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-rw-r--r--src/scriptapi_entity.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/src/scriptapi_entity.h b/src/scriptapi_entity.h
deleted file mode 100644
index e08743258..000000000
--- a/src/scriptapi_entity.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
-Minetest-c55
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef LUA_ENTITY_H_
-#define LUA_ENTITY_H_
-
-extern "C" {
-#include <lua.h>
-}
-
-#include "object_properties.h"
-#include "content_sao.h"
-#include "tool.h"
-
-/*****************************************************************************/
-/* scriptapi internal */
-/*****************************************************************************/
-void luaentity_get(lua_State *L, u16 id);
-
-/*****************************************************************************/
-/* Minetest interface */
-/*****************************************************************************/
-// Returns true if succesfully added into Lua; false otherwise.
-bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name);
-void scriptapi_luaentity_activate(lua_State *L, u16 id,
- const std::string &staticdata, u32 dtime_s);
-void scriptapi_luaentity_rm(lua_State *L, u16 id);
-std::string scriptapi_luaentity_get_staticdata(lua_State *L, u16 id);
-void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
- ObjectProperties *prop);
-void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime);
-void scriptapi_luaentity_punch(lua_State *L, u16 id,
- ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir);
-void scriptapi_luaentity_rightclick(lua_State *L, u16 id,
- ServerActiveObject *clicker);
-
-#endif /* LUA_ENTITY_H_ */