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-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_areastore.cpp401
-rw-r--r--src/script/lua_api/l_areastore.h70
-rw-r--r--src/script/lua_api/l_util.cpp1
-rw-r--r--src/script/scripting_game.cpp2
5 files changed, 475 insertions, 0 deletions
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index aaabc213e..2501ce6d6 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -1,4 +1,5 @@
set(common_SCRIPT_LUA_API_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_areastore.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
diff --git a/src/script/lua_api/l_areastore.cpp b/src/script/lua_api/l_areastore.cpp
new file mode 100644
index 000000000..1e9075119
--- /dev/null
+++ b/src/script/lua_api/l_areastore.cpp
@@ -0,0 +1,401 @@
+/*
+Minetest
+Copyright (C) 2015 est31 <mtest31@outlook.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+#include "lua_api/l_areastore.h"
+#include "lua_api/l_internal.h"
+#include "common/c_converter.h"
+#include "cpp_api/s_security.h"
+#include "areastore.h"
+#include "filesys.h"
+#ifndef ANDROID
+ #include "cmake_config.h"
+#endif
+#include <fstream>
+
+static inline void get_data_and_border_flags(lua_State *L, u8 start_i,
+ bool *borders, bool *data)
+{
+ if (!lua_isboolean(L, start_i))
+ return;
+ *borders = lua_toboolean(L, start_i);
+ if (!lua_isboolean(L, start_i + 1))
+ return;
+ *data = lua_toboolean(L, start_i + 1);
+}
+
+static void push_area(lua_State *L, const Area *a,
+ bool include_borders, bool include_data)
+{
+ if (!include_borders && !include_data) {
+ lua_pushboolean(L, true);
+ }
+ lua_newtable(L);
+ if (include_borders) {
+ push_v3s16(L, a->minedge);
+ lua_setfield(L, -2, "min");
+ push_v3s16(L, a->maxedge);
+ lua_setfield(L, -2, "max");
+ }
+ if (include_data) {
+ lua_pushlstring(L, a->data.c_str(), a->data.size());
+ lua_setfield(L, -2, "data");
+ }
+}
+
+static inline void push_areas(lua_State *L, const std::vector<Area *> &areas,
+ bool borders, bool data)
+{
+ lua_newtable(L);
+ size_t cnt = areas.size();
+ for (size_t i = 0; i < cnt; i++) {
+ lua_pushnumber(L, areas[i]->id);
+ push_area(L, areas[i], borders, data);
+ lua_settable(L, -3);
+ }
+}
+
+// garbage collector
+int LuaAreaStore::gc_object(lua_State *L)
+{
+ LuaAreaStore *o = *(LuaAreaStore **)(lua_touserdata(L, 1));
+ delete o;
+ return 0;
+}
+
+// get_area(id, include_borders, include_data)
+int LuaAreaStore::l_get_area(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ u32 id = luaL_checknumber(L, 2);
+
+ bool include_borders = true;
+ bool include_data = false;
+ get_data_and_border_flags(L, 3, &include_borders, &include_data);
+
+ const Area *res;
+
+ res = ast->getArea(id);
+ push_area(L, res, include_borders, include_data);
+
+ return 1;
+}
+
+// get_areas_for_pos(pos, include_borders, include_data)
+int LuaAreaStore::l_get_areas_for_pos(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ v3s16 pos = check_v3s16(L, 2);
+
+ bool include_borders = true;
+ bool include_data = false;
+ get_data_and_border_flags(L, 3, &include_borders, &include_data);
+
+ std::vector<Area *> res;
+
+ ast->getAreasForPos(&res, pos);
+ push_areas(L, res, include_borders, include_data);
+
+ return 1;
+}
+
+// get_areas_in_area(edge1, edge2, accept_overlap, include_borders, include_data)
+int LuaAreaStore::l_get_areas_in_area(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ v3s16 minedge = check_v3s16(L, 2);
+ v3s16 maxedge = check_v3s16(L, 3);
+
+ bool include_borders = true;
+ bool include_data = false;
+ bool accept_overlap = false;
+ if (lua_isboolean(L, 4)) {
+ accept_overlap = lua_toboolean(L, 4);
+ get_data_and_border_flags(L, 5, &include_borders, &include_data);
+ }
+ std::vector<Area *> res;
+
+ ast->getAreasInArea(&res, minedge, maxedge, accept_overlap);
+ push_areas(L, res, include_borders, include_data);
+
+ return 1;
+}
+
+// insert_area(edge1, edge2, data)
+int LuaAreaStore::l_insert_area(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ Area a;
+
+ a.minedge = check_v3s16(L, 2);
+ a.maxedge = check_v3s16(L, 3);
+
+ a.extremifyEdges();
+ a.id = ast->getFreeId(a.minedge, a.maxedge);
+
+ if (a.id == AREA_ID_INVALID) {
+ // couldn't get free id
+ lua_pushnil(L);
+ return 1;
+ }
+
+ size_t d_len;
+ const char *data = luaL_checklstring(L, 4, &d_len);
+
+ a.data = std::string(data, d_len);
+
+ ast->insertArea(a);
+
+ lua_pushnumber(L, a.id);
+ return 1;
+}
+
+// reserve(count)
+int LuaAreaStore::l_reserve(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ size_t count = luaL_checknumber(L, 2);
+ ast->reserve(count);
+ return 0;
+}
+
+// remove_area(id)
+int LuaAreaStore::l_remove_area(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ u32 id = luaL_checknumber(L, 2);
+ bool success = ast->removeArea(id);
+
+ lua_pushboolean(L, success);
+ return 1;
+}
+
+// set_cache_params(params)
+int LuaAreaStore::l_set_cache_params(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ luaL_checktype(L, 2, LUA_TTABLE);
+
+ bool enabled = getboolfield_default(L, 2, "enabled", true);
+ u8 block_radius = getintfield_default(L, 2, "block_radius", 64);
+ size_t limit = getintfield_default(L, 2, "block_radius", 1000);
+
+ ast->setCacheParams(enabled, block_radius, limit);
+
+ return 0;
+}
+
+#if 0
+// to_string()
+int LuaAreaStore::l_to_string(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ std::ostringstream os(std::ios_base::binary);
+ ast->serialize(os);
+ std::string str = os.str();
+
+ lua_pushlstring(L, str.c_str(), str.length());
+ return 1;
+}
+
+// to_file(filename)
+int LuaAreaStore::l_to_file(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ const char *filename = luaL_checkstring(L, 2);
+ CHECK_SECURE_PATH_OPTIONAL(L, filename);
+
+ std::ostringstream os(std::ios_base::binary);
+ ast->serialize(os);
+
+ lua_pushboolean(L, fs::safeWriteToFile(filename, os.str()));
+ return 1;
+}
+
+// from_string(str)
+int LuaAreaStore::l_from_string(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ size_t len;
+ const char *str = luaL_checklstring(L, 2, &len);
+
+ std::istringstream is(std::string(str, len), std::ios::binary);
+ bool success = ast->deserialize(is);
+
+ lua_pushboolean(L, success);
+ return 1;
+}
+
+// from_file(filename)
+int LuaAreaStore::l_from_file(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = checkobject(L, 1);
+ AreaStore *ast = o->as;
+
+ const char *filename = luaL_checkstring(L, 2);
+ CHECK_SECURE_PATH_OPTIONAL(L, filename);
+
+ std::ifstream is(filename, std::ios::binary);
+ bool success = ast->deserialize(is);
+
+ lua_pushboolean(L, success);
+ return 1;
+}
+#endif
+
+LuaAreaStore::LuaAreaStore()
+{
+#if USE_SPATIAL
+ this->as = new SpatialAreaStore();
+#else
+ this->as = new VectorAreaStore();
+#endif
+}
+
+LuaAreaStore::LuaAreaStore(const std::string &type)
+{
+#if USE_SPATIAL
+ if (type == "LibSpatial") {
+ this->as = new SpatialAreaStore();
+ } else
+#endif
+ {
+ this->as = new VectorAreaStore();
+ }
+}
+
+LuaAreaStore::~LuaAreaStore()
+{
+ delete as;
+}
+
+// LuaAreaStore()
+// Creates an LuaAreaStore and leaves it on top of stack
+int LuaAreaStore::create_object(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaAreaStore *o = (lua_isstring(L, 1)) ?
+ new LuaAreaStore(lua_tostring(L, 1)) :
+ new LuaAreaStore();
+
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+ return 1;
+}
+
+LuaAreaStore *LuaAreaStore::checkobject(lua_State *L, int narg)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+
+ void *ud = luaL_checkudata(L, narg, className);
+ if (!ud)
+ luaL_typerror(L, narg, className);
+
+ return *(LuaAreaStore **)ud; // unbox pointer
+}
+
+void LuaAreaStore::Register(lua_State *L)
+{
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable); // hide metatable from Lua getmetatable()
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1); // drop metatable
+
+ luaL_openlib(L, 0, methods, 0); // fill methodtable
+ lua_pop(L, 1); // drop methodtable
+
+ // Can be created from Lua (AreaStore())
+ lua_register(L, className, create_object);
+}
+
+const char LuaAreaStore::className[] = "AreaStore";
+const luaL_reg LuaAreaStore::methods[] = {
+ luamethod(LuaAreaStore, get_area),
+ luamethod(LuaAreaStore, get_areas_for_pos),
+ luamethod(LuaAreaStore, get_areas_in_area),
+ luamethod(LuaAreaStore, insert_area),
+ luamethod(LuaAreaStore, reserve),
+ luamethod(LuaAreaStore, remove_area),
+ luamethod(LuaAreaStore, set_cache_params),
+ /* luamethod(LuaAreaStore, to_string),
+ luamethod(LuaAreaStore, to_file),
+ luamethod(LuaAreaStore, from_string),
+ luamethod(LuaAreaStore, from_file),*/
+ {0,0}
+};
diff --git a/src/script/lua_api/l_areastore.h b/src/script/lua_api/l_areastore.h
new file mode 100644
index 000000000..a25529627
--- /dev/null
+++ b/src/script/lua_api/l_areastore.h
@@ -0,0 +1,70 @@
+/*
+Minetest
+Copyright (C) 2015 est31 <mtest31@outlook.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef L_AREASTORE_H_
+#define L_AREASTORE_H_
+
+#include "lua_api/l_base.h"
+#include "irr_v3d.h"
+#include "areastore.h"
+
+/*
+ AreaStore
+ */
+class LuaAreaStore : public ModApiBase {
+private:
+
+ static const char className[];
+ static const luaL_reg methods[];
+
+ static int gc_object(lua_State *L);
+
+ static int l_get_area(lua_State *L);
+
+ static int l_get_areas_for_pos(lua_State *L);
+ static int l_get_areas_in_area(lua_State *L);
+ static int l_insert_area(lua_State *L);
+ static int l_reserve(lua_State *L);
+ static int l_remove_area(lua_State *L);
+
+ static int l_set_cache_params(lua_State *L);
+
+ /* static int l_to_string(lua_State *L);
+ static int l_to_file(lua_State *L);
+
+ static int l_from_string(lua_State *L);
+ static int l_from_file(lua_State *L); */
+
+public:
+ AreaStore *as;
+
+ LuaAreaStore();
+ LuaAreaStore(const std::string &type);
+ ~LuaAreaStore();
+
+ // AreaStore()
+ // Creates a AreaStore and leaves it on top of stack
+ static int create_object(lua_State *L);
+
+ static LuaAreaStore *checkobject(lua_State *L, int narg);
+
+ static void Register(lua_State *L);
+};
+
+#endif /* L_AREASTORE_H_ */
diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp
index d97db2367..12146e80a 100644
--- a/src/script/lua_api/l_util.cpp
+++ b/src/script/lua_api/l_util.cpp
@@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h"
#include "json/json.h"
#include "cpp_api/s_security.h"
+#include "areastore.h"
#include "debug.h"
#include "porting.h"
#include "log.h"
diff --git a/src/script/scripting_game.cpp b/src/script/scripting_game.cpp
index 9321c38a9..8047c58cc 100644
--- a/src/script/scripting_game.cpp
+++ b/src/script/scripting_game.cpp
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "settings.h"
#include "cpp_api/s_internal.h"
+#include "lua_api/l_areastore.h"
#include "lua_api/l_base.h"
#include "lua_api/l_craft.h"
#include "lua_api/l_env.h"
@@ -91,6 +92,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
// Register reference classes (userdata)
InvRef::Register(L);
+ LuaAreaStore::Register(L);
LuaItemStack::Register(L);
LuaPerlinNoise::Register(L);
LuaPerlinNoiseMap::Register(L);