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Diffstat (limited to 'src/scriptapi_noise.h')
-rw-r--r-- | src/scriptapi_noise.h | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/src/scriptapi_noise.h b/src/scriptapi_noise.h deleted file mode 100644 index a02383fde..000000000 --- a/src/scriptapi_noise.h +++ /dev/null @@ -1,133 +0,0 @@ -/* -Minetest-c55 -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#ifndef LUA_PERLIN_H_ -#define LUA_PERLIN_H_ - -extern "C" { -#include <lua.h> -#include <lauxlib.h> -} - -#include "noise.h" - -class LuaPerlinNoise -{ -private: - int seed; - int octaves; - float persistence; - float scale; - static const char className[]; - static const luaL_reg methods[]; - - // Exported functions - - // garbage collector - static int gc_object(lua_State *L); - - static int l_get2d(lua_State *L); - static int l_get3d(lua_State *L); - -public: - LuaPerlinNoise(int a_seed, int a_octaves, float a_persistence, - float a_scale); - - ~LuaPerlinNoise(); - - // LuaPerlinNoise(seed, octaves, persistence, scale) - // Creates an LuaPerlinNoise and leaves it on top of stack - static int create_object(lua_State *L); - - static LuaPerlinNoise* checkobject(lua_State *L, int narg); - - static void Register(lua_State *L); -}; - -/* - PerlinNoiseMap - */ -class LuaPerlinNoiseMap -{ -private: - Noise *noise; - static const char className[]; - static const luaL_reg methods[]; - - static int gc_object(lua_State *L); - - static int l_get2dMap(lua_State *L); - - static int l_get3dMap(lua_State *L); - -public: - LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size); - - ~LuaPerlinNoiseMap(); - - // LuaPerlinNoiseMap(np, size) - // Creates an LuaPerlinNoiseMap and leaves it on top of stack - static int create_object(lua_State *L); - - static LuaPerlinNoiseMap *checkobject(lua_State *L, int narg); - - static void Register(lua_State *L); -}; - -/* - LuaPseudoRandom -*/ - - -class LuaPseudoRandom -{ -private: - PseudoRandom m_pseudo; - - static const char className[]; - static const luaL_reg methods[]; - - // Exported functions - - // garbage collector - static int gc_object(lua_State *L); - - // next(self, min=0, max=32767) -> get next value - static int l_next(lua_State *L); - -public: - LuaPseudoRandom(int seed); - - ~LuaPseudoRandom(); - - const PseudoRandom& getItem() const; - PseudoRandom& getItem(); - - // LuaPseudoRandom(seed) - // Creates an LuaPseudoRandom and leaves it on top of stack - static int create_object(lua_State *L); - - static LuaPseudoRandom* checkobject(lua_State *L, int narg); - - static void Register(lua_State *L); -}; - -NoiseParams *read_noiseparams(lua_State *L, int index); - -#endif /* LUA_PERLIN_H_ */ |