diff options
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r-- | src/scriptapi.cpp | 48 |
1 files changed, 45 insertions, 3 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index ba6d25c9f..87526678f 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -2889,6 +2889,12 @@ private: static const char className[]; static const luaL_reg methods[]; + static int gc_object(lua_State *L) { + EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1)); + delete o; + return 0; + } + static EnvRef *checkobject(lua_State *L, int narg) { luaL_checktype(L, narg, LUA_TUSERDATA); @@ -3184,9 +3190,44 @@ private: return 1; } - static int gc_object(lua_State *L) { - EnvRef *o = *(EnvRef **)(lua_touserdata(L, 1)); - delete o; + // EnvRef:find_node_near(pos, radius, nodenames) -> pos or nil + // nodenames: eg. {"ignore", "group:tree"} or "default:dirt" + static int l_find_node_near(lua_State *L) + { + EnvRef *o = checkobject(L, 1); + ServerEnvironment *env = o->m_env; + if(env == NULL) return 0; + INodeDefManager *ndef = get_server(L)->ndef(); + v3s16 pos = read_v3s16(L, 2); + int radius = luaL_checkinteger(L, 3); + std::set<content_t> filter; + if(lua_istable(L, 4)){ + int table = 4; + lua_pushnil(L); + while(lua_next(L, table) != 0){ + // key at index -2 and value at index -1 + luaL_checktype(L, -1, LUA_TSTRING); + ndef->getIds(lua_tostring(L, -1), filter); + // removes value, keeps key for next iteration + lua_pop(L, 1); + } + } else if(lua_isstring(L, 4)){ + ndef->getIds(lua_tostring(L, 4), filter); + } + + for(int d=1; d<=radius; d++){ + core::list<v3s16> list; + getFacePositions(list, d); + for(core::list<v3s16>::Iterator i = list.begin(); + i != list.end(); i++){ + v3s16 p = pos + (*i); + content_t c = env->getMap().getNodeNoEx(p).getContent(); + if(filter.count(c) != 0){ + push_v3s16(L, p); + return 1; + } + } + } return 0; } @@ -3264,6 +3305,7 @@ const luaL_reg EnvRef::methods[] = { method(EnvRef, get_objects_inside_radius), method(EnvRef, set_timeofday), method(EnvRef, get_timeofday), + method(EnvRef, find_node_near), {0,0} }; |