diff options
Diffstat (limited to 'src/scriptapi_object.cpp')
-rw-r--r-- | src/scriptapi_object.cpp | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/src/scriptapi_object.cpp b/src/scriptapi_object.cpp index 05433a598..531bb7a58 100644 --- a/src/scriptapi_object.cpp +++ b/src/scriptapi_object.cpp @@ -26,6 +26,30 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "scriptapi_item.h" #include "scriptapi_entity.h" #include "scriptapi_common.h" +#include "hud.h" + + +struct EnumString es_HudElementType[] = +{ + {HUD_ELEM_IMAGE, "image"}, + {HUD_ELEM_TEXT, "text"}, + {HUD_ELEM_STATBAR, "statbar"}, + {HUD_ELEM_INVENTORY, "inventory"}, + {0, NULL}, +}; + +struct EnumString es_HudElementStat[] = +{ + {HUD_STAT_POS, "pos"}, + {HUD_STAT_NAME, "name"}, + {HUD_STAT_SCALE, "scale"}, + {HUD_STAT_TEXT, "text"}, + {HUD_STAT_NUMBER, "number"}, + {HUD_STAT_ITEM, "item"}, + {HUD_STAT_DIR, "direction"}, + {0, NULL}, +}; + /* ObjectRef @@ -700,6 +724,165 @@ int ObjectRef::l_get_player_control_bits(lua_State *L) return 1; } +// hud_add(self, form) +int ObjectRef::l_hud_add(lua_State *L) +{ + ObjectRef *ref = checkobject(L, 1); + Player *player = getplayer(ref); + if (player == NULL) + return 0; + + HudElement *elem = new HudElement; + + elem->type = (HudElementType)getenumfield(L, 2, "hud_elem_type", + es_HudElementType, HUD_ELEM_TEXT); + + lua_getfield(L, 2, "position"); + elem->pos = lua_istable(L, -1) ? read_v2f(L, -1) : v2f(); + lua_pop(L, 1); + + lua_getfield(L, 2, "scale"); + elem->scale = lua_istable(L, -1) ? read_v2f(L, -1) : v2f(); + lua_pop(L, 1); + + elem->name = getstringfield_default(L, 2, "name", ""); + elem->text = getstringfield_default(L, 2, "text", ""); + elem->number = getintfield_default(L, 2, "number", 0); + elem->item = getintfield_default(L, 2, "item", 0); + elem->dir = getintfield_default(L, 2, "dir", 0); + + u32 id = get_server(L)->hudAdd(player, elem); + if (id == (u32)-1) { + delete elem; + return 0; + } + + lua_pushnumber(L, id); + return 1; +} + +// hud_remove(self, id) +int ObjectRef::l_hud_remove(lua_State *L) +{ + ObjectRef *ref = checkobject(L, 1); + Player *player = getplayer(ref); + if (player == NULL) + return 0; + + u32 id = -1; + if (!lua_isnil(L, 2)) + id = lua_tonumber(L, 2); + + if (!get_server(L)->hudRemove(player, id)) + return 0; + + lua_pushboolean(L, true); + return 1; +} + +// hud_change(self, id, stat, data) +int ObjectRef::l_hud_change(lua_State *L) +{ + ObjectRef *ref = checkobject(L, 1); + Player *player = getplayer(ref); + if (player == NULL) + return 0; + + u32 id = -1; + if (!lua_isnil(L, 2)) + id = lua_tonumber(L, 2); + + HudElementStat stat = (HudElementStat)getenumfield(L, 3, "stat", + es_HudElementStat, HUD_STAT_NUMBER); + + if (id >= player->hud.size()) + return 0; + + void *value = NULL; + HudElement *e = player->hud[id]; + if (!e) + return 0; + + switch (stat) { + case HUD_STAT_POS: + e->pos = read_v2f(L, 4); + value = &e->pos; + break; + case HUD_STAT_NAME: + e->name = lua_tostring(L, 4); + value = &e->name; + break; + case HUD_STAT_SCALE: + e->scale = read_v2f(L, 4); + value = &e->scale; + break; + case HUD_STAT_TEXT: + e->text = lua_tostring(L, 4); + value = &e->text; + break; + case HUD_STAT_NUMBER: + e->number = lua_tonumber(L, 4); + value = &e->number; + break; + case HUD_STAT_ITEM: + e->item = lua_tonumber(L, 4); + value = &e->item; + break; + case HUD_STAT_DIR: + e->dir = lua_tonumber(L, 4); + value = &e->dir; + } + + get_server(L)->hudChange(player, id, stat, value); + + lua_pushboolean(L, true); + return 1; +} + +// hud_get(self, id) +int ObjectRef::l_hud_get(lua_State *L) +{ + ObjectRef *ref = checkobject(L, 1); + Player *player = getplayer(ref); + if (player == NULL) + return 0; + + u32 id = lua_tonumber(L, -1); + if (id >= player->hud.size()) + return 0; + + HudElement *e = player->hud[id]; + if (!e) + return 0; + + lua_newtable(L); + + lua_pushstring(L, es_HudElementType[(u8)e->type].str); + lua_setfield(L, -2, "type"); + + push_v2f(L, e->pos); + lua_setfield(L, -2, "position"); + + lua_pushstring(L, e->name.c_str()); + lua_setfield(L, -2, "name"); + + push_v2f(L, e->scale); + lua_setfield(L, -2, "scale"); + + lua_pushstring(L, e->text.c_str()); + lua_setfield(L, -2, "text"); + + lua_pushnumber(L, e->number); + lua_setfield(L, -2, "number"); + + lua_pushnumber(L, e->item); + lua_setfield(L, -2, "item"); + + lua_pushnumber(L, e->dir); + lua_setfield(L, -2, "dir"); + + return 1; +} ObjectRef::ObjectRef(ServerActiveObject *object): m_object(object) @@ -807,6 +990,12 @@ const luaL_reg ObjectRef::methods[] = { luamethod(ObjectRef, get_inventory_formspec), luamethod(ObjectRef, get_player_control), luamethod(ObjectRef, get_player_control_bits), + luamethod(ObjectRef, hud_add), + luamethod(ObjectRef, hud_remove), + luamethod(ObjectRef, hud_change), + luamethod(ObjectRef, hud_get), + //luamethod(ObjectRef, hud_lock_next_bar), + //luamethod(ObjectRef, hud_unlock_bar), {0,0} }; |