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-rw-r--r--src/script/lua_api/l_object.cpp42
1 files changed, 28 insertions, 14 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index a6a7c05f9..bc59bd55c 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1413,20 +1413,34 @@ int ObjectRef::l_set_physics_override(lua_State *L)
if (playersao == nullptr)
return 0;
- luaL_checktype(L, 2, LUA_TTABLE);
- playersao->m_physics_override_speed = getfloatfield_default(
- L, 2, "speed", playersao->m_physics_override_speed);
- playersao->m_physics_override_jump = getfloatfield_default(
- L, 2, "jump", playersao->m_physics_override_jump);
- playersao->m_physics_override_gravity = getfloatfield_default(
- L, 2, "gravity", playersao->m_physics_override_gravity);
- playersao->m_physics_override_sneak = getboolfield_default(
- L, 2, "sneak", playersao->m_physics_override_sneak);
- playersao->m_physics_override_sneak_glitch = getboolfield_default(
- L, 2, "sneak_glitch", playersao->m_physics_override_sneak_glitch);
- playersao->m_physics_override_new_move = getboolfield_default(
- L, 2, "new_move", playersao->m_physics_override_new_move);
- playersao->m_physics_override_sent = false;
+ if (lua_istable(L, 2)) {
+ bool modified = false;
+ modified |= getfloatfield(L, 2, "speed", playersao->m_physics_override_speed);
+ modified |= getfloatfield(L, 2, "jump", playersao->m_physics_override_jump);
+ modified |= getfloatfield(L, 2, "gravity", playersao->m_physics_override_gravity);
+ modified |= getboolfield(L, 2, "sneak", playersao->m_physics_override_sneak);
+ modified |= getboolfield(L, 2, "sneak_glitch", playersao->m_physics_override_sneak_glitch);
+ modified |= getboolfield(L, 2, "new_move", playersao->m_physics_override_new_move);
+ if (modified)
+ playersao->m_physics_override_sent = false;
+ } else {
+ // old, non-table format
+ // TODO: Remove this code after version 5.4.0
+ log_deprecated(L, "Deprecated use of set_physics_override(num, num, num)");
+
+ if (!lua_isnil(L, 2)) {
+ playersao->m_physics_override_speed = lua_tonumber(L, 2);
+ playersao->m_physics_override_sent = false;
+ }
+ if (!lua_isnil(L, 3)) {
+ playersao->m_physics_override_jump = lua_tonumber(L, 3);
+ playersao->m_physics_override_sent = false;
+ }
+ if (!lua_isnil(L, 4)) {
+ playersao->m_physics_override_gravity = lua_tonumber(L, 4);
+ playersao->m_physics_override_sent = false;
+ }
+ }
return 0;
}