,12 +557,14 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L) } case MGOBJ_HUMIDMAP: { - if (!mg->humidmap) + if (!mg->biomegen || mg->biomegen->getType() != BIOMEGEN_ORIGINAL) return 0; + BiomeGenOriginal *bg = (BiomeGenOriginal *)mg->biomegen; + lua_newtable(L); for (size_t i = 0; i != maplen; i++) { - lua_pushnumber(L, mg->humidmap[i]); + lua_pushnumber(L, bg->humidmap[i]); lua_rawseti(L, -2, i + 1); } @@ -594,24 +600,37 @@ int ModApiMapgen::l_get_mapgen_params(lua_State *L) { NO_MAP_LOCK_REQUIRED; - MapgenParams *params = &getServer(L)->getEmergeManager()->params; + log_deprecated(L, "get_mapgen_params is deprecated; " + "use get_mapgen_setting instead"); + + std::string value; + + MapSettingsManager *settingsmgr = + getServer(L)->getEmergeManager()->map_settings_mgr; lua_newtable(L); - lua_pushstring(L, params->mg_name.c_str()); + settingsmgr->getMapSetting("mg_name", &value); + lua_pushstring(L, value.c_str()); lua_setfield(L, -2, "mgname"); - lua_pushinteger(L, params->seed); + settingsmgr->getMapSetting("seed", &value); + std::istringstream ss(value); + u64 seed; + ss >> seed; + lua_pushinteger(L, seed); lua_setfield(L, -2, "seed"); - lua_pushinteger(L, params->water_level); + settingsmgr->getMapSetting("water_level", &value); + lua_pushinteger(L, stoi(value, -32768, 32767)); lua_setfield(L, -2, "water_level"); - lua_pushinteger(L, params->chunksize); + settingsmgr->getMapSetting("chunksize", &value); + lua_pushinteger(L, stoi(value, -32768, 32767)); lua_setfield(L, -2, "chunksize"); - std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, U32_MAX); - lua_pushstring(L, flagstr.c_str()); + settingsmgr->getMapSetting("mg_flags", &value); + lua_pushstring(L, value.c_str()); lua_setfield(L, -2, "flags"); return 1; @@ -624,44 +643,120 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L) { NO_MAP_LOCK_REQUIRED; + log_deprecated(L, "set_mapgen_params is deprecated; " + "use set_mapgen_setting instead"); + if (!lua_istable(L, 1)) return 0; - EmergeManager *emerge = getServer(L)->getEmergeManager(); - if (emerge->isRunning()) - throw LuaError("Cannot set parameters while mapgen is running"); - - MapgenParams *params = &emerge->params; - u32 flags = 0, flagmask = 0; + MapSettingsManager *settingsmgr = + getServer(L)->getEmergeManager()->map_settings_mgr; lua_getfield(L, 1, "mgname"); - if (lua_isstring(L, -1)) { - params->mg_name = lua_tostring(L, -1); - delete params->sparams; - params->sparams = NULL; - } + if (lua_isstring(L, -1)) + settingsmgr->setMapSetting("mg_name", lua_tostring(L, -1), true); lua_getfield(L, 1, "seed"); if (lua_isnumber(L, -1)) - params->seed = lua_tointeger(L, -1); + settingsmgr->setMapSetting("seed", lua_tostring(L, -1), true); lua_getfield(L, 1, "water_level"); if (lua_isnumber(L, -1)) - params->water_level = lua_tointeger(L, -1); + settingsmgr->setMapSetting("water_level", lua_tostring(L, -1), true); lua_getfield(L, 1, "chunksize"); if (lua_isnumber(L, -1)) - params->chunksize = lua_tointeger(L, -1); + settingsmgr->setMapSetting("chunksize", lua_tostring(L, -1), true); warn_if_field_exists(L, 1, "flagmask", "Deprecated: flags field now includes unset flags."); - lua_getfield(L, 1, "flagmask"); + + lua_getfield(L, 1, "flags"); if (lua_isstring(L, -1)) - params->flags &= ~readFlagString(lua_tostring(L, -1), flagdesc_mapgen, NULL); + settingsmgr->setMapSetting("mg_flags", lua_tostring(L, -1), true); + + return 0; +} + +// get_mapgen_setting(name) +int ModApiMapgen::l_get_mapgen_setting(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + std::string value; + MapSettingsManager *settingsmgr = + getServer(L)->getEmergeManager()->map_settings_mgr; - if (getflagsfield(L, 1, "flags", flagdesc_mapgen, &flags, &flagmask)) { - params->flags &= ~flagmask; - params->flags |= flags; + const char *name = luaL_checkstring(L, 1); + if (!settingsmgr->getMapSetting(name, &value)) + return 0; + + lua_pushstring(L, value.c_str()); + return 1; +} + +// get_mapgen_setting_noiseparams(name) +int ModApiMapgen::l_get_mapgen_setting_noiseparams(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + NoiseParams np; + MapSettingsManager *settingsmgr = + getServer(L)->getEmergeManager()->map_settings_mgr; + + const char *name = luaL_checkstring(L, 1); + if (!settingsmgr->getMapSettingNoiseParams(name, &np)) + return 0; + + push_noiseparams(L, &np); + return 1; +} + +// set_mapgen_setting(name, value, override_meta) +// set mapgen config values +int ModApiMapgen::l_set_mapgen_setting(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + MapSettingsManager *settingsmgr = + getServer(L)->getEmergeManager()->map_settings_mgr; + + const char *name = luaL_checkstring(L, 1); + const char *value = luaL_checkstring(L, 2); + bool override_meta = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : false; + + if (!settingsmgr->setMapSetting(name, value, override_meta)) { + errorstream << "set_mapgen_setting: cannot set '" + << name << "' after initialization" << std::endl; + } + + return 0; +} + + +// set_mapgen_setting_noiseparams(name, noiseparams, set_default) +// set mapgen config values for noise parameters +int ModApiMapgen::l_set_mapgen_setting_noiseparams(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + MapSettingsManager *settingsmgr = + getServer(L)->getEmergeManager()->map_settings_mgr; + + const char *name = luaL_checkstring(L, 1); + + NoiseParams np; + if (!read_noiseparams(L, 2, &np)) { + errorstream << "set_mapgen_setting_noiseparams: cannot set '" << name + << "'; invalid noiseparams table" << std::endl; + return 0; + } + + bool override_meta = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : false; + + if (!settingsmgr->setMapSettingNoiseParams(name, &np, override_meta)) { + errorstream << "set_mapgen_setting_noiseparams: cannot set '" + << name << "' after initialization" << std::endl; } return 0; @@ -677,8 +772,11 @@ int ModApiMapgen::l_set_noiseparams(lua_State *L) const char *name = luaL_checkstring(L, 1); NoiseParams np; - if (!read_noiseparams(L, 2, &np)) + if (!read_noiseparams(L, 2, &np)) { + errorstream << "set_noiseparams: cannot set '" << name + << "'; invalid noiseparams table" << std::endl; return 0; + } bool set_default = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : true; @@ -804,6 +902,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L) deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02); deco->y_min = getintfield_default(L, index, "y_min", -31000); deco->y_max = getintfield_default(L, index, "y_max", 31000); + deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1); deco->sidelen = getintfield_default(L, index, "sidelen", 8); if (deco->sidelen <= 0) { errorstream << "register_decoration: sidelen must be " @@ -831,6 +930,14 @@ int ModApiMapgen::l_register_decoration(lua_State *L) errorstream << "register_decoration: couldn't get all biomes " << std::endl; lua_pop(L, 1); + //// Get node name(s) to 'spawn by' + size_t nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames); + deco->m_nnlistsizes.push_back(nnames); + if (nnames == 0 && deco->nspawnby != -1) { + errorstream << "register_decoration: no spawn_by nodes defined," + " but num_spawn_by specified" << std::endl; + } + //// Handle decoration type-specific parameters bool success = false; switch (decotype) { @@ -864,12 +971,11 @@ int ModApiMapgen::l_register_decoration(lua_State *L) bool read_deco_simple(lua_State *L, DecoSimple *deco) { - size_t nnames; int index = 1; + int param2; deco->deco_height = getintfield_default(L, index, "height", 1); deco->deco_height_max = getintfield_default(L, index, "height_max", 0); - deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1); if (deco->deco_height <= 0) { errorstream << "register_decoration: simple decoration height" @@ -877,7 +983,7 @@ bool read_deco_simple(lua_State *L, DecoSimple *deco) return false; } - nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames); + size_t nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames); deco->m_nnlistsizes.push_back(nnames); if (nnames == 0) { errorstream << "register_decoration: no decoration nodes " @@ -885,13 +991,13 @@ bool read_deco_simple(lua_State *L, DecoSimple *deco) return false; } - nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames); - deco->m_nnlistsizes.push_back(nnames); - if (nnames == 0 && deco->nspawnby != -1) { - errorstream << "register_decoration: no spawn_by nodes defined," - " but num_spawn_by specified" << std::endl; + param2 = getintfield_default(L, index, "param2", 0); + if ((param2 < 0) || (param2 > 255)) { + errorstream << "register_decoration: param2 out of bounds (0-255)" + << std::endl; return false; } + deco->deco_param2 = (u8)param2; return true; } @@ -1137,7 +1243,7 @@ int ModApiMapgen::l_generate_ores(lua_State *L) EmergeManager *emerge = getServer(L)->getEmergeManager(); Mapgen mg; - mg.seed = emerge->params.seed; + mg.seed = emerge->mgparams->seed; mg.vm = LuaVoxelManip::checkobject(L, 1)->vm; mg.ndef = getServer(L)->getNodeDefManager(); @@ -1163,7 +1269,7 @@ int ModApiMapgen::l_generate_decorations(lua_State *L) EmergeManager *emerge = getServer(L)->getEmergeManager(); Mapgen mg; - mg.seed = emerge->params.seed; + mg.seed = emerge->mgparams->seed; mg.vm = LuaVoxelManip::checkobject(L, 1)->vm; mg.ndef = getServer(L)->getNodeDefManager(); @@ -1189,7 +1295,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L) INodeDefManager *ndef = getServer(L)->getNodeDefManager(); const char *filename = luaL_checkstring(L, 4); - CHECK_SECURE_PATH_OPTIONAL(L, filename); + CHECK_SECURE_PATH(L, filename, true); Map *map = &(getEnv(L)->getMap()); Schematic schem; @@ -1387,6 +1493,10 @@ void ModApiMapgen::Initialize(lua_State *L, int top) API_FCT(get_mapgen_params); API_FCT(set_mapgen_params); + API_FCT(get_mapgen_setting); + API_FCT(set_mapgen_setting); + API_FCT(get_mapgen_setting_noiseparams); + API_FCT(set_mapgen_setting_noiseparams); API_FCT(set_noiseparams); API_FCT(get_noiseparams); API_FCT(set_gen_notify); diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h index 9751c0db6..bb94575c7 100644 --- a/src/script/lua_api/l_mapgen.h +++ b/src/script/lua_api/l_mapgen.h @@ -40,6 +40,18 @@ private: // set mapgen parameters static int l_set_mapgen_params(lua_State *L); + // get_mapgen_setting(name) + static int l_get_mapgen_setting(lua_State *L); + + // set_mapgen_setting(name, value, override_meta) + static int l_set_mapgen_setting(lua_State *L); + + // get_mapgen_setting_noiseparams(name) + static int l_get_mapgen_setting_noiseparams(lua_State *L); + + // set_mapgen_setting_noiseparams(name, value, override_meta) + static int l_set_mapgen_setting_noiseparams(lua_State *L); + // set_noiseparam_defaults(name, noiseparams, set_default) static int l_set_noiseparams(lua_State *L); diff --git a/src/script/lua_api/l_nodetimer.cpp b/src/script/lua_api/l_nodetimer.cpp index 601113516..3242d6ea5 100644 --- a/src/script/lua_api/l_nodetimer.cpp +++ b/src/script/lua_api/l_nodetimer.cpp @@ -45,7 +45,7 @@ int NodeTimerRef::l_set(lua_State *L) if(env == NULL) return 0; f32 t = luaL_checknumber(L,2); f32 e = luaL_checknumber(L,3); - env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e)); + env->getMap().setNodeTimer(NodeTimer(t, e, o->m_p)); return 0; } @@ -56,7 +56,7 @@ int NodeTimerRef::l_start(lua_State *L) ServerEnvironment *env = o->m_env; if(env == NULL) return 0; f32 t = luaL_checknumber(L,2); - env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0)); + env->getMap().setNodeTimer(NodeTimer(t, 0, o->m_p)); return 0; } diff --git a/src/script/lua_api/l_noise.cpp b/src/script/lua_api/l_noise.cpp index 04dc6048f..e0039371f 100644 --- a/src/script/lua_api/l_noise.cpp +++ b/src/script/lua_api/l_noise.cpp @@ -146,7 +146,7 @@ const luaL_reg LuaPerlinNoise::methods[] = { LuaPerlinNoiseMap */ -LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *params, int seed, v3s16 size) +LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *params, s32 seed, v3s16 size) { m_is3d = size.Z > 1; np = *params; diff --git a/src/script/lua_api/l_noise.h b/src/script/lua_api/l_noise.h index 492eb7550..40bfd1315 100644 --- a/src/script/lua_api/l_noise.h +++ b/src/script/lua_api/l_noise.h @@ -79,7 +79,7 @@ class LuaPerlinNoiseMap : public ModApiBase { static int l_getMapSlice(lua_State *L); public: - LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size); + LuaPerlinNoiseMap(NoiseParams *np, s32 seed, v3s16 size); ~LuaPerlinNoiseMap(); @@ -111,7 +111,7 @@ private: static int l_next(lua_State *L); public: - LuaPseudoRandom(int seed) : + LuaPseudoRandom(s32 seed) : m_pseudo(seed) {} // LuaPseudoRandom(seed) diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index 6d6614e7d..2a8b8a64e 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -107,7 +107,7 @@ PlayerSAO* ObjectRef::getplayersao(ObjectRef *ref) return (PlayerSAO*)obj; } -Player* ObjectRef::getplayer(ObjectRef *ref) +RemotePlayer *ObjectRef::getplayer(ObjectRef *ref) { PlayerSAO *playersao = getplayersao(ref); if (playersao == NULL) @@ -137,11 +137,12 @@ int ObjectRef::l_remove(lua_State *L) if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER) return 0; - std::set<int> child_ids = co->getAttachmentChildIds(); - std::set<int>::iterator it; + UNORDERED_SET<int> child_ids = co->getAttachmentChildIds(); + UNORDERED_SET<int>::iterator it; for (it = child_ids.begin(); it != child_ids.end(); ++it) { - ServerActiveObject *child = env->getActiveObject(*it); - child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); + // Child can be NULL if it was deleted earlier + if (ServerActiveObject *child = env->getActiveObject(*it)) + child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); } verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl; @@ -508,7 +509,7 @@ int ObjectRef::l_set_local_animation(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; // Do it @@ -533,7 +534,7 @@ int ObjectRef::l_get_local_animation(lua_State *L) { NO_MAP_LOCK_REQUIRED ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -554,7 +555,7 @@ int ObjectRef::l_set_eye_offset(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; // Do it @@ -584,7 +585,7 @@ int ObjectRef::l_get_eye_offset(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; // Do it @@ -606,10 +607,10 @@ int ObjectRef::l_set_bone_position(lua_State *L) bone = lua_tostring(L, 2); v3f position = v3f(0, 0, 0); if (!lua_isnil(L, 3)) - position = read_v3f(L, 3); + position = check_v3f(L, 3); v3f rotation = v3f(0, 0, 0); if (!lua_isnil(L, 4)) - rotation = read_v3f(L, 4); + rotation = check_v3f(L, 4); co->setBonePosition(bone, position, rotation); return 0; } @@ -762,7 +763,7 @@ int ObjectRef::l_is_player(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); lua_pushboolean(L, (player != NULL)); return 1; } @@ -973,7 +974,7 @@ int ObjectRef::l_is_player_connected(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); lua_pushboolean(L, (player != NULL && player->peer_id != 0)); return 1; } @@ -983,7 +984,7 @@ int ObjectRef::l_get_player_name(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) { lua_pushlstring(L, "", 0); return 1; @@ -998,7 +999,7 @@ int ObjectRef::l_get_player_velocity(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) { lua_pushnil(L); return 1; @@ -1013,63 +1014,133 @@ int ObjectRef::l_get_look_dir(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); - if (player == NULL) return 0; + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; // Do it - float pitch = player->getRadPitch(); - float yaw = player->getRadYaw(); + float pitch = co->getRadPitchDep(); + float yaw = co->getRadYawDep(); v3f v(cos(pitch)*cos(yaw), sin(pitch), cos(pitch)*sin(yaw)); push_v3f(L, v); return 1; } +// DEPRECATED // get_look_pitch(self) int ObjectRef::l_get_look_pitch(lua_State *L) { NO_MAP_LOCK_REQUIRED; + + log_deprecated(L, + "Deprecated call to get_look_pitch, use get_look_vertical instead"); + ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); - if (player == NULL) return 0; + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; // Do it - lua_pushnumber(L, player->getRadPitch()); + lua_pushnumber(L, co->getRadPitchDep()); return 1; } +// DEPRECATED // get_look_yaw(self) int ObjectRef::l_get_look_yaw(lua_State *L) { NO_MAP_LOCK_REQUIRED; + + log_deprecated(L, + "Deprecated call to get_look_yaw, use get_look_horizontal instead"); + ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); - if (player == NULL) return 0; + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; + // Do it + lua_pushnumber(L, co->getRadYawDep()); + return 1; +} + +// get_look_pitch2(self) +int ObjectRef::l_get_look_vertical(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; + // Do it + lua_pushnumber(L, co->getRadPitch()); + return 1; +} + +// get_look_yaw2(self) +int ObjectRef::l_get_look_horizontal(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; + // Do it + lua_pushnumber(L, co->getRadYaw()); + return 1; +} + +// set_look_vertical(self, radians) +int ObjectRef::l_set_look_vertical(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; + float pitch = luaL_checknumber(L, 2) * core::RADTODEG; // Do it - lua_pushnumber(L, player->getRadYaw()); + co->setPitchAndSend(pitch); return 1; } +// set_look_horizontal(self, radians) +int ObjectRef::l_set_look_horizontal(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + PlayerSAO* co = getplayersao(ref); + if (co == NULL) return 0; + float yaw = luaL_checknumber(L, 2) * core::RADTODEG; + // Do it + co->setYawAndSend(yaw); + return 1; +} + +// DEPRECATED // set_look_pitch(self, radians) int ObjectRef::l_set_look_pitch(lua_State *L) { NO_MAP_LOCK_REQUIRED; + + log_deprecated(L, + "Deprecated call to set_look_pitch, use set_look_vertical instead."); + ObjectRef *ref = checkobject(L, 1); PlayerSAO* co = getplayersao(ref); if (co == NULL) return 0; float pitch = luaL_checknumber(L, 2) * core::RADTODEG; // Do it - co->setPitch(pitch); + co->setPitchAndSend(pitch); return 1; } +// DEPRECATED // set_look_yaw(self, radians) int ObjectRef::l_set_look_yaw(lua_State *L) { NO_MAP_LOCK_REQUIRED; + + log_deprecated(L, + "Deprecated call to set_look_yaw, use set_look_horizontal instead."); + ObjectRef *ref = checkobject(L, 1); PlayerSAO* co = getplayersao(ref); if (co == NULL) return 0; float yaw = luaL_checknumber(L, 2) * core::RADTODEG; // Do it - co->setYaw(yaw); + co->setYawAndSend(yaw); return 1; } @@ -1109,7 +1180,7 @@ int ObjectRef::l_set_inventory_formspec(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; std::string formspec = luaL_checkstring(L, 2); @@ -1124,7 +1195,7 @@ int ObjectRef::l_get_inventory_formspec(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; std::string formspec = player->inventory_formspec; @@ -1137,13 +1208,13 @@ int ObjectRef::l_get_player_control(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) { lua_pushlstring(L, "", 0); return 1; } - // Do it - PlayerControl control = player->getPlayerControl(); + + const PlayerControl &control = player->getPlayerControl(); lua_newtable(L); lua_pushboolean(L, control.up); lua_setfield(L, -2, "up"); @@ -1171,7 +1242,7 @@ int ObjectRef::l_get_player_control_bits(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) { lua_pushlstring(L, "", 0); return 1; @@ -1186,7 +1257,7 @@ int ObjectRef::l_hud_add(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1249,7 +1320,7 @@ int ObjectRef::l_hud_remove(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1269,7 +1340,7 @@ int ObjectRef::l_hud_change(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1346,7 +1417,7 @@ int ObjectRef::l_hud_get(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1397,7 +1468,7 @@ int ObjectRef::l_hud_set_flags(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1423,7 +1494,7 @@ int ObjectRef::l_hud_get_flags(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1449,7 +1520,7 @@ int ObjectRef::l_hud_set_hotbar_itemcount(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1467,7 +1538,7 @@ int ObjectRef::l_hud_get_hotbar_itemcount(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1482,7 +1553,7 @@ int ObjectRef::l_hud_set_hotbar_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1497,7 +1568,7 @@ int ObjectRef::l_hud_get_hotbar_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1511,7 +1582,7 @@ int ObjectRef::l_hud_set_hotbar_selected_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1526,11 +1597,11 @@ int ObjectRef::l_hud_get_hotbar_selected_image(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; - std::string name = getServer(L)->hudGetHotbarSelectedImage(player); + const std::string &name = getServer(L)->hudGetHotbarSelectedImage(player); lua_pushlstring(L, name.c_str(), name.size()); return 1; } @@ -1540,7 +1611,7 @@ int ObjectRef::l_set_sky(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1579,7 +1650,7 @@ int ObjectRef::l_get_sky(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; video::SColor bgcolor(255, 255, 255, 255); @@ -1607,7 +1678,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1630,7 +1701,7 @@ int ObjectRef::l_get_day_night_ratio(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1754,6 +1825,10 @@ const luaL_reg ObjectRef::methods[] = { luamethod(ObjectRef, get_look_dir), luamethod(ObjectRef, get_look_pitch), luamethod(ObjectRef, get_look_yaw), + luamethod(ObjectRef, get_look_vertical), + luamethod(ObjectRef, get_look_horizontal), + luamethod(ObjectRef, set_look_horizontal), + luamethod(ObjectRef, set_look_vertical), luamethod(ObjectRef, set_look_yaw), luamethod(ObjectRef, set_look_pitch), luamethod(ObjectRef, get_breath), diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index a4457cc05..09f10e417 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class ServerActiveObject; class LuaEntitySAO; class PlayerSAO; -class Player; +class RemotePlayer; /* ObjectRef @@ -47,7 +47,7 @@ private: static PlayerSAO* getplayersao(ObjectRef *ref); - static Player* getplayer(ObjectRef *ref); + static RemotePlayer *getplayer(ObjectRef *ref); // Exported functions @@ -189,15 +189,31 @@ private: // get_look_dir(self) static int l_get_look_dir(lua_State *L); + // DEPRECATED // get_look_pitch(self) static int l_get_look_pitch(lua_State *L); + // DEPRECATED // get_look_yaw(self) static int l_get_look_yaw(lua_State *L); + // get_look_pitch2(self) + static int l_get_look_vertical(lua_State *L); + + // get_look_yaw2(self) + static int l_get_look_horizontal(lua_State *L); + + // set_look_vertical(self, radians) + static int l_set_look_vertical(lua_State *L); + + // set_look_horizontal(self, radians) + static int l_set_look_horizontal(lua_State *L); + + // DEPRECATED // set_look_pitch(self, radians) static int l_set_look_pitch(lua_State *L); + // DEPRECATED // set_look_yaw(self, radians) static int l_set_look_yaw(lua_State *L); diff --git a/src/script/lua_api/l_particles.cpp b/src/script/lua_api/l_particles.cpp index f6c1725de..667ac7272 100644 --- a/src/script/lua_api/l_particles.cpp +++ b/src/script/lua_api/l_particles.cpp @@ -18,16 +18,20 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "lua_api/l_particles.h" +#include "lua_api/l_object.h" #include "lua_api/l_internal.h" #include "common/c_converter.h" #include "server.h" +#include "particles.h" // add_particle({pos=, velocity=, acceleration=, expirationtime=, -// size=, collisiondetection=, vertical=, texture=, player=}) +// size=, collisiondetection=, collision_removal=, vertical=, +// texture=, player=}) // pos/velocity/acceleration = {x=num, y=num, z=num} // expirationtime = num (seconds) // size = num // collisiondetection = bool +// collision_removal = bool // vertical = bool // texture = e.g."default_wood.png" int ModApiParticles::l_add_particle(lua_State *L) @@ -41,8 +45,8 @@ int ModApiParticles::l_add_particle(lua_State *L) float expirationtime, size; expirationtime = size = 1; - bool collisiondetection, vertical; - collisiondetection = vertical = false; + bool collisiondetection, vertical, collision_removal; + collisiondetection = vertical = collision_removal = false; std::string texture = ""; std::string playername = ""; @@ -94,12 +98,14 @@ int ModApiParticles::l_add_particle(lua_State *L) size = getfloatfield_default(L, 1, "size", 1); collisiondetection = getboolfield_default(L, 1, "collisiondetection", collisiondetection); + collision_removal = getboolfield_default(L, 1, + "collision_removal", collision_removal); vertical = getboolfield_default(L, 1, "vertical", vertical); texture = getstringfield_default(L, 1, "texture", ""); playername = getstringfield_default(L, 1, "playername", ""); } - getServer(L)->spawnParticle(playername, pos, vel, acc, - expirationtime, size, collisiondetection, vertical, texture); + getServer(L)->spawnParticle(playername, pos, vel, acc, expirationtime, size, + collisiondetection, collision_removal, vertical, texture); return 1; } @@ -110,6 +116,7 @@ int ModApiParticles::l_add_particle(lua_State *L) // minexptime=, maxexptime=, // minsize=, maxsize=, // collisiondetection=, +// collision_removal=, // vertical=, // texture=, // player=}) @@ -117,6 +124,7 @@ int ModApiParticles::l_add_particle(lua_State *L) // minexptime/maxexptime = num (seconds) // minsize/maxsize = num // collisiondetection = bool +// collision_removal = bool // vertical = bool // texture = e.g."default_wood.png" int ModApiParticles::l_add_particlespawner(lua_State *L) @@ -129,8 +137,9 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) minpos= maxpos= minvel= maxvel= minacc= maxacc= v3f(0, 0, 0); float time, minexptime, maxexptime, minsize, maxsize; time= minexptime= maxexptime= minsize= maxsize= 1; - bool collisiondetection, vertical; - collisiondetection= vertical= false; + bool collisiondetection, vertical, collision_removal; + collisiondetection = vertical = collision_removal = false; + ServerActiveObject *attached = NULL; std::string texture = ""; std::string playername = ""; @@ -189,6 +198,16 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) maxsize = getfloatfield_default(L, 1, "maxsize", maxsize); collisiondetection = getboolfield_default(L, 1, "collisiondetection", collisiondetection); + collision_removal = getboolfield_default(L, 1, + "collision_removal", collision_removal); + + lua_getfield(L, 1, "attached"); + if (!lua_isnil(L, -1)) { + ObjectRef *ref = ObjectRef::checkobject(L, -1); + lua_pop(L, 1); + attached = ObjectRef::getobject(ref); + } + vertical = getboolfield_default(L, 1, "vertical", vertical); texture = getstringfield_default(L, 1, "texture", ""); playername = getstringfield_default(L, 1, "playername", ""); @@ -201,6 +220,8 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) minexptime, maxexptime, minsize, maxsize, collisiondetection, + collision_removal, + attached, vertical, texture, playername); lua_pushnumber(L, id); diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index 59d3f5c70..b6d44e0ff 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -45,6 +45,15 @@ int ModApiServer::l_get_server_status(lua_State *L) return 1; } +// get_server_uptime() +int ModApiServer::l_get_server_uptime(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + lua_pushnumber(L, getServer(L)->getUptime()); + return 1; +} + + // print(text) int ModApiServer::l_print(lua_State *L) { @@ -106,7 +115,7 @@ int ModApiServer::l_get_player_ip(lua_State *L) { NO_MAP_LOCK_REQUIRED; const char * name = luaL_checkstring(L, 1); - Player *player = getEnv(L)->getPlayer(name); + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); if(player == NULL) { lua_pushnil(L); // no such player @@ -133,9 +142,8 @@ int ModApiServer::l_get_player_information(lua_State *L) NO_MAP_LOCK_REQUIRED; const char * name = luaL_checkstring(L, 1); - Player *player = getEnv(L)->getPlayer(name); - if(player == NULL) - { + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); + if (player == NULL) { lua_pushnil(L); // no such player return 1; } @@ -278,15 +286,15 @@ int ModApiServer::l_ban_player(lua_State *L) { NO_MAP_LOCK_REQUIRED; const char * name = luaL_checkstring(L, 1); - Player *player = getEnv(L)->getPlayer(name); - if(player == NULL) - { + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); + if (player == NULL) { lua_pushboolean(L, false); // no such player return 1; } try { - Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id); + Address addr = getServer(L)->getPeerAddress( + dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name)->peer_id); std::string ip_str = addr.serializeString(); getServer(L)->setIpBanned(ip_str, name); } @@ -314,9 +322,9 @@ int ModApiServer::l_kick_player(lua_State *L) { message = "Kicked."; } - Player *player = getEnv(L)->getPlayer(name); - if (player == NULL) - { + + RemotePlayer *player = dynamic_cast<ServerEnvironment *>(getEnv(L))->getPlayer(name); + if (player == NULL) { lua_pushboolean(L, false); // No such player return 1; } @@ -508,6 +516,7 @@ void ModApiServer::Initialize(lua_State *L, int top) { API_FCT(request_shutdown); API_FCT(get_server_status); + API_FCT(get_server_uptime); API_FCT(get_worldpath); API_FCT(is_singleplayer); diff --git a/src/script/lua_api/l_server.h b/src/script/lua_api/l_server.h index 06a5ddc24..1ad46d440 100644 --- a/src/script/lua_api/l_server.h +++ b/src/script/lua_api/l_server.h @@ -30,6 +30,9 @@ private: // get_server_status() static int l_get_server_status(lua_State *L); + // get_server_uptime() + static int l_get_server_uptime(lua_State *L); + // get_worldpath() static int l_get_worldpath(lua_State *L); diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp index 35b82b435..d3fe03005 100644 --- a/src/script/lua_api/l_settings.cpp +++ b/src/script/lua_api/l_settings.cpp @@ -118,6 +118,11 @@ int LuaSettings::l_write(lua_State* L) NO_MAP_LOCK_REQUIRED; LuaSettings* o = checkobject(L, 1); + if (!o->m_write_allowed) { + throw LuaError("Settings: writing " + o->m_filename + + " not allowed with mod security on."); + } + bool success = o->m_settings->updateConfigFile(o->m_filename.c_str()); lua_pushboolean(L, success); @@ -142,8 +147,9 @@ int LuaSettings::l_to_table(lua_State* L) return 1; } -LuaSettings::LuaSettings(const char* filename) +LuaSettings::LuaSettings(const char* filename, bool write_allowed) { + m_write_allowed = write_allowed; m_filename = std::string(filename); m_settings = new Settings(); @@ -188,9 +194,10 @@ void LuaSettings::Register(lua_State* L) int LuaSettings::create_object(lua_State* L) { NO_MAP_LOCK_REQUIRED; + bool write_allowed = true; const char* filename = luaL_checkstring(L, 1); - CHECK_SECURE_PATH_OPTIONAL(L, filename); - LuaSettings* o = new LuaSettings(filename); + CHECK_SECURE_PATH_POSSIBLE_WRITE(L, filename, &write_allowed); + LuaSettings* o = new LuaSettings(filename, write_allowed); *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, className); lua_setmetatable(L, -2); diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h index cb0c09a73..bca333e31 100644 --- a/src/script/lua_api/l_settings.h +++ b/src/script/lua_api/l_settings.h @@ -53,11 +53,12 @@ private: // to_table(self) -> {[key1]=value1,...} static int l_to_table(lua_State* L); + bool m_write_allowed; Settings* m_settings; std::string m_filename; public: - LuaSettings(const char* filename); + LuaSettings(const char* filename, bool write_allowed); ~LuaSettings(); // LuaSettings(filename) diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp index c3e6c8964..26e2b985c 100644 --- a/src/script/lua_api/l_util.cpp +++ b/src/script/lua_api/l_util.cpp @@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common/c_content.h" #include "cpp_api/s_async.h" #include "serialization.h" -#include "json/json.h" +#include <json/json.h> #include "cpp_api/s_security.h" #include "porting.h" #include "debug.h" @@ -32,8 +32,12 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "settings.h" #include "util/auth.h" +#include "util/base64.h" +#include "config.h" +#include "version.h" #include <algorithm> + // log([level,] text) // Writes a line to the logger. // The one-argument version logs to infostream. @@ -219,7 +223,7 @@ int ModApiUtil::l_write_json(lua_State *L) int ModApiUtil::l_get_dig_params(lua_State *L) { NO_MAP_LOCK_REQUIRED; - std::map<std::string, int> groups; + ItemGroupList groups; read_groups(L, 1, groups); ToolCapabilities tp = read_tool_capabilities(L, 2); if(lua_isnoneornil(L, 3)) @@ -234,7 +238,7 @@ int ModApiUtil::l_get_dig_params(lua_State *L) int ModApiUtil::l_get_hit_params(lua_State *L) { NO_MAP_LOCK_REQUIRED; - std::map<std::string, int> groups; + UNORDERED_MAP<std::string, int> groups; read_groups(L, 1, groups); ToolCapabilities tp = read_tool_capabilities(L, 2); if(lua_isnoneornil(L, 3)) @@ -245,6 +249,35 @@ int ModApiUtil::l_get_hit_params(lua_State *L) return 1; } +// check_password_entry(name, entry, password) +int ModApiUtil::l_check_password_entry(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + std::string name = luaL_checkstring(L, 1); + std::string entry = luaL_checkstring(L, 2); + std::string password = luaL_checkstring(L, 3); + + if (base64_is_valid(entry)) { + std::string hash = translate_password(name, password); + lua_pushboolean(L, hash == entry); + return 1; + } + + std::string salt; + std::string verifier; + + if (!decode_srp_verifier_and_salt(entry, &verifier, &salt)) { + // invalid format + warningstream << "Invalid password format for " << name << std::endl; + lua_pushboolean(L, false); + return 1; + } + std::string gen_verifier = generate_srp_verifier(name, password, salt); + + lua_pushboolean(L, gen_verifier == verifier); + return 1; +} + // get_password_hash(name, raw_password) int ModApiUtil::l_get_password_hash(lua_State *L) { @@ -272,12 +305,14 @@ int ModApiUtil::l_is_yes(lua_State *L) return 1; } +// get_builtin_path() int ModApiUtil::l_get_builtin_path(lua_State *L) { NO_MAP_LOCK_REQUIRED; std::string path = porting::path_share + DIR_DELIM + "builtin"; lua_pushstring(L, path.c_str()); + return 1; } @@ -320,12 +355,40 @@ int ModApiUtil::l_decompress(lua_State *L) return 1; } +// encode_base64(string) +int ModApiUtil::l_encode_base64(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + size_t size; + const char *data = luaL_checklstring(L, 1, &size); + + std::string out = base64_encode((const unsigned char *)(data), size); + + lua_pushlstring(L, out.data(), out.size()); + return 1; +} + +// decode_base64(string) +int ModApiUtil::l_decode_base64(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + size_t size; + const char *data = luaL_checklstring(L, 1, &size); + + std::string out = base64_decode(std::string(data, size)); + + lua_pushlstring(L, out.data(), out.size()); + return 1; +} + // mkdir(path) int ModApiUtil::l_mkdir(lua_State *L) { NO_MAP_LOCK_REQUIRED; const char *path = luaL_checkstring(L, 1); - CHECK_SECURE_PATH_OPTIONAL(L, path); + CHECK_SECURE_PATH(L, path, true); lua_pushboolean(L, fs::CreateAllDirs(path)); return 1; } @@ -337,7 +400,7 @@ int ModApiUtil::l_get_dir_list(lua_State *L) const char *path = luaL_checkstring(L, 1); short is_dir = lua_isboolean(L, 2) ? lua_toboolean(L, 2) : -1; - CHECK_SECURE_PATH_OPTIONAL(L, path); + CHECK_SECURE_PATH(L, path, false); std::vector<fs::DirListNode> list = fs::GetDirListing(path); @@ -388,8 +451,9 @@ int ModApiUtil::l_request_insecure_environment(lua_State *L) // Check secure.trusted_mods const char *mod_name = lua_tostring(L, -1); std::string trusted_mods = g_settings->get("secure.trusted_mods"); - trusted_mods.erase(std::remove(trusted_mods.begin(), - trusted_mods.end(), ' '), trusted_mods.end()); + trusted_mods.erase(std::remove_if(trusted_mods.begin(), + trusted_mods.end(), static_cast<int(*)(int)>(&std::isspace)), + trusted_mods.end()); std::vector<std::string> mod_list = str_split(trusted_mods, ','); if (std::find(mod_list.begin(), mod_list.end(), mod_name) == mod_list.end()) { @@ -401,6 +465,26 @@ int ModApiUtil::l_request_insecure_environment(lua_State *L) return 1; } +// get_version() +int ModApiUtil::l_get_version(lua_State *L) +{ + lua_createtable(L, 0, 3); + int table = lua_gettop(L); + + lua_pushstring(L, PROJECT_NAME_C); + lua_setfield(L, table, "project"); + + lua_pushstring(L, g_version_string); + lua_setfield(L, table, "string"); + + if (strcmp(g_version_string, g_version_hash)) { + lua_pushstring(L, g_version_hash); + lua_setfield(L, table, "hash"); + } + + return 1; +} + void ModApiUtil::Initialize(lua_State *L, int top) { @@ -420,6 +504,7 @@ void ModApiUtil::Initialize(lua_State *L, int top) API_FCT(get_dig_params); API_FCT(get_hit_params); + API_FCT(check_password_entry); API_FCT(get_password_hash); API_FCT(is_yes); @@ -433,6 +518,11 @@ void ModApiUtil::Initialize(lua_State *L, int top) API_FCT(get_dir_list); API_FCT(request_insecure_environment); + + API_FCT(encode_base64); + API_FCT(decode_base64); + + API_FCT(get_version); } void ModApiUtil::InitializeAsync(AsyncEngine& engine) @@ -459,5 +549,10 @@ void ModApiUtil::InitializeAsync(AsyncEngine& engine) ASYNC_API_FCT(mkdir); ASYNC_API_FCT(get_dir_list); + + ASYNC_API_FCT(encode_base64); + ASYNC_API_FCT(decode_base64); + + ASYNC_API_FCT(get_version); } diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h index 6fac7e7eb..9910704b3 100644 --- a/src/script/lua_api/l_util.h +++ b/src/script/lua_api/l_util.h @@ -71,6 +71,9 @@ private: // get_hit_params(groups, tool_capabilities[, time_from_last_punch]) static int l_get_hit_params(lua_State *L); + // check_password_entry(name, entry, password) + static int l_check_password_entry(lua_State *L); + // get_password_hash(name, raw_password) static int l_get_password_hash(lua_State *L); @@ -95,6 +98,15 @@ private: // request_insecure_environment() static int l_request_insecure_environment(lua_State *L); + // encode_base64(string) + static int l_encode_base64(lua_State *L); + + // decode_base64(string) + static int l_decode_base64(lua_State *L); + + // get_version() + static int l_get_version(lua_State *L); + public: static void Initialize(lua_State *L, int top); diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp index f13866408..bdf720f0a 100644 --- a/src/script/lua_api/l_vmanip.cpp +++ b/src/script/lua_api/l_vmanip.cpp @@ -190,7 +190,7 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L) Mapgen mg; mg.vm = vm; mg.ndef = ndef; - mg.water_level = emerge->params.water_level; + mg.water_level = emerge->mgparams->water_level; mg.calcLighting(pmin, pmax, fpmin, fpmax, propagate_shadow); @@ -277,11 +277,17 @@ int LuaVoxelManip::l_get_param2_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); + bool use_buffer = lua_istable(L, 2); + MMVManip *vm = o->vm; u32 volume = vm->m_area.getVolume(); - lua_newtable(L); + if (use_buffer) + lua_pushvalue(L, 2); + else + lua_newtable(L); + for (u32 i = 0; i != volume; i++) { lua_Integer param2 = vm->m_data[i].param2; lua_pushinteger(L, param2); |