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-rw-r--r--src/script/lua_api/l_object.cpp13
-rw-r--r--src/script/lua_api/l_object.h2
2 files changed, 10 insertions, 5 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 48d054dcd..4b1cc39fb 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -449,7 +449,7 @@ int ObjectRef::l_get_physics_override(lua_State *L)
return 1;
}
-// set_animation(self, frame_range, frame_speed, frame_blend)
+// set_animation(self, frame_range, frame_speed, frame_blend, frame_loop)
int ObjectRef::l_set_animation(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -466,7 +466,10 @@ int ObjectRef::l_set_animation(lua_State *L)
float frame_blend = 0;
if(!lua_isnil(L, 4))
frame_blend = lua_tonumber(L, 4);
- co->setAnimation(frames, frame_speed, frame_blend);
+ bool frame_loop = true;
+ if(lua_isboolean(L, 5))
+ frame_loop = lua_toboolean(L, 5);
+ co->setAnimation(frames, frame_speed, frame_blend, frame_loop);
return 0;
}
@@ -482,12 +485,14 @@ int ObjectRef::l_get_animation(lua_State *L)
v2f frames = v2f(1,1);
float frame_speed = 15;
float frame_blend = 0;
- co->getAnimation(&frames, &frame_speed, &frame_blend);
+ bool frame_loop = true;
+ co->getAnimation(&frames, &frame_speed, &frame_blend, &frame_loop);
push_v2f(L, frames);
lua_pushnumber(L, frame_speed);
lua_pushnumber(L, frame_blend);
- return 3;
+ lua_pushboolean(L, frame_loop);
+ return 4;
}
// set_local_animation(self, {stand/idle}, {walk}, {dig}, {walk+dig}, frame_speed)
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index 02bb06ecc..9e4a62058 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -111,7 +111,7 @@ private:
// get_physics_override(self)
static int l_get_physics_override(lua_State *L);
- // set_animation(self, frame_range, frame_speed, frame_blend)
+ // set_animation(self, frame_range, frame_speed, frame_blend, frame_loop)
static int l_set_animation(lua_State *L);
// get_animation(self)