diff options
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r-- | src/scriptapi.cpp | 59 |
1 files changed, 54 insertions, 5 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index 2efb8203d..c6a44c914 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -609,7 +609,7 @@ static void push_stack_item(lua_State *L, InventoryItem *item0) else if(std::string("MaterialItem") == item0->getName()){ MaterialItem *item = (MaterialItem*)item0; lua_newtable(L); - lua_pushstring(L, "NodeItem"); + lua_pushstring(L, "node"); lua_setfield(L, -2, "type"); lua_pushstring(L, item->getNodeName().c_str()); lua_setfield(L, -2, "name"); @@ -617,7 +617,7 @@ static void push_stack_item(lua_State *L, InventoryItem *item0) else if(std::string("CraftItem") == item0->getName()){ CraftItem *item = (CraftItem*)item0; lua_newtable(L); - lua_pushstring(L, "CraftItem"); + lua_pushstring(L, "craft"); lua_setfield(L, -2, "type"); lua_pushstring(L, item->getSubName().c_str()); lua_setfield(L, -2, "name"); @@ -625,7 +625,7 @@ static void push_stack_item(lua_State *L, InventoryItem *item0) else if(std::string("ToolItem") == item0->getName()){ ToolItem *item = (ToolItem*)item0; lua_newtable(L); - lua_pushstring(L, "ToolItem"); + lua_pushstring(L, "tool"); lua_setfield(L, -2, "type"); lua_pushstring(L, item->getToolName().c_str()); lua_setfield(L, -2, "name"); @@ -1093,7 +1093,7 @@ private: { InvRef *ref = checkobject(L, 1); const char *listname = luaL_checkstring(L, 2); - int i = luaL_checknumber(L, 3); + int i = luaL_checknumber(L, 3) - 1; InventoryItem *item = getitem(L, ref, listname, i); if(!item){ ItemStack::create(L, NULL); @@ -1108,7 +1108,7 @@ private: { InvRef *ref = checkobject(L, 1); const char *listname = luaL_checkstring(L, 2); - int i = luaL_checknumber(L, 3); + int i = luaL_checknumber(L, 3) - 1; ItemStack *stack = ItemStack::checkobject(L, 4); InventoryList *list = getlist(L, ref, listname); if(!list){ @@ -1151,6 +1151,53 @@ private: return 0; } + // autoinsert_stack(self, listname, stack) + static int l_autoinsert_stack(lua_State *L) + { + InvRef *ref = checkobject(L, 1); + const char *listname = luaL_checkstring(L, 2); + ItemStack *stack = ItemStack::checkobject(L, 3); + InventoryList *list = getlist(L, ref, listname); + if(!list){ + lua_pushboolean(L, false); + return 1; + } + InventoryItem *item = stack->getItemCopy(); + if(list->roomForItem(item)){ + delete list->addItem(item); + lua_pushboolean(L, true); + reportInventoryChange(L, ref); + } else { + delete item; + lua_pushboolean(L, false); + } + return 1; + } + + // autoinsert_stackstring(self, listname, stackstring) + static int l_autoinsert_stackstring(lua_State *L) + { + InvRef *ref = checkobject(L, 1); + const char *listname = luaL_checkstring(L, 2); + const char *stackstring = luaL_checkstring(L, 3); + InventoryList *list = getlist(L, ref, listname); + if(!list){ + lua_pushboolean(L, false); + return 1; + } + InventoryItem *item = InventoryItem::deSerialize(stackstring, + get_server(L)); + if(list->roomForItem(item)){ + delete list->addItem(item); + lua_pushboolean(L, true); + reportInventoryChange(L, ref); + } else { + delete item; + lua_pushboolean(L, false); + } + return 1; + } + public: InvRef(const InventoryLocation &loc): m_loc(loc) @@ -1219,6 +1266,8 @@ const luaL_reg InvRef::methods[] = { method(InvRef, set_stack), method(InvRef, get_list), method(InvRef, set_list), + method(InvRef, autoinsert_stack), + method(InvRef, autoinsert_stackstring), {0,0} }; |