summaryrefslogtreecommitdiff
path: root/src/scriptapi.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r--src/scriptapi.cpp422
1 files changed, 422 insertions, 0 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp
new file mode 100644
index 000000000..fbe383075
--- /dev/null
+++ b/src/scriptapi.cpp
@@ -0,0 +1,422 @@
+/*
+Minetest-c55
+Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "scriptapi.h"
+
+#include <iostream>
+extern "C" {
+#include <lua.h>
+#include <lualib.h>
+#include <lauxlib.h>
+}
+
+#include "log.h"
+#include "server.h"
+#include "porting.h"
+#include "filesys.h"
+#include "serverobject.h"
+#include "script.h"
+//#include "luna.h"
+
+static void stackDump(lua_State *L, std::ostream &o)
+{
+ int i;
+ int top = lua_gettop(L);
+ for (i = 1; i <= top; i++) { /* repeat for each level */
+ int t = lua_type(L, i);
+ switch (t) {
+
+ case LUA_TSTRING: /* strings */
+ o<<"\""<<lua_tostring(L, i)<<"\"";
+ break;
+
+ case LUA_TBOOLEAN: /* booleans */
+ o<<(lua_toboolean(L, i) ? "true" : "false");
+ break;
+
+ case LUA_TNUMBER: /* numbers */ {
+ char buf[10];
+ snprintf(buf, 10, "%g", lua_tonumber(L, i));
+ o<<buf;
+ break; }
+
+ default: /* other values */
+ o<<lua_typename(L, t);
+ break;
+
+ }
+ o<<" ";
+ }
+ o<<std::endl;
+}
+
+static void realitycheck(lua_State *L)
+{
+ int top = lua_gettop(L);
+ if(top >= 30){
+ dstream<<"Stack is over 30:"<<std::endl;
+ stackDump(L, dstream);
+ script_error(L, "Stack is over 30 (reality check)");
+ }
+}
+
+// Register new object prototype (must be based on entity)
+static int l_register_object(lua_State *L)
+{
+ const char *name = luaL_checkstring(L, 1);
+ luaL_checkany(L, 2);
+ infostream<<"register_object: "<<name<<std::endl;
+ // Get the minetest table
+ lua_getglobal(L, "minetest");
+ // Get field "registered_objects"
+ lua_getfield(L, -1, "registered_objects");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int objectstable = lua_gettop(L);
+ // Object is in param 2
+ lua_pushvalue(L, 2); // Copy object to top of stack
+ lua_setfield(L, objectstable, name); // registered_objects[name] = object
+
+ return 0; /* number of results */
+}
+
+static int l_new_entity(lua_State *L)
+{
+ /* o = o or {}
+ setmetatable(o, self)
+ self.__index = self
+ return o */
+ if(lua_isnil(L, -1))
+ lua_newtable(L);
+ luaL_checktype(L, -1, LUA_TTABLE);
+ luaL_getmetatable(L, "minetest.entity");
+ lua_pushvalue(L, -1); // duplicate metatable
+ lua_setfield(L, -2, "__index");
+ lua_setmetatable(L, -2);
+ // return table
+ return 1;
+}
+
+static const struct luaL_Reg minetest_f [] = {
+ {"register_object", l_register_object},
+ {"new_entity", l_new_entity},
+ {NULL, NULL}
+};
+
+static int l_entity_set_deleted(lua_State *L)
+{
+ return 0;
+}
+
+static const struct luaL_Reg minetest_entity_m [] = {
+ {"set_deleted", l_entity_set_deleted},
+ {NULL, NULL}
+};
+
+class ObjectRef
+{
+private:
+ ServerActiveObject *m_object;
+
+ static const char className[];
+ static const luaL_reg methods[];
+
+ static ObjectRef *checkobject(lua_State *L, int narg)
+ {
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+ void *ud = luaL_checkudata(L, narg, className);
+ if(!ud) luaL_typerror(L, narg, className);
+ return *(ObjectRef**)ud; // unbox pointer
+ }
+
+ // Exported functions
+
+ static int l_remove(lua_State *L)
+ {
+ ObjectRef *o = checkobject(L, 1);
+ ServerActiveObject *co = o->m_object;
+ if(co == NULL) return 0;
+ infostream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl;
+ co->m_removed = true;
+ return 0;
+ }
+
+ static int gc_object(lua_State *L) {
+ //ObjectRef *o = checkobject(L, 1);
+ ObjectRef *o = *(ObjectRef **)(lua_touserdata(L, 1));
+ //infostream<<"ObjectRef::gc_object: o="<<o<<std::endl;
+ delete o;
+ return 0;
+ }
+
+public:
+ ObjectRef(ServerActiveObject *object):
+ m_object(object)
+ {
+ infostream<<"ObjectRef created for id="<<m_object->getId()<<std::endl;
+ }
+
+ ~ObjectRef()
+ {
+ if(m_object)
+ infostream<<"ObjectRef destructing for id="<<m_object->getId()<<std::endl;
+ else
+ infostream<<"ObjectRef destructing for id=unknown"<<std::endl;
+ }
+
+ // Creates an ObjectRef and leaves it on top of stack
+ // Not callable from Lua; all references are created on the C side.
+ static void create(lua_State *L, ServerActiveObject *object)
+ {
+ ObjectRef *o = new ObjectRef(object);
+ //infostream<<"ObjectRef::create: o="<<o<<std::endl;
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+ }
+
+ static void set_null(lua_State *L)
+ {
+ ObjectRef *o = checkobject(L, -1);
+ ServerActiveObject *co = o->m_object;
+ if(co == NULL)
+ return;
+ o->m_object = NULL;
+ }
+
+ static void Register(lua_State *L)
+ {
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable); // hide metatable from Lua getmetatable()
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1); // drop metatable
+
+ luaL_openlib(L, 0, methods, 0); // fill methodtable
+ lua_pop(L, 1); // drop methodtable
+
+ // Cannot be created from Lua
+ //lua_register(L, className, create_object);
+ }
+};
+
+const char ObjectRef::className[] = "ObjectRef";
+
+#define method(class, name) {#name, class::l_##name}
+
+const luaL_reg ObjectRef::methods[] = {
+ method(ObjectRef, remove),
+ {0,0}
+};
+
+void scriptapi_export(lua_State *L, Server *server)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_export"<<std::endl;
+
+ // Register global functions in table minetest
+ lua_newtable(L);
+ luaL_register(L, NULL, minetest_f);
+ lua_setglobal(L, "minetest");
+
+ // Get the main minetest table
+ lua_getglobal(L, "minetest");
+
+ // Add registered_objects table in minetest
+ lua_newtable(L);
+ lua_setfield(L, -2, "registered_objects");
+
+ // Add object_refs table in minetest
+ lua_newtable(L);
+ lua_setfield(L, -2, "object_refs");
+
+ // Add luaentities table in minetest
+ lua_newtable(L);
+ lua_setfield(L, -2, "luaentities");
+
+ // Load and run some base Lua stuff
+ /*script_load(L, (porting::path_data + DIR_DELIM + "scripts"
+ + DIR_DELIM + "base.lua").c_str());*/
+
+ // Create entity reference metatable
+ luaL_newmetatable(L, "minetest.entity_reference");
+ lua_pop(L, 1);
+
+ // Create entity prototype
+ luaL_newmetatable(L, "minetest.entity");
+ // metatable.__index = metatable
+ lua_pushvalue(L, -1); // Duplicate metatable
+ lua_setfield(L, -2, "__index");
+ // Put functions in metatable
+ luaL_register(L, NULL, minetest_entity_m);
+ // Put other stuff in metatable
+
+ // Entity C reference
+ ObjectRef::Register(L);
+}
+
+void scriptapi_luaentity_register(lua_State *L, u16 id, const char *name,
+ const char *init_state)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_luaentity_register: id="<<id<<std::endl;
+
+ // Create object as a dummy string (TODO: Create properly)
+ lua_pushstring(L, "dummy object string");
+ int object = lua_gettop(L);
+
+ // Get minetest.luaentities table
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "luaentities");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int objectstable = lua_gettop(L);
+
+ // luaentities[id] = object
+ lua_pushnumber(L, id); // Push id
+ lua_pushvalue(L, object); // Copy object to top of stack
+ lua_settable(L, objectstable);
+
+ lua_pop(L, 3); // pop luaentities, minetest and the object
+}
+
+void scriptapi_luaentity_deregister(lua_State *L, u16 id)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_luaentity_deregister: id="<<id<<std::endl;
+
+ // Get minetest.luaentities table
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "luaentities");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int objectstable = lua_gettop(L);
+
+ /*// Get luaentities[id]
+ lua_pushnumber(L, cobj->getId()); // Push id
+ lua_gettable(L, objectstable);
+ // Object is at stack top
+ lua_pop(L, 1); // pop object*/
+
+ // Set luaentities[id] = nil
+ lua_pushnumber(L, cobj->getId()); // Push id
+ lua_pushnil(L);
+ lua_settable(L, objectstable);
+
+ lua_pop(L, 2); // pop luaentities, minetest
+}
+
+void scriptapi_luaentity_step(lua_State *L, u16 id,
+ float dtime, bool send_recommended)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
+
+ // Get minetest.luaentities table
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "luaentities");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int objectstable = lua_gettop(L);
+
+ // Get luaentities[id]
+ lua_pushnumber(L, cobj->getId()); // Push id
+ lua_gettable(L, objectstable);
+
+ // TODO: Call step function
+
+ lua_pop(L, 1); // pop object
+ lua_pop(L, 2); // pop luaentities, minetest
+}
+
+std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_luaentity_get_state: id="<<id<<std::endl;
+
+ return "";
+}
+
+void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl;
+
+ // Create object on stack
+ ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
+ int object = lua_gettop(L);
+
+ // Get minetest.object_refs table
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "object_refs");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int objectstable = lua_gettop(L);
+
+ // object_refs[id] = object
+ lua_pushnumber(L, cobj->getId()); // Push id
+ lua_pushvalue(L, object); // Copy object to top of stack
+ lua_settable(L, objectstable);
+
+ // pop object_refs, minetest and the object
+ lua_pop(L, 3);
+}
+
+void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
+{
+ realitycheck(L);
+ assert(lua_checkstack(L, 20));
+ infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
+
+ // Get minetest.object_refs table
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "object_refs");
+ luaL_checktype(L, -1, LUA_TTABLE);
+ int objectstable = lua_gettop(L);
+
+ // Get object_refs[id]
+ lua_pushnumber(L, cobj->getId()); // Push id
+ lua_gettable(L, objectstable);
+ // Set object reference to NULL
+ ObjectRef::set_null(L);
+ lua_pop(L, 1); // pop object
+
+ // Set object_refs[id] = nil
+ lua_pushnumber(L, cobj->getId()); // Push id
+ lua_pushnil(L);
+ lua_settable(L, objectstable);
+
+ // pop object_refs, minetest
+ lua_pop(L, 2);
+}
+