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-rw-r--r--src/script/lua_api/l_mainmenu.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index f32c477c2..e49ec4052 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -618,7 +618,7 @@ int ModApiMainMenu::l_create_world(lua_State *L)
std::string path = porting::path_user + DIR_DELIM
"worlds" + DIR_DELIM
- + name;
+ + sanitizeDirName(name, "world_");
std::vector<SubgameSpec> games = getAvailableGames();
@@ -626,10 +626,11 @@ int ModApiMainMenu::l_create_world(lua_State *L)
(gameidx < (int) games.size())) {
// Create world if it doesn't exist
- if (!loadGameConfAndInitWorld(path, games[gameidx])) {
- lua_pushstring(L, "Failed to initialize world");
- } else {
+ try {
+ loadGameConfAndInitWorld(path, name, games[gameidx], true);
lua_pushnil(L);
+ } catch (const BaseException &e) {
+ lua_pushstring(L, (std::string("Failed to initialize world: ") + e.what()).c_str());
}
} else {
lua_pushstring(L, "Invalid game index");