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-rw-r--r--src/scriptapi.cpp135
1 files changed, 108 insertions, 27 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
index b4c79cd28..f19e98893 100644
--- a/src/scriptapi.cpp
+++ b/src/scriptapi.cpp
@@ -48,7 +48,7 @@ TODO:
- Blink effect
- Spritesheets and animation
- LuaNodeMetadata
- blockdef.metadata_type =
+ blockdef.metadata_name =
""
"sign"
"furnace"
@@ -212,6 +212,32 @@ static video::SColor readARGB8(lua_State *L, int index)
return color;
}
+static core::aabbox3d<f32> read_aabbox3df32(lua_State *L, int index)
+{
+ core::aabbox3d<f32> box;
+ if(lua_istable(L, -1)){
+ lua_rawgeti(L, -1, 1);
+ box.MinEdge.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_rawgeti(L, -1, 2);
+ box.MinEdge.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_rawgeti(L, -1, 3);
+ box.MinEdge.Z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_rawgeti(L, -1, 4);
+ box.MaxEdge.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_rawgeti(L, -1, 5);
+ box.MaxEdge.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_rawgeti(L, -1, 6);
+ box.MaxEdge.Z = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ }
+ return box;
+}
+
static bool getstringfield(lua_State *L, int table,
const char *fieldname, std::string &result)
{
@@ -356,6 +382,27 @@ struct EnumString es_ContentParamType[] =
{CPT_FACEDIR_SIMPLE, "facedir_simple"},
};
+struct EnumString es_LiquidType[] =
+{
+ {LIQUID_NONE, "none"},
+ {LIQUID_FLOWING, "flowing"},
+ {LIQUID_SOURCE, "source"},
+};
+
+struct EnumString es_NodeBoxType[] =
+{
+ {NODEBOX_REGULAR, "regular"},
+ {NODEBOX_FIXED, "fixed"},
+ {NODEBOX_WALLMOUNTED, "wallmounted"},
+};
+
+struct EnumString es_Diggability[] =
+{
+ {DIGGABLE_NOT, "not"},
+ {DIGGABLE_NORMAL, "normal"},
+ {DIGGABLE_CONSTANT, "constant"},
+};
+
/*
Global functions
*/
@@ -441,17 +488,26 @@ static int l_register_node(lua_State *L)
// And get the writable node definition manager from the server
IWritableNodeDefManager *nodedef =
server->getWritableNodeDefManager();
+
+ /*
+ Create definition
+ */
ContentFeatures f;
- f.name = name;
+ // Default to getting the corresponding NodeItem when dug
+ f.dug_item = std::string("NodeItem \"")+name+"\" 1";
/*
- Visual definition
+ Read definiton from Lua
*/
+ f.name = name;
+
+ /* Visual definition */
+
f.drawtype = (NodeDrawType)getenumfield(L, table0, "drawtype", es_DrawType,
- f.drawtype);
+ NDT_NORMAL);
getfloatfield(L, table0, "visual_scale", f.visual_scale);
lua_getfield(L, table0, "tile_images");
@@ -505,16 +561,15 @@ static int l_register_node(lua_State *L)
f.alpha = getintfield_default(L, table0, "alpha", 255);
- /*
- Other stuff
- */
+ /* Other stuff */
lua_getfield(L, table0, "post_effect_color");
if(!lua_isnil(L, -1))
f.post_effect_color = readARGB8(L, -1);
+ lua_pop(L, 1);
f.param_type = (ContentParamType)getenumfield(L, table0, "paramtype",
- es_ContentParamType, f.param_type);
+ es_ContentParamType, CPT_NONE);
// True for all ground-like things like stone and mud, false for eg. trees
getboolfield(L, table0, "is_ground_content", f.is_ground_content);
@@ -551,8 +606,8 @@ static int l_register_node(lua_State *L)
// Metadata name of node (eg. "furnace")
getstringfield(L, table0, "metadata_name", f.metadata_name);
// Whether the node is non-liquid, source liquid or flowing liquid
- // TODO: Enum read
- // enum LiquidType liquid_type;
+ f.liquid_type = (LiquidType)getenumfield(L, table0, "liquidtype",
+ es_LiquidType, LIQUID_NONE);
// If the content is liquid, this is the flowing version of the liquid.
// TODO: as name
// content_t liquid_alternative_flowing;
@@ -569,30 +624,56 @@ static int l_register_node(lua_State *L)
"light_source", f.light_source);
f.damage_per_second = getintfield_default(L, table0,
"damage_per_second", f.damage_per_second);
- // TODO
- //NodeBox selection_box;
- // TODO
- //MaterialProperties material;
+
+ lua_getfield(L, table0, "selection_box");
+ if(lua_istable(L, -1)){
+ f.selection_box.type = (NodeBoxType)getenumfield(L, -1, "type",
+ es_NodeBoxType, NODEBOX_REGULAR);
+
+ lua_getfield(L, -1, "fixed");
+ if(lua_istable(L, -1))
+ f.selection_box.fixed = read_aabbox3df32(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "wall_top");
+ if(lua_istable(L, -1))
+ f.selection_box.wall_top = read_aabbox3df32(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "wall_bottom");
+ if(lua_istable(L, -1))
+ f.selection_box.wall_bottom = read_aabbox3df32(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "wall_side");
+ if(lua_istable(L, -1))
+ f.selection_box.wall_side = read_aabbox3df32(L, -1);
+ lua_pop(L, 1);
+ }
+ lua_pop(L, 1);
+
+ lua_getfield(L, table0, "material");
+ if(lua_istable(L, -1)){
+ f.material.diggability = (Diggability)getenumfield(L, -1, "diggability",
+ es_Diggability, DIGGABLE_NORMAL);
+
+ getfloatfield(L, -1, "constant_time", f.material.constant_time);
+ getfloatfield(L, -1, "weight", f.material.weight);
+ getfloatfield(L, -1, "crackiness", f.material.crackiness);
+ getfloatfield(L, -1, "crumbliness", f.material.crumbliness);
+ getfloatfield(L, -1, "cuttability", f.material.cuttability);
+ getfloatfield(L, -1, "flammability", f.material.flammability);
+ }
+ lua_pop(L, 1);
+
getstringfield(L, table0, "cookresult_item", f.cookresult_item);
getfloatfield(L, table0, "furnace_cooktime", f.furnace_cooktime);
getfloatfield(L, table0, "furnace_burntime", f.furnace_burntime);
/*
- Temporary stuff
- */
-
- // TODO: Replace with actual parameter reading
- // Temporarily set some sane parameters to allow digging
- f.material.diggability = DIGGABLE_NORMAL;
- f.material.weight = 0;
- f.material.crackiness = 0;
- f.material.crumbliness = 0;
- f.material.cuttability = 0;
- f.dug_item = std::string("NodeItem \"")+name+"\" 1";
-
- /*
Register it
*/
+
nodedef->set(name, f);
return 0; /* number of results */