diff options
Diffstat (limited to 'src/script/scripting_mainmenu.cpp')
-rw-r--r-- | src/script/scripting_mainmenu.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp new file mode 100644 index 000000000..47461e7ca --- /dev/null +++ b/src/script/scripting_mainmenu.cpp @@ -0,0 +1,65 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "scripting_mainmenu.h" +#include "log.h" +#include "filesys.h" +#include "cpp_api/s_internal.h" +#include "lua_api/l_base.h" +#include "lua_api/l_mainmenu.h" +#include "lua_api/l_util.h" + +extern "C" { +#include "lualib.h" +} + +MainMenuScripting::MainMenuScripting(GUIEngine* guiengine) +{ + setGuiEngine(guiengine); + + //TODO add security + + luaL_openlibs(getStack()); + + SCRIPTAPI_PRECHECKHEADER + + lua_pushstring(L, DIR_DELIM); + lua_setglobal(L, "DIR_DELIM"); + + lua_newtable(L); + lua_setglobal(L, "gamedata"); + + lua_newtable(L); + lua_setglobal(L, "engine"); + + // Initialize our lua_api modules + lua_getglobal(L, "engine"); + int top = lua_gettop(L); + InitializeModApi(L, top); + lua_pop(L, 1); + + infostream << "SCRIPTAPI: initialized mainmenu modules" << std::endl; +} + +void MainMenuScripting::InitializeModApi(lua_State *L, int top) +{ + // Initialize mod api modules + ModApiMainMenu::Initialize(L, top); + ModApiUtil::Initialize(L, top); +} |