diff options
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r-- | src/scriptapi.cpp | 120 |
1 files changed, 93 insertions, 27 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index d055c1976..fc5364c87 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -76,21 +76,36 @@ static void realitycheck(lua_State *L) } } -// Register new object prototype (must be based on entity) +// Register new object prototype +// register_entity(name, prototype) static int l_register_entity(lua_State *L) { const char *name = luaL_checkstring(L, 1); - luaL_checkany(L, 2); + luaL_checktype(L, 2, LUA_TTABLE); infostream<<"register_entity: "<<name<<std::endl; - // Get the minetest table + + // Get minetest.registered_entities lua_getglobal(L, "minetest"); - // Get field "registered_entities" lua_getfield(L, -1, "registered_entities"); luaL_checktype(L, -1, LUA_TTABLE); - int objectstable = lua_gettop(L); - // Object is in param 2 - lua_pushvalue(L, 2); // Copy object to top of stack - lua_setfield(L, objectstable, name); // registered_entities[name] = object + int registered_entities = lua_gettop(L); + lua_pushvalue(L, 2); // Object = param 2 -> stack top + // registered_entities[name] = object + lua_setfield(L, registered_entities, name); + + // Get registered object to top of stack + lua_pushvalue(L, 2); + + // Set __index to point to itself + lua_pushvalue(L, -1); + lua_setfield(L, -2, "__index"); + + // Set metatable.__index = metatable + luaL_getmetatable(L, "minetest.entity"); + lua_pushvalue(L, -1); // duplicate metatable + lua_setfield(L, -2, "__index"); + // Set object metatable + lua_setmetatable(L, -2); return 0; /* number of results */ } @@ -286,36 +301,76 @@ void scriptapi_export(lua_State *L, Server *server) ObjectRef::Register(L); } -void scriptapi_luaentity_register(lua_State *L, u16 id, const char *name, +// Dump stack top with the dump2 function +static void dump2(lua_State *L, const char *name) +{ + // Dump object (debug) + lua_getglobal(L, "dump2"); + luaL_checktype(L, -1, LUA_TFUNCTION); + lua_pushvalue(L, -2); // Get previous stack top as first parameter + lua_pushstring(L, name); + if(lua_pcall(L, 2, 0, 0)) + script_error(L, "error: %s\n", lua_tostring(L, -1)); +} + +void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, const char *init_state) { realitycheck(L); assert(lua_checkstack(L, 20)); - infostream<<"scriptapi_luaentity_register: id="<<id<<std::endl; + infostream<<"scriptapi_luaentity_add: id="<<id<<" name=\"" + <<name<<"\""<<std::endl; + + int initial_top = lua_gettop(L); // Create object as a dummy string (TODO: Create properly) - lua_pushstring(L, "dummy object string"); + + // Get minetest.registered_entities[name] + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "registered_entities"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_pushstring(L, name); + lua_gettable(L, -2); + // Should be a table, which we will use as a prototype + luaL_checktype(L, -1, LUA_TTABLE); + int prototype_table = lua_gettop(L); + //dump2(L, "prototype_table"); + + // Create entity object + lua_newtable(L); int object = lua_gettop(L); + // Set object metatable + lua_pushvalue(L, prototype_table); + lua_setmetatable(L, -2); + + /*// Set prototype_table.__index = prototype_table + lua_pushvalue(L, prototype_table); // Copy to top of stack + lua_pushvalue(L, -1); // duplicate prototype_table + lua_setfield(L, -2, "__index");*/ + + /*lua_pushstring(L, "debug from C"); + lua_setfield(L, -2, "on_step");*/ + // Get minetest.luaentities table lua_getglobal(L, "minetest"); lua_getfield(L, -1, "luaentities"); luaL_checktype(L, -1, LUA_TTABLE); - int objectstable = lua_gettop(L); + int luaentities = lua_gettop(L); // luaentities[id] = object lua_pushnumber(L, id); // Push id lua_pushvalue(L, object); // Copy object to top of stack - lua_settable(L, objectstable); + lua_settable(L, luaentities); - lua_pop(L, 3); // pop luaentities, minetest and the object + lua_settop(L, initial_top); // Reset stack } -void scriptapi_luaentity_deregister(lua_State *L, u16 id) +void scriptapi_luaentity_rm(lua_State *L, u16 id) { realitycheck(L); assert(lua_checkstack(L, 20)); - infostream<<"scriptapi_luaentity_deregister: id="<<id<<std::endl; + infostream<<"scriptapi_luaentity_rm: id="<<id<<std::endl; // Get minetest.luaentities table lua_getglobal(L, "minetest"); @@ -337,24 +392,35 @@ void scriptapi_luaentity_deregister(lua_State *L, u16 id) lua_pop(L, 2); // pop luaentities, minetest } -void scriptapi_luaentity_step(lua_State *L, u16 id, - float dtime, bool send_recommended) +void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime) { realitycheck(L); assert(lua_checkstack(L, 20)); - //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl; + infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl; - // Get minetest.luaentities table + // Get minetest.luaentities[i] lua_getglobal(L, "minetest"); lua_getfield(L, -1, "luaentities"); luaL_checktype(L, -1, LUA_TTABLE); - int objectstable = lua_gettop(L); - - // Get luaentities[id] - lua_pushnumber(L, id); // Push id - lua_gettable(L, objectstable); - - // TODO: Call step function + lua_pushnumber(L, id); + lua_gettable(L, -2); + int object = lua_gettop(L); + // State: object is at top of stack + /*dump2(L, "entity"); + lua_getmetatable(L, -1); + dump2(L, "getmetatable(entity)"); + lua_getfield(L, -1, "__index"); + dump2(L, "getmetatable(entity).__index"); + lua_pop(L, 1); + lua_pop(L, 1);*/ + // Get step function + lua_getfield(L, -1, "on_step"); + luaL_checktype(L, -1, LUA_TFUNCTION); + lua_pushvalue(L, object); // self + lua_pushnumber(L, dtime); // dtime + // Call with 2 arguments, 0 results + if(lua_pcall(L, 2, 0, 0)) + script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1)); lua_pop(L, 1); // pop object lua_pop(L, 2); // pop luaentities, minetest |