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-rw-r--r--src/script/common/c_content.cpp40
-rw-r--r--src/script/common/c_converter.cpp22
-rw-r--r--src/script/common/c_converter.h1
-rw-r--r--src/script/common/c_internal.cpp46
-rw-r--r--src/script/common/c_internal.h4
-rw-r--r--src/script/cpp_api/s_base.cpp30
-rw-r--r--src/script/cpp_api/s_item.cpp5
-rw-r--r--src/script/cpp_api/s_item.h3
-rw-r--r--src/script/cpp_api/s_security.cpp93
-rw-r--r--src/script/cpp_api/s_security.h2
-rw-r--r--src/script/lua_api/l_camera.cpp7
-rw-r--r--src/script/lua_api/l_client.cpp86
-rw-r--r--src/script/lua_api/l_client.h6
-rw-r--r--src/script/lua_api/l_env.cpp87
-rw-r--r--src/script/lua_api/l_env.h3
-rw-r--r--src/script/lua_api/l_item.cpp10
-rw-r--r--src/script/lua_api/l_localplayer.cpp4
-rw-r--r--src/script/lua_api/l_mapgen.cpp2
-rw-r--r--src/script/lua_api/l_object.cpp395
-rw-r--r--src/script/lua_api/l_object.h23
-rw-r--r--src/script/lua_api/l_server.cpp14
-rw-r--r--src/script/lua_api/l_settings.cpp25
-rw-r--r--src/script/lua_api/l_settings.h3
-rw-r--r--src/script/lua_api/l_util.cpp2
-rw-r--r--src/script/scripting_client.cpp1
-rw-r--r--src/script/scripting_server.cpp5
-rw-r--r--src/script/scripting_server.h2
27 files changed, 715 insertions, 206 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index cb0253c32..accbb1a87 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -83,7 +83,7 @@ void read_item_definition(lua_State* L, int index,
getboolfield(L, index, "liquids_pointable", def.liquids_pointable);
warn_if_field_exists(L, index, "tool_digging_properties",
- "Deprecated; use tool_capabilities");
+ "Obsolete; use tool_capabilities");
lua_getfield(L, index, "tool_capabilities");
if(lua_istable(L, -1)){
@@ -208,8 +208,6 @@ void read_object_properties(lua_State *L, int index,
getboolfield(L, -1, "physical", prop->physical);
getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects);
- getfloatfield(L, -1, "weight", prop->weight);
-
lua_getfield(L, -1, "collisionbox");
bool collisionbox_defined = lua_istable(L, -1);
if (collisionbox_defined)
@@ -340,8 +338,6 @@ void push_object_properties(lua_State *L, ObjectProperties *prop)
lua_setfield(L, -2, "physical");
lua_pushboolean(L, prop->collideWithObjects);
lua_setfield(L, -2, "collide_with_objects");
- lua_pushnumber(L, prop->weight);
- lua_setfield(L, -2, "weight");
push_aabb3f(L, prop->collisionbox);
lua_setfield(L, -2, "collisionbox");
push_aabb3f(L, prop->selectionbox);
@@ -643,19 +639,19 @@ ContentFeatures read_content_features(lua_State *L, int index)
warningstream << "Node " << f.name.c_str()
<< " has a palette, but not a suitable paramtype2." << std::endl;
- // Warn about some deprecated fields
+ // Warn about some obsolete fields
warn_if_field_exists(L, index, "wall_mounted",
- "Deprecated; use paramtype2 = 'wallmounted'");
+ "Obsolete; use paramtype2 = 'wallmounted'");
warn_if_field_exists(L, index, "light_propagates",
- "Deprecated; determined from paramtype");
+ "Obsolete; determined from paramtype");
warn_if_field_exists(L, index, "dug_item",
- "Deprecated; use 'drop' field");
+ "Obsolete; use 'drop' field");
warn_if_field_exists(L, index, "extra_dug_item",
- "Deprecated; use 'drop' field");
+ "Obsolete; use 'drop' field");
warn_if_field_exists(L, index, "extra_dug_item_rarity",
- "Deprecated; use 'drop' field");
+ "Obsolete; use 'drop' field");
warn_if_field_exists(L, index, "metadata_name",
- "Deprecated; use on_add and metadata callbacks");
+ "Obsolete; use on_add and metadata callbacks");
// True for all ground-like things like stone and mud, false for eg. trees
getboolfield(L, index, "is_ground_content", f.is_ground_content);
@@ -1023,6 +1019,7 @@ void read_server_sound_params(lua_State *L, int index,
params.max_hear_distance = BS*getfloatfield_default(L, index,
"max_hear_distance", params.max_hear_distance/BS);
getboolfield(L, index, "loop", params.loop);
+ getstringfield(L, index, "exclude_player", params.exclude_player);
}
}
@@ -1851,11 +1848,13 @@ void read_hud_element(lua_State *L, HudElement *elem)
elem->size = lua_istable(L, -1) ? read_v2s32(L, -1) : v2s32();
lua_pop(L, 1);
- elem->name = getstringfield_default(L, 2, "name", "");
- elem->text = getstringfield_default(L, 2, "text", "");
- elem->number = getintfield_default(L, 2, "number", 0);
- elem->item = getintfield_default(L, 2, "item", 0);
- elem->dir = getintfield_default(L, 2, "direction", 0);
+ elem->name = getstringfield_default(L, 2, "name", "");
+ elem->text = getstringfield_default(L, 2, "text", "");
+ elem->number = getintfield_default(L, 2, "number", 0);
+ elem->item = getintfield_default(L, 2, "item", 0);
+ elem->dir = getintfield_default(L, 2, "direction", 0);
+ elem->z_index = MYMAX(S16_MIN, MYMIN(S16_MAX,
+ getintfield_default(L, 2, "z_index", 0)));
// Deprecated, only for compatibility's sake
if (elem->dir == 0)
@@ -1921,6 +1920,9 @@ void push_hud_element(lua_State *L, HudElement *elem)
push_v3f(L, elem->world_pos);
lua_setfield(L, -2, "world_pos");
+
+ lua_pushnumber(L, elem->z_index);
+ lua_setfield(L, -2, "z_index");
}
HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
@@ -1978,6 +1980,10 @@ HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
elem->size = read_v2s32(L, 4);
*value = &elem->size;
break;
+ case HUD_STAT_Z_INDEX:
+ elem->z_index = MYMAX(S16_MIN, MYMIN(S16_MAX, luaL_checknumber(L, 4)));
+ *value = &elem->z_index;
+ break;
}
return stat;
}
diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp
index b9d6f0494..3c2f75641 100644
--- a/src/script/common/c_converter.cpp
+++ b/src/script/common/c_converter.cpp
@@ -335,6 +335,28 @@ video::SColor read_ARGB8(lua_State *L, int index)
return color;
}
+bool is_color_table(lua_State *L, int index)
+{
+ // Check whole table in case of missing ColorSpec keys:
+ // This check does not remove the checked value from the stack.
+ // Only update the value if we know we have a valid ColorSpec key pair.
+ if (!lua_istable(L, index))
+ return false;
+
+ bool is_color_table = false;
+ lua_getfield(L, index, "r");
+ if (!is_color_table)
+ is_color_table = lua_isnumber(L, -1);
+ lua_getfield(L, index, "g");
+ if (!is_color_table)
+ is_color_table = lua_isnumber(L, -1);
+ lua_getfield(L, index, "b");
+ if (!is_color_table)
+ is_color_table = lua_isnumber(L, -1);
+ lua_pop(L, 3); // b, g, r values
+ return is_color_table;
+}
+
aabb3f read_aabb3f(lua_State *L, int index, f32 scale)
{
aabb3f box;
diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h
index f84494c8d..9620bf75a 100644
--- a/src/script/common/c_converter.h
+++ b/src/script/common/c_converter.h
@@ -110,6 +110,7 @@ v2s32 read_v2s32 (lua_State *L, int index);
video::SColor read_ARGB8 (lua_State *L, int index);
bool read_color (lua_State *L, int index,
video::SColor *color);
+bool is_color_table (lua_State *L, int index);
aabb3f read_aabb3f (lua_State *L, int index, f32 scale);
v3s16 read_v3s16 (lua_State *L, int index);
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index f792b6218..b19af9f82 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -47,7 +47,7 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f)
/*
* Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without
* hacking Lua internals). For LUA_ERRMEM, this is because memory errors will
- * not execute the the error handler, and by the time lua_pcall returns the
+ * not execute the error handler, and by the time lua_pcall returns the
* execution stack will have already been unwound. For LUA_ERRERR, there was
* another error while trying to generate a backtrace from a LUA_ERRRUN. It is
* presumed there is an error with the internal Lua state and thus not possible
@@ -135,7 +135,27 @@ void script_run_callbacks_f(lua_State *L, int nargs,
lua_remove(L, error_handler);
}
-void log_deprecated(lua_State *L, const std::string &message)
+static void script_log(lua_State *L, const std::string &message,
+ std::ostream &log_to, bool do_error, int stack_depth)
+{
+ lua_Debug ar;
+
+ log_to << message << " ";
+ if (lua_getstack(L, stack_depth, &ar)) {
+ FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
+ log_to << "(at " << ar.short_src << ":" << ar.currentline << ")";
+ } else {
+ log_to << "(at ?:?)";
+ }
+ log_to << std::endl;
+
+ if (do_error)
+ script_error(L, LUA_ERRRUN, NULL, NULL);
+ else
+ infostream << script_get_backtrace(L) << std::endl;
+}
+
+void log_deprecated(lua_State *L, const std::string &message, int stack_depth)
{
static bool configured = false;
static bool do_log = false;
@@ -152,24 +172,6 @@ void log_deprecated(lua_State *L, const std::string &message)
}
}
- if (do_log) {
- warningstream << message;
- if (L) { // L can be NULL if we get called from scripting_game.cpp
- lua_Debug ar;
-
- if (!lua_getstack(L, 2, &ar))
- FATAL_ERROR_IF(!lua_getstack(L, 1, &ar), "lua_getstack() failed");
- FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
- warningstream << " (at " << ar.short_src << ":" << ar.currentline << ")";
- }
- warningstream << std::endl;
-
- if (L) {
- if (do_error)
- script_error(L, LUA_ERRRUN, NULL, NULL);
- else
- infostream << script_get_backtrace(L) << std::endl;
- }
- }
+ if (do_log)
+ script_log(L, message, warningstream, do_error, stack_depth);
}
-
diff --git a/src/script/common/c_internal.h b/src/script/common/c_internal.h
index d2131d1ad..d8cf3fe76 100644
--- a/src/script/common/c_internal.h
+++ b/src/script/common/c_internal.h
@@ -103,4 +103,6 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f);
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);
void script_run_callbacks_f(lua_State *L, int nargs,
RunCallbacksMode mode, const char *fxn);
-void log_deprecated(lua_State *L, const std::string &message);
+
+void log_deprecated(lua_State *L, const std::string &message,
+ int stack_depth=1);
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index caa335d76..ecb1ba39b 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -197,18 +197,22 @@ void ScriptApiBase::loadModFromMemory(const std::string &mod_name)
{
ModNameStorer mod_name_storer(getStack(), mod_name);
- const std::string *init_filename = getClient()->getModFile(mod_name + ":init.lua");
- const std::string display_filename = mod_name + ":init.lua";
- if(init_filename == NULL)
- throw ModError("Mod:\"" + mod_name + "\" lacks init.lua");
+ sanity_check(m_type == ScriptingType::Client);
- verbosestream << "Loading and running script " << display_filename << std::endl;
+ const std::string init_filename = mod_name + ":init.lua";
+ const std::string chunk_name = "@" + init_filename;
+
+ const std::string *contents = getClient()->getModFile(init_filename);
+ if (!contents)
+ throw ModError("Mod \"" + mod_name + "\" lacks init.lua");
+
+ verbosestream << "Loading and running script " << chunk_name << std::endl;
lua_State *L = getStack();
int error_handler = PUSH_ERROR_HANDLER(L);
- bool ok = ScriptApiSecurity::safeLoadFile(L, init_filename->c_str(), display_filename.c_str());
+ bool ok = ScriptApiSecurity::safeLoadString(L, *contents, chunk_name.c_str());
if (ok)
ok = !lua_pcall(L, 0, 0, error_handler);
if (!ok) {
@@ -329,6 +333,20 @@ void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
#endif
}
+/*
+ * How ObjectRefs are handled in Lua:
+ * When an active object is created, an ObjectRef is created on the Lua side
+ * and stored in core.object_refs[id].
+ * Methods that require an ObjectRef to a certain object retrieve it from that
+ * table instead of creating their own.(*)
+ * When an active object is removed, the existing ObjectRef is invalidated
+ * using ::set_null() and removed from the core.object_refs table.
+ * (*) An exception to this are NULL ObjectRefs and anonymous ObjectRefs
+ * for objects without ID.
+ * It's unclear what the latter are needed for and their use is problematic
+ * since we lose control over the ref and the contained pointer.
+ */
+
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
{
SCRIPTAPI_PRECHECKHEADER
diff --git a/src/script/cpp_api/s_item.cpp b/src/script/cpp_api/s_item.cpp
index cbdfcf1b1..24955cefc 100644
--- a/src/script/cpp_api/s_item.cpp
+++ b/src/script/cpp_api/s_item.cpp
@@ -115,7 +115,8 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
return true;
}
-bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item, ServerActiveObject *user)
+bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item,
+ ServerActiveObject *user, const PointedThing &pointed)
{
SCRIPTAPI_PRECHECKHEADER
@@ -126,8 +127,6 @@ bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item, ServerActiveObject *use
LuaItemStack::create(L, item);
objectrefGetOrCreate(L, user);
- PointedThing pointed;
- pointed.type = POINTEDTHING_NOTHING;
pushPointedThing(pointed);
PCALL_RES(lua_pcall(L, 3, 1, error_handler));
if (!lua_isnil(L, -1)) {
diff --git a/src/script/cpp_api/s_item.h b/src/script/cpp_api/s_item.h
index 6c7f286a9..25a3501f9 100644
--- a/src/script/cpp_api/s_item.h
+++ b/src/script/cpp_api/s_item.h
@@ -42,7 +42,7 @@ public:
bool item_OnUse(ItemStack &item,
ServerActiveObject *user, const PointedThing &pointed);
bool item_OnSecondaryUse(ItemStack &item,
- ServerActiveObject *user);
+ ServerActiveObject *user, const PointedThing &pointed);
bool item_OnCraft(ItemStack &item, ServerActiveObject *user,
const InventoryList *old_craft_grid, const InventoryLocation &craft_inv);
bool item_CraftPredict(ItemStack &item, ServerActiveObject *user,
@@ -51,7 +51,6 @@ public:
protected:
friend class LuaItemStack;
friend class ModApiItemMod;
- friend class LuaRaycast;
bool getItemCallback(const char *name, const char *callbackname, const v3s16 *p = nullptr);
/*!
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp
index b90b3aa2c..b5abcfb5d 100644
--- a/src/script/cpp_api/s_security.cpp
+++ b/src/script/cpp_api/s_security.cpp
@@ -372,14 +372,16 @@ bool ScriptApiSecurity::isSecure(lua_State *L)
return secure;
}
-
-#define CHECK_FILE_ERR(ret, fp) \
- if (ret) { \
- lua_pushfstring(L, "%s: %s", path, strerror(errno)); \
- if (fp) std::fclose(fp); \
- return false; \
+bool ScriptApiSecurity::safeLoadString(lua_State *L, const std::string &code, const char *chunk_name)
+{
+ if (code.size() > 0 && code[0] == LUA_SIGNATURE[0]) {
+ lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
+ return false;
}
-
+ if (luaL_loadbuffer(L, code.data(), code.size(), chunk_name))
+ return false;
+ return true;
+}
bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path, const char *display_name)
{
@@ -406,68 +408,49 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path, const char
int c = std::getc(fp);
if (c == '#') {
// Skip the first line
- while ((c = std::getc(fp)) != EOF && c != '\n');
- if (c == '\n') c = std::getc(fp);
+ while ((c = std::getc(fp)) != EOF && c != '\n') {}
+ if (c == '\n')
+ std::getc(fp);
start = std::ftell(fp);
}
- if (c == LUA_SIGNATURE[0]) {
- lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
- std::fclose(fp);
- if (path) {
- delete [] chunk_name;
- }
- return false;
- }
-
// Read the file
int ret = std::fseek(fp, 0, SEEK_END);
if (ret) {
lua_pushfstring(L, "%s: %s", path, strerror(errno));
- std::fclose(fp);
if (path) {
+ std::fclose(fp);
delete [] chunk_name;
}
return false;
}
size_t size = std::ftell(fp) - start;
- char *code = new char[size];
+ std::string code(size, '\0');
ret = std::fseek(fp, start, SEEK_SET);
if (ret) {
lua_pushfstring(L, "%s: %s", path, strerror(errno));
- std::fclose(fp);
- delete [] code;
if (path) {
+ std::fclose(fp);
delete [] chunk_name;
}
return false;
}
- size_t num_read = std::fread(code, 1, size, fp);
- if (path) {
+ size_t num_read = std::fread(&code[0], 1, size, fp);
+ if (path)
std::fclose(fp);
- }
if (num_read != size) {
lua_pushliteral(L, "Error reading file to load.");
- delete [] code;
- if (path) {
+ if (path)
delete [] chunk_name;
- }
return false;
}
- if (luaL_loadbuffer(L, code, size, chunk_name)) {
- delete [] code;
- return false;
- }
-
- delete [] code;
-
- if (path) {
+ bool result = safeLoadString(L, code, chunk_name);
+ if (path)
delete [] chunk_name;
- }
- return true;
+ return result;
}
@@ -628,14 +611,9 @@ int ScriptApiSecurity::sl_g_load(lua_State *L)
code += std::string(buf, len);
lua_pop(L, 1); // Pop return value
}
- if (code[0] == LUA_SIGNATURE[0]) {
+ if (!safeLoadString(L, code, chunk_name)) {
lua_pushnil(L);
- lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
- return 2;
- }
- if (luaL_loadbuffer(L, code.data(), code.size(), chunk_name)) {
- lua_pushnil(L);
- lua_insert(L, lua_gettop(L) - 1);
+ lua_insert(L, -2);
return 2;
}
return 1;
@@ -649,16 +627,19 @@ int ScriptApiSecurity::sl_g_loadfile(lua_State *L)
ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1);
lua_pop(L, 1);
+ // Client implementation
if (script->getType() == ScriptingType::Client) {
- std::string display_path = readParam<std::string>(L, 1);
- const std::string *path = script->getClient()->getModFile(display_path);
- if (!path) {
- std::string error_msg = "Coudln't find script called:" + display_path;
+ std::string path = readParam<std::string>(L, 1);
+ const std::string *contents = script->getClient()->getModFile(path);
+ if (!contents) {
+ std::string error_msg = "Coudln't find script called: " + path;
lua_pushnil(L);
lua_pushstring(L, error_msg.c_str());
return 2;
}
- if (!safeLoadFile(L, path->c_str(), display_path.c_str())) {
+
+ std::string chunk_name = "@" + path;
+ if (!safeLoadString(L, *contents, chunk_name.c_str())) {
lua_pushnil(L);
lua_insert(L, -2);
return 2;
@@ -666,6 +647,8 @@ int ScriptApiSecurity::sl_g_loadfile(lua_State *L)
return 1;
}
#endif
+
+ // Server implementation
const char *path = NULL;
if (lua_isstring(L, 1)) {
path = lua_tostring(L, 1);
@@ -694,15 +677,11 @@ int ScriptApiSecurity::sl_g_loadstring(lua_State *L)
size_t size;
const char *code = lua_tolstring(L, 1, &size);
+ std::string code_s(code, size);
- if (size > 0 && code[0] == LUA_SIGNATURE[0]) {
+ if (!safeLoadString(L, code_s, chunk_name)) {
lua_pushnil(L);
- lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
- return 2;
- }
- if (luaL_loadbuffer(L, code, size, chunk_name)) {
- lua_pushnil(L);
- lua_insert(L, lua_gettop(L) - 1);
+ lua_insert(L, -2);
return 2;
}
return 1;
diff --git a/src/script/cpp_api/s_security.h b/src/script/cpp_api/s_security.h
index c31aff26b..73e763548 100644
--- a/src/script/cpp_api/s_security.h
+++ b/src/script/cpp_api/s_security.h
@@ -50,6 +50,8 @@ public:
void initializeSecurityClient();
// Checks if the Lua state has been secured
static bool isSecure(lua_State *L);
+ // Loads a string as Lua code safely (doesn't allow bytecode).
+ static bool safeLoadString(lua_State *L, const std::string &code, const char *chunk_name);
// Loads a file as Lua code safely (doesn't allow bytecode).
static bool safeLoadFile(lua_State *L, const char *path, const char *display_name = NULL);
// Checks if mods are allowed to read (and optionally write) to the path
diff --git a/src/script/lua_api/l_camera.cpp b/src/script/lua_api/l_camera.cpp
index 80071b3b8..9c1470284 100644
--- a/src/script/lua_api/l_camera.cpp
+++ b/src/script/lua_api/l_camera.cpp
@@ -108,11 +108,10 @@ int LuaCamera::l_get_pos(lua_State *L)
int LuaCamera::l_get_offset(lua_State *L)
{
- Camera *camera = getobject(L, 1);
- if (!camera)
- return 0;
+ LocalPlayer *player = getClient(L)->getEnv().getLocalPlayer();
+ sanity_check(player);
- push_v3s16(L, camera->getOffset());
+ push_v3f(L, player->getEyeOffset() / BS);
return 1;
}
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index 6345fc75f..fba182492 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -36,12 +36,47 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "nodedef.h"
+#define checkCSMRestrictionFlag(flag) \
+ ( getClient(L)->checkCSMRestrictionFlag(CSMRestrictionFlags::flag) )
+
+// Not the same as FlagDesc, which contains an `u32 flag`
+struct CSMFlagDesc {
+ const char *name;
+ u64 flag;
+};
+
+/*
+ FIXME: This should eventually be moved somewhere else
+ It also needs to be kept in sync with the definition of CSMRestrictionFlags
+ in network/networkprotocol.h
+*/
+const static CSMFlagDesc flagdesc_csm_restriction[] = {
+ {"load_client_mods", CSM_RF_LOAD_CLIENT_MODS},
+ {"chat_messages", CSM_RF_CHAT_MESSAGES},
+ {"read_itemdefs", CSM_RF_READ_ITEMDEFS},
+ {"read_nodedefs", CSM_RF_READ_NODEDEFS},
+ {"lookup_nodes", CSM_RF_LOOKUP_NODES},
+ {"read_playerinfo", CSM_RF_READ_PLAYERINFO},
+ {NULL, 0}
+};
+
+// get_current_modname()
int ModApiClient::l_get_current_modname(lua_State *L)
{
lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
return 1;
}
+// get_modpath(modname)
+int ModApiClient::l_get_modpath(lua_State *L)
+{
+ std::string modname = readParam<std::string>(L, 1);
+ // Client mods use a virtual filesystem, see Client::scanModSubfolder()
+ std::string path = modname + ":";
+ lua_pushstring(L, path.c_str());
+ return 1;
+}
+
// get_last_run_mod()
int ModApiClient::l_get_last_run_mod(lua_State *L)
{
@@ -95,11 +130,8 @@ int ModApiClient::l_send_chat_message(lua_State *L)
// If server disabled this API, discard
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_CHAT_MESSAGES))
+ if (checkCSMRestrictionFlag(CSM_RF_CHAT_MESSAGES))
return 0;
- // clang-format on
std::string message = luaL_checkstring(L, 1);
getClient(L)->sendChatMessage(utf8_to_wide(message));
@@ -116,12 +148,8 @@ int ModApiClient::l_clear_out_chat_queue(lua_State *L)
// get_player_names()
int ModApiClient::l_get_player_names(lua_State *L)
{
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_READ_PLAYERINFO)) {
+ if (checkCSMRestrictionFlag(CSM_RF_READ_PLAYERINFO))
return 0;
- }
- // clang-format on
const std::list<std::string> &plist = getClient(L)->getConnectedPlayerNames();
lua_createtable(L, plist.size(), 0);
@@ -190,7 +218,7 @@ int ModApiClient::l_get_node_or_nil(lua_State *L)
// Do it
bool pos_ok;
- MapNode n = getClient(L)->getNode(pos, &pos_ok);
+ MapNode n = getClient(L)->CSMGetNode(pos, &pos_ok);
if (pos_ok) {
// Return node
pushnode(L, n, getClient(L)->ndef());
@@ -202,9 +230,18 @@ int ModApiClient::l_get_node_or_nil(lua_State *L)
int ModApiClient::l_get_language(lua_State *L)
{
- char *locale = setlocale(LC_ALL, "");
+#ifdef _WIN32
+ char *locale = setlocale(LC_ALL, NULL);
+#else
+ char *locale = setlocale(LC_MESSAGES, NULL);
+#endif
+ std::string lang = gettext("LANG_CODE");
+ if (lang == "LANG_CODE")
+ lang = "";
+
lua_pushstring(L, locale);
- return 1;
+ lua_pushstring(L, lang.c_str());
+ return 2;
}
int ModApiClient::l_get_wielded_item(lua_State *L)
@@ -297,11 +334,8 @@ int ModApiClient::l_get_item_def(lua_State *L)
IItemDefManager *idef = gdef->idef();
assert(idef);
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_READ_ITEMDEFS))
+ if (checkCSMRestrictionFlag(CSM_RF_READ_ITEMDEFS))
return 0;
- // clang-format on
if (!lua_isstring(L, 1))
return 0;
@@ -328,11 +362,8 @@ int ModApiClient::l_get_node_def(lua_State *L)
if (!lua_isstring(L, 1))
return 0;
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_READ_NODEDEFS))
+ if (checkCSMRestrictionFlag(CSM_RF_READ_NODEDEFS))
return 0;
- // clang-format on
std::string name = readParam<std::string>(L, 1);
const ContentFeatures &cf = ndef->get(ndef->getId(name));
@@ -362,9 +393,23 @@ int ModApiClient::l_get_builtin_path(lua_State *L)
return 1;
}
+// get_csm_restrictions()
+int ModApiClient::l_get_csm_restrictions(lua_State *L)
+{
+ u64 flags = getClient(L)->getCSMRestrictionFlags();
+ const CSMFlagDesc *flagdesc = flagdesc_csm_restriction;
+
+ lua_newtable(L);
+ for (int i = 0; flagdesc[i].name; i++) {
+ setboolfield(L, -1, flagdesc[i].name, !!(flags & flagdesc[i].flag));
+ }
+ return 1;
+}
+
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
+ API_FCT(get_modpath);
API_FCT(print);
API_FCT(display_chat_message);
API_FCT(send_chat_message);
@@ -387,4 +432,5 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_privilege_list);
API_FCT(get_builtin_path);
API_FCT(get_language);
+ API_FCT(get_csm_restrictions);
}
diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h
index 0d3e6b106..6d1f70b1d 100644
--- a/src/script/lua_api/l_client.h
+++ b/src/script/lua_api/l_client.h
@@ -30,6 +30,9 @@ private:
// get_current_modname()
static int l_get_current_modname(lua_State *L);
+ // get_modpath(modname)
+ static int l_get_modpath(lua_State *L);
+
// print(text)
static int l_print(lua_State *L);
@@ -93,6 +96,9 @@ private:
// get_builtin_path()
static int l_get_builtin_path(lua_State *L);
+ // get_csm_restrictions()
+ static int l_get_csm_restrictions(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
};
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index a56b1cb0b..3169fa4cf 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -140,17 +140,20 @@ void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
int LuaRaycast::l_next(lua_State *L)
{
MAP_LOCK_REQUIRED;
-
- ScriptApiItem *script = getScriptApi<ScriptApiItem>(L);
GET_ENV_PTR;
+ bool csm = false;
+#ifndef SERVER
+ csm = getClient(L) != nullptr;
+#endif
+
LuaRaycast *o = checkobject(L, 1);
PointedThing pointed;
env->continueRaycast(&o->state, &pointed);
if (pointed.type == POINTEDTHING_NOTHING)
lua_pushnil(L);
else
- script->pushPointedThing(pointed, true);
+ push_pointed_thing(L, pointed, csm, true);
return 1;
}
@@ -637,6 +640,31 @@ int ModApiEnvMod::l_add_item(lua_State *L)
return 1;
}
+// get_connected_players()
+int ModApiEnvMod::l_get_connected_players(lua_State *L)
+{
+ ServerEnvironment *env = (ServerEnvironment *) getEnv(L);
+ if (!env) {
+ log_deprecated(L, "Calling get_connected_players() at mod load time"
+ " is deprecated");
+ lua_createtable(L, 0, 0);
+ return 1;
+ }
+
+ lua_createtable(L, env->getPlayerCount(), 0);
+ u32 i = 0;
+ for (RemotePlayer *player : env->getPlayers()) {
+ if (player->getPeerId() == PEER_ID_INEXISTENT)
+ continue;
+ PlayerSAO *sao = player->getPlayerSAO();
+ if (sao && !sao->isGone()) {
+ getScriptApiBase(L)->objectrefGetOrCreate(L, sao);
+ lua_rawseti(L, -2, ++i);
+ }
+ }
+ return 1;
+}
+
// get_player_by_name(name)
int ModApiEnvMod::l_get_player_by_name(lua_State *L)
{
@@ -644,16 +672,12 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
// Do it
const char *name = luaL_checkstring(L, 1);
- RemotePlayer *player = dynamic_cast<RemotePlayer *>(env->getPlayer(name));
- if (player == NULL){
- lua_pushnil(L);
- return 1;
- }
+ RemotePlayer *player = env->getPlayer(name);
+ if (!player || player->getPeerId() == PEER_ID_INEXISTENT)
+ return 0;
PlayerSAO *sao = player->getPlayerSAO();
- if(sao == NULL){
- lua_pushnil(L);
- return 1;
- }
+ if (!sao || sao->isGone())
+ return 0;
// Put player on stack
getScriptApiBase(L)->objectrefGetOrCreate(L, sao);
return 1;
@@ -769,11 +793,8 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
#ifndef SERVER
// Client API limitations
- if (getClient(L) &&
- getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_LOOKUP_NODES)) {
- radius = std::max<int>(radius, getClient(L)->getCSMNodeRangeLimit());
- }
+ if (getClient(L))
+ radius = getClient(L)->CSMClampRadius(pos, radius);
#endif
for (int d = start_radius; d <= radius; d++) {
@@ -796,11 +817,20 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
{
GET_ENV_PTR;
- const NodeDefManager *ndef = getServer(L)->ndef();
v3s16 minp = read_v3s16(L, 1);
v3s16 maxp = read_v3s16(L, 2);
sortBoxVerticies(minp, maxp);
+#ifndef SERVER
+ const NodeDefManager *ndef = getClient(L) ? getClient(L)->ndef() : getServer(L)->ndef();
+ if (getClient(L)) {
+ minp = getClient(L)->CSMClampPos(minp);
+ maxp = getClient(L)->CSMClampPos(maxp);
+ }
+#else
+ const NodeDefManager *ndef = getServer(L)->ndef();
+#endif
+
v3s16 cube = maxp - minp + 1;
// Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
if ((u64)cube.X * (u64)cube.Y * (u64)cube.Z > 4096000) {
@@ -864,11 +894,20 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
GET_ENV_PTR;
- const NodeDefManager *ndef = getServer(L)->ndef();
v3s16 minp = read_v3s16(L, 1);
v3s16 maxp = read_v3s16(L, 2);
sortBoxVerticies(minp, maxp);
+#ifndef SERVER
+ const NodeDefManager *ndef = getClient(L) ? getClient(L)->ndef() : getServer(L)->ndef();
+ if (getClient(L)) {
+ minp = getClient(L)->CSMClampPos(minp);
+ maxp = getClient(L)->CSMClampPos(maxp);
+ }
+#else
+ const NodeDefManager *ndef = getServer(L)->ndef();
+#endif
+
v3s16 cube = maxp - minp + 1;
// Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
if ((u64)cube.X * (u64)cube.Y * (u64)cube.Z > 4096000) {
@@ -1161,7 +1200,7 @@ int ModApiEnvMod::l_find_path(lua_State *L)
unsigned int max_jump = luaL_checkint(L, 4);
unsigned int max_drop = luaL_checkint(L, 5);
PathAlgorithm algo = PA_PLAIN_NP;
- if (!lua_isnil(L, 6)) {
+ if (!lua_isnoneornil(L, 6)) {
std::string algorithm = luaL_checkstring(L,6);
if (algorithm == "A*")
@@ -1301,6 +1340,7 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
API_FCT(find_nodes_with_meta);
API_FCT(get_meta);
API_FCT(get_node_timer);
+ API_FCT(get_connected_players);
API_FCT(get_player_by_name);
API_FCT(get_objects_inside_radius);
API_FCT(set_timeofday);
@@ -1329,9 +1369,14 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
void ModApiEnvMod::InitializeClient(lua_State *L, int top)
{
+ API_FCT(get_node_light);
API_FCT(get_timeofday);
- API_FCT(get_day_count);
API_FCT(get_node_max_level);
API_FCT(get_node_level);
+ API_FCT(find_nodes_with_meta);
API_FCT(find_node_near);
+ API_FCT(find_nodes_in_area);
+ API_FCT(find_nodes_in_area_under_air);
+ API_FCT(line_of_sight);
+ API_FCT(raycast);
}
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index 68a4eae50..ac2f8b588 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -101,6 +101,9 @@ private:
// pos = {x=num, y=num, z=num}
static int l_add_item(lua_State *L);
+ // get_connected_players()
+ static int l_get_connected_players(lua_State *L);
+
// get_player_by_name(name)
static int l_get_player_by_name(lua_State *L);
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp
index f9708b560..0c174feca 100644
--- a/src/script/lua_api/l_item.cpp
+++ b/src/script/lua_api/l_item.cpp
@@ -414,7 +414,9 @@ ItemStack& LuaItemStack::getItem()
int LuaItemStack::create_object(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- ItemStack item = read_item(L, 1, getGameDef(L)->idef());
+ ItemStack item;
+ if (!lua_isnone(L, 1))
+ item = read_item(L, 1, getGameDef(L)->idef());
LuaItemStack *o = new LuaItemStack(item);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
@@ -610,9 +612,11 @@ int ModApiItemMod::l_get_content_id(lua_State *L)
std::string name = luaL_checkstring(L, 1);
const NodeDefManager *ndef = getGameDef(L)->getNodeDefManager();
- content_t c = ndef->getId(name);
+ content_t content_id;
+ if (!ndef->getId(name, content_id))
+ throw LuaError("Unknown node: " + name);
- lua_pushinteger(L, c);
+ lua_pushinteger(L, content_id);
return 1; /* number of results */
}
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 3e14e48e4..821b1cb66 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -78,7 +78,7 @@ int LuaLocalPlayer::l_is_attached(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
- lua_pushboolean(L, player->isAttached);
+ lua_pushboolean(L, player->getParent() != nullptr);
return 1;
}
@@ -157,7 +157,7 @@ int LuaLocalPlayer::l_get_override_pos(lua_State *L)
{
LocalPlayer *player = getobject(L, 1);
- push_v3f(L, player->overridePosition);
+ push_v3f(L, player->getPosition());
return 1;
}
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 2e0cba8dd..cb0d6ac95 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -879,7 +879,7 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
settingsmgr->setMapSetting("chunksize", readParam<std::string>(L, -1), true);
warn_if_field_exists(L, 1, "flagmask",
- "Deprecated: flags field now includes unset flags.");
+ "Obsolete: flags field now includes unset flags.");
lua_getfield(L, 1, "flags");
if (lua_isstring(L, -1))
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index efdb345c9..23ed1ffe0 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -60,6 +60,8 @@ LuaEntitySAO* ObjectRef::getluaobject(ObjectRef *ref)
return NULL;
if (obj->getType() != ACTIVEOBJECT_TYPE_LUAENTITY)
return NULL;
+ if (obj->isGone())
+ return NULL;
return (LuaEntitySAO*)obj;
}
@@ -70,6 +72,8 @@ PlayerSAO* ObjectRef::getplayersao(ObjectRef *ref)
return NULL;
if (obj->getType() != ACTIVEOBJECT_TYPE_PLAYER)
return NULL;
+ if (obj->isGone())
+ return NULL;
return (PlayerSAO*)obj;
}
@@ -1059,6 +1063,9 @@ int ObjectRef::l_get_luaentity(lua_State *L)
int ObjectRef::l_is_player_connected(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
+ // This method was once added for a bugfix, but never documented
+ log_deprecated(L, "is_player_connected is undocumented and "
+ "will be removed in a future release");
ObjectRef *ref = checkobject(L, 1);
RemotePlayer *player = getplayer(ref);
lua_pushboolean(L, (player != NULL && player->getPeerId() != PEER_ID_INEXISTENT));
@@ -1701,42 +1708,157 @@ int ObjectRef::l_hud_get_hotbar_selected_image(lua_State *L)
return 1;
}
-// set_sky(self, bgcolor, type, list, clouds = true)
+// set_sky(self, {base_color=, type=, textures=, clouds=, sky_colors={}})
int ObjectRef::l_set_sky(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
ObjectRef *ref = checkobject(L, 1);
RemotePlayer *player = getplayer(ref);
- if (player == NULL)
+ if (!player)
return 0;
- video::SColor bgcolor(255,255,255,255);
- read_color(L, 2, &bgcolor);
+ bool is_colorspec = is_color_table(L, 2);
- std::string type = luaL_checkstring(L, 3);
+ SkyboxParams skybox_params = player->getSkyParams();
+ if (lua_istable(L, 2) && !is_colorspec) {
+ lua_getfield(L, 2, "base_color");
+ if (!lua_isnil(L, -1))
+ read_color(L, -1, &skybox_params.bgcolor);
+ lua_pop(L, 1);
- std::vector<std::string> params;
- if (lua_istable(L, 4)) {
- lua_pushnil(L);
- while (lua_next(L, 4) != 0) {
- // key at index -2 and value at index -1
- if (lua_isstring(L, -1))
- params.emplace_back(readParam<std::string>(L, -1));
- else
- params.emplace_back("");
- // removes value, keeps key for next iteration
+ lua_getfield(L, 2, "type");
+ if (!lua_isnil(L, -1))
+ skybox_params.type = luaL_checkstring(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 2, "textures");
+ skybox_params.textures.clear();
+ if (lua_istable(L, -1) && skybox_params.type == "skybox") {
+ lua_pushnil(L);
+ while (lua_next(L, -2) != 0) {
+ // Key is at index -2 and value at index -1
+ skybox_params.textures.emplace_back(readParam<std::string>(L, -1));
+ // Removes the value, but keeps the key for iteration
+ lua_pop(L, 1);
+ }
+ }
+ lua_pop(L, 1);
+
+ /*
+ We want to avoid crashes, so we're checking even if we're not using them.
+ However, we want to ensure that the skybox can be set to nil when
+ using "regular" or "plain" skybox modes as textures aren't needed.
+ */
+
+ if (skybox_params.textures.size() != 6 && skybox_params.textures.size() > 0)
+ throw LuaError("Skybox expects 6 textures!");
+
+ skybox_params.clouds = getboolfield_default(L, 2,
+ "clouds", skybox_params.clouds);
+
+ lua_getfield(L, 2, "sky_color");
+ if (lua_istable(L, -1)) {
+ lua_getfield(L, -1, "day_sky");
+ read_color(L, -1, &skybox_params.sky_color.day_sky);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "day_horizon");
+ read_color(L, -1, &skybox_params.sky_color.day_horizon);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "dawn_sky");
+ read_color(L, -1, &skybox_params.sky_color.dawn_sky);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "dawn_horizon");
+ read_color(L, -1, &skybox_params.sky_color.dawn_horizon);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "night_sky");
+ read_color(L, -1, &skybox_params.sky_color.night_sky);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "night_horizon");
+ read_color(L, -1, &skybox_params.sky_color.night_horizon);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "indoors");
+ read_color(L, -1, &skybox_params.sky_color.indoors);
+ lua_pop(L, 1);
+
+ // Prevent flickering clouds at dawn/dusk:
+ skybox_params.sun_tint = video::SColor(255, 255, 255, 255);
+ lua_getfield(L, -1, "fog_sun_tint");
+ read_color(L, -1, &skybox_params.sun_tint);
+ lua_pop(L, 1);
+
+ skybox_params.moon_tint = video::SColor(255, 255, 255, 255);
+ lua_getfield(L, -1, "fog_moon_tint");
+ read_color(L, -1, &skybox_params.moon_tint);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "fog_tint_type");
+ if (!lua_isnil(L, -1))
+ skybox_params.tint_type = luaL_checkstring(L, -1);
+ lua_pop(L, 1);
+
+ // Because we need to leave the "sky_color" table.
lua_pop(L, 1);
}
- }
+ } else {
+ // Handle old set_sky calls, and log deprecated:
+ log_deprecated(L, "Deprecated call to set_sky, please check lua_api.txt");
+
+ // Fix sun, moon and stars showing when classic textured skyboxes are used
+ SunParams sun_params = player->getSunParams();
+ MoonParams moon_params = player->getMoonParams();
+ StarParams star_params = player->getStarParams();
+
+ // Prevent erroneous background colors
+ skybox_params.bgcolor = video::SColor(255, 255, 255, 255);
+ read_color(L, 2, &skybox_params.bgcolor);
+
+ skybox_params.type = luaL_checkstring(L, 3);
+
+ // Preserve old behaviour of the sun, moon and stars
+ // when using the old set_sky call.
+ if (skybox_params.type == "regular") {
+ sun_params.visible = true;
+ sun_params.sunrise_visible = true;
+ moon_params.visible = true;
+ star_params.visible = true;
+ } else {
+ sun_params.visible = false;
+ sun_params.sunrise_visible = false;
+ moon_params.visible = false;
+ star_params.visible = false;
+ }
- if (type == "skybox" && params.size() != 6)
- throw LuaError("skybox expects 6 textures");
+ skybox_params.textures.clear();
+ if (lua_istable(L, 4)) {
+ lua_pushnil(L);
+ while (lua_next(L, 4) != 0) {
+ // Key at index -2, and value at index -1
+ if (lua_isstring(L, -1))
+ skybox_params.textures.emplace_back(readParam<std::string>(L, -1));
+ else
+ skybox_params.textures.emplace_back("");
+ // Remove the value, keep the key for the next iteration
+ lua_pop(L, 1);
+ }
+ }
+ if (skybox_params.type == "skybox" && skybox_params.textures.size() != 6)
+ throw LuaError("Skybox expects 6 textures.");
- bool clouds = true;
- if (lua_isboolean(L, 5))
- clouds = readParam<bool>(L, 5);
+ skybox_params.clouds = true;
+ if (lua_isboolean(L, 5))
+ skybox_params.clouds = readParam<bool>(L, 5);
- getServer(L)->setSky(player, bgcolor, type, params, clouds);
+ getServer(L)->setSun(player, sun_params);
+ getServer(L)->setMoon(player, moon_params);
+ getServer(L)->setStars(player, star_params);
+ }
+ getServer(L)->setSky(player, skybox_params);
lua_pushboolean(L, true);
return 1;
}
@@ -1747,28 +1869,226 @@ int ObjectRef::l_get_sky(lua_State *L)
NO_MAP_LOCK_REQUIRED;
ObjectRef *ref = checkobject(L, 1);
RemotePlayer *player = getplayer(ref);
- if (player == NULL)
+
+ if (!player)
return 0;
- video::SColor bgcolor(255, 255, 255, 255);
- std::string type;
- std::vector<std::string> params;
- bool clouds;
+ SkyboxParams skybox_params;
+ skybox_params = player->getSkyParams();
- player->getSky(&bgcolor, &type, &params, &clouds);
- type = type.empty() ? "regular" : type;
+ push_ARGB8(L, skybox_params.bgcolor);
+ lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
- push_ARGB8(L, bgcolor);
- lua_pushlstring(L, type.c_str(), type.size());
lua_newtable(L);
s16 i = 1;
- for (const std::string &param : params) {
- lua_pushlstring(L, param.c_str(), param.size());
+ for (const std::string& texture : skybox_params.textures) {
+ lua_pushlstring(L, texture.c_str(), texture.size());
lua_rawseti(L, -2, i++);
}
- lua_pushboolean(L, clouds);
+ lua_pushboolean(L, skybox_params.clouds);
return 4;
}
+// get_sky_color(self)
+int ObjectRef::l_get_sky_color(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+
+ if (!player)
+ return 0;
+
+ const SkyboxParams& skybox_params = player->getSkyParams();
+
+ lua_newtable(L);
+ if (skybox_params.type == "regular") {
+ push_ARGB8(L, skybox_params.sky_color.day_sky);
+ lua_setfield(L, -2, "day_sky");
+ push_ARGB8(L, skybox_params.sky_color.day_horizon);
+ lua_setfield(L, -2, "day_horizon");
+ push_ARGB8(L, skybox_params.sky_color.dawn_sky);
+ lua_setfield(L, -2, "dawn_sky");
+ push_ARGB8(L, skybox_params.sky_color.dawn_horizon);
+ lua_setfield(L, -2, "dawn_horizon");
+ push_ARGB8(L, skybox_params.sky_color.night_sky);
+ lua_setfield(L, -2, "night_sky");
+ push_ARGB8(L, skybox_params.sky_color.night_horizon);
+ lua_setfield(L, -2, "night_horizon");
+ push_ARGB8(L, skybox_params.sky_color.indoors);
+ lua_setfield(L, -2, "indoors");
+ }
+ push_ARGB8(L, skybox_params.sun_tint);
+ lua_setfield(L, -2, "sun_tint");
+ push_ARGB8(L, skybox_params.moon_tint);
+ lua_setfield(L, -2, "moon_tint");
+ lua_pushstring(L, skybox_params.tint_type.c_str());
+ lua_setfield(L, -2, "tint_type");
+ return 1;
+}
+
+// set_sun(self, {visible, texture=, tonemap=, sunrise=, rotation=, scale=})
+int ObjectRef::l_set_sun(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (!player)
+ return 0;
+
+ if (!lua_istable(L, 2))
+ return 0;
+
+ SunParams sun_params = player->getSunParams();
+
+ sun_params.visible = getboolfield_default(L, 2,
+ "visible", sun_params.visible);
+ sun_params.texture = getstringfield_default(L, 2,
+ "texture", sun_params.texture);
+ sun_params.tonemap = getstringfield_default(L, 2,
+ "tonemap", sun_params.tonemap);
+ sun_params.sunrise = getstringfield_default(L, 2,
+ "sunrise", sun_params.sunrise);
+ sun_params.sunrise_visible = getboolfield_default(L, 2,
+ "sunrise_visible", sun_params.sunrise_visible);
+ sun_params.scale = getfloatfield_default(L, 2,
+ "scale", sun_params.scale);
+
+ getServer(L)->setSun(player, sun_params);
+ lua_pushboolean(L, true);
+ return 1;
+}
+
+//get_sun(self)
+int ObjectRef::l_get_sun(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (!player)
+ return 0;
+ const SunParams &sun_params = player->getSunParams();
+
+ lua_newtable(L);
+ lua_pushboolean(L, sun_params.visible);
+ lua_setfield(L, -2, "visible");
+ lua_pushstring(L, sun_params.texture.c_str());
+ lua_setfield(L, -2, "texture");
+ lua_pushstring(L, sun_params.tonemap.c_str());
+ lua_setfield(L, -2, "tonemap");
+ lua_pushstring(L, sun_params.sunrise.c_str());
+ lua_setfield(L, -2, "sunrise");
+ lua_pushboolean(L, sun_params.sunrise_visible);
+ lua_setfield(L, -2, "sunrise_visible");
+ lua_pushnumber(L, sun_params.scale);
+ lua_setfield(L, -2, "scale");
+
+ return 1;
+}
+
+// set_moon(self, {visible, texture=, tonemap=, sunrise=, rotation=, scale=})
+int ObjectRef::l_set_moon(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (!player)
+ return 0;
+ if (!lua_istable(L, 2))
+ return 0;
+
+ MoonParams moon_params = player->getMoonParams();
+
+ moon_params.visible = getboolfield_default(L, 2,
+ "visible", moon_params.visible);
+ moon_params.texture = getstringfield_default(L, 2,
+ "texture", moon_params.texture);
+ moon_params.tonemap = getstringfield_default(L, 2,
+ "tonemap", moon_params.tonemap);
+ moon_params.scale = getfloatfield_default(L, 2,
+ "scale", moon_params.scale);
+
+ getServer(L)->setMoon(player, moon_params);
+ lua_pushboolean(L, true);
+ return 1;
+}
+
+// get_moon(self)
+int ObjectRef::l_get_moon(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (!player)
+ return 0;
+ const MoonParams &moon_params = player->getMoonParams();
+
+ lua_newtable(L);
+ lua_pushboolean(L, moon_params.visible);
+ lua_setfield(L, -2, "visible");
+ lua_pushstring(L, moon_params.texture.c_str());
+ lua_setfield(L, -2, "texture");
+ lua_pushstring(L, moon_params.tonemap.c_str());
+ lua_setfield(L, -2, "tonemap");
+ lua_pushnumber(L, moon_params.scale);
+ lua_setfield(L, -2, "scale");
+
+ return 1;
+}
+
+// set_stars(self, {visible, count=, starcolor=, rotation=, scale=})
+int ObjectRef::l_set_stars(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (!player)
+ return 0;
+ if (!lua_istable(L, 2))
+ return 0;
+
+ StarParams star_params = player->getStarParams();
+
+ star_params.visible = getboolfield_default(L, 2,
+ "visible", star_params.visible);
+ star_params.count = getintfield_default(L, 2,
+ "count", star_params.count);
+
+ lua_getfield(L, 2, "star_color");
+ if (!lua_isnil(L, -1))
+ read_color(L, -1, &star_params.starcolor);
+ lua_pop(L, 1);
+
+ star_params.scale = getfloatfield_default(L, 2,
+ "scale", star_params.scale);
+
+ getServer(L)->setStars(player, star_params);
+ lua_pushboolean(L, true);
+ return 1;
+}
+
+// get_stars(self)
+int ObjectRef::l_get_stars(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (!player)
+ return 0;
+ const StarParams &star_params = player->getStarParams();
+
+ lua_newtable(L);
+ lua_pushboolean(L, star_params.visible);
+ lua_setfield(L, -2, "visible");
+ lua_pushnumber(L, star_params.count);
+ lua_setfield(L, -2, "count");
+ push_ARGB8(L, star_params.starcolor);
+ lua_setfield(L, -2, "star_color");
+ lua_pushnumber(L, star_params.scale);
+ lua_setfield(L, -2, "scale");
+
+ return 1;
+}
+
// set_clouds(self, {density=, color=, ambient=, height=, thickness=, speed=})
int ObjectRef::l_set_clouds(lua_State *L)
{
@@ -2025,6 +2345,13 @@ luaL_Reg ObjectRef::methods[] = {
luamethod(ObjectRef, hud_get_hotbar_selected_image),
luamethod(ObjectRef, set_sky),
luamethod(ObjectRef, get_sky),
+ luamethod(ObjectRef, get_sky_color),
+ luamethod(ObjectRef, set_sun),
+ luamethod(ObjectRef, get_sun),
+ luamethod(ObjectRef, set_moon),
+ luamethod(ObjectRef, get_moon),
+ luamethod(ObjectRef, set_stars),
+ luamethod(ObjectRef, get_stars),
luamethod(ObjectRef, set_clouds),
luamethod(ObjectRef, get_clouds),
luamethod(ObjectRef, override_day_night_ratio),
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index e817e1d33..a75c59fd9 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -324,12 +324,33 @@ private:
// hud_get_hotbar_selected_image(self)
static int l_hud_get_hotbar_selected_image(lua_State *L);
- // set_sky(self, bgcolor, type, list, clouds = true)
+ // set_sky({base_color=, type=, textures=, clouds=, sky_colors={}})
static int l_set_sky(lua_State *L);
// get_sky(self)
static int l_get_sky(lua_State *L);
+ // get_sky_color(self)
+ static int l_get_sky_color(lua_State* L);
+
+ // set_sun(self, {visible, texture=, tonemap=, sunrise=, rotation=, scale=})
+ static int l_set_sun(lua_State *L);
+
+ // get_sun(self)
+ static int l_get_sun(lua_State *L);
+
+ // set_moon(self, {visible, texture=, tonemap=, rotation, scale=})
+ static int l_set_moon(lua_State *L);
+
+ // get_moon(self)
+ static int l_get_moon(lua_State *L);
+
+ // set_stars(self, {visible, count=, starcolor=, rotation, scale=})
+ static int l_set_stars(lua_State *L);
+
+ // get_stars(self)
+ static int l_get_stars(lua_State *L);
+
// set_clouds(self, {density=, color=, ambient=, height=, thickness=, speed=})
static int l_set_clouds(lua_State *L);
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index 7c083e652..00e849cdf 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -429,7 +429,7 @@ int ModApiServer::l_get_worldpath(lua_State *L)
return 1;
}
-// sound_play(spec, parameters)
+// sound_play(spec, parameters, [ephemeral])
int ModApiServer::l_sound_play(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -437,8 +437,14 @@ int ModApiServer::l_sound_play(lua_State *L)
read_soundspec(L, 1, spec);
ServerSoundParams params;
read_server_sound_params(L, 2, params);
- s32 handle = getServer(L)->playSound(spec, params);
- lua_pushinteger(L, handle);
+ bool ephemeral = lua_gettop(L) > 2 && readParam<bool>(L, 3);
+ if (ephemeral) {
+ getServer(L)->playSound(spec, params, true);
+ lua_pushnil(L);
+ } else {
+ s32 handle = getServer(L)->playSound(spec, params);
+ lua_pushinteger(L, handle);
+ }
return 1;
}
@@ -446,7 +452,7 @@ int ModApiServer::l_sound_play(lua_State *L)
int ModApiServer::l_sound_stop(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- int handle = luaL_checkinteger(L, 1);
+ s32 handle = luaL_checkinteger(L, 1);
getServer(L)->stopSound(handle);
return 0;
}
diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp
index cc2c73789..33eb02392 100644
--- a/src/script/lua_api/l_settings.cpp
+++ b/src/script/lua_api/l_settings.cpp
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_settings.h"
#include "lua_api/l_internal.h"
#include "cpp_api/s_security.h"
+#include "util/string.h" // FlagDesc
#include "settings.h"
#include "noise.h"
#include "log.h"
@@ -128,6 +129,29 @@ int LuaSettings::l_get_np_group(lua_State *L)
return 1;
}
+int LuaSettings::l_get_flags(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ LuaSettings *o = checkobject(L, 1);
+ std::string key = std::string(luaL_checkstring(L, 2));
+
+ u32 flags = 0;
+ auto flagdesc = o->m_settings->getFlagDescFallback(key);
+ if (o->m_settings->getFlagStrNoEx(key, flags, flagdesc)) {
+ lua_newtable(L);
+ int table = lua_gettop(L);
+ for (size_t i = 0; flagdesc[i].name; ++i) {
+ lua_pushboolean(L, flags & flagdesc[i].flag);
+ lua_setfield(L, table, flagdesc[i].name);
+ }
+ lua_pushvalue(L, table);
+ } else {
+ lua_pushnil(L);
+ }
+
+ return 1;
+}
+
// set(self, key, value)
int LuaSettings::l_set(lua_State* L)
{
@@ -305,6 +329,7 @@ const luaL_Reg LuaSettings::methods[] = {
luamethod(LuaSettings, get),
luamethod(LuaSettings, get_bool),
luamethod(LuaSettings, get_np_group),
+ luamethod(LuaSettings, get_flags),
luamethod(LuaSettings, set),
luamethod(LuaSettings, set_bool),
luamethod(LuaSettings, set_np_group),
diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h
index dcf39a89e..67d7b342b 100644
--- a/src/script/lua_api/l_settings.h
+++ b/src/script/lua_api/l_settings.h
@@ -42,6 +42,9 @@ private:
// get_np_group(self, key) -> noiseparam
static int l_get_np_group(lua_State *L);
+ // get_flags(self, key) -> key/value table
+ static int l_get_flags(lua_State *L);
+
// set(self, key, value)
static int l_set(lua_State *L);
diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp
index a58c3a196..ae3e5df3d 100644
--- a/src/script/lua_api/l_util.cpp
+++ b/src/script/lua_api/l_util.cpp
@@ -59,7 +59,7 @@ int ModApiUtil::l_log(lua_State *L)
std::string name = luaL_checkstring(L, 1);
text = luaL_checkstring(L, 2);
if (name == "deprecated") {
- log_deprecated(L, text);
+ log_deprecated(L, text, 2);
return 0;
}
level = Logger::stringToLevel(name);
diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp
index c3e0ca373..1288b1df7 100644
--- a/src/script/scripting_client.cpp
+++ b/src/script/scripting_client.cpp
@@ -69,6 +69,7 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
{
LuaItemStack::Register(L);
ItemStackMetaRef::Register(L);
+ LuaRaycast::Register(L);
StorageRef::Register(L);
LuaMinimap::Register(L);
NodeMetaRef::RegisterClient(L);
diff --git a/src/script/scripting_server.cpp b/src/script/scripting_server.cpp
index 2204c6884..cbf229640 100644
--- a/src/script/scripting_server.cpp
+++ b/src/script/scripting_server.cpp
@@ -121,8 +121,3 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
ModApiStorage::Initialize(L, top);
ModApiChannels::Initialize(L, top);
}
-
-void log_deprecated(const std::string &message)
-{
- log_deprecated(NULL, message);
-}
diff --git a/src/script/scripting_server.h b/src/script/scripting_server.h
index 88cea143c..bf06ab197 100644
--- a/src/script/scripting_server.h
+++ b/src/script/scripting_server.h
@@ -51,5 +51,3 @@ public:
private:
void InitializeModApi(lua_State *L, int top);
};
-
-void log_deprecated(const std::string &message);