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-rw-r--r--src/server.cpp220
1 files changed, 58 insertions, 162 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 9f3db34d9..177551881 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -2377,13 +2377,6 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
*/
if(a->getType() == IACTION_MOVE)
{
- InventoryList *rlist = player->inventory.getList("craftresult");
- assert(rlist);
- InventoryList *clist = player->inventory.getList("craft");
- assert(clist);
- InventoryList *mlist = player->inventory.getList("main");
- assert(mlist);
-
IMoveAction *ma = (IMoveAction*)a;
ma->from_inv.applyCurrentPlayer(player->getName());
@@ -2398,98 +2391,36 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
(ma->to_inv.name == player->getName());
/*
- Disable moving items into craftresult from elsewhere
+ Disable moving items out of craftpreview
*/
- if(to_inv_is_current_player
- && ma->to_list == "craftresult"
- && (!from_inv_is_current_player
- || ma->from_list != "craftresult"))
+ if(ma->from_list == "craftpreview")
{
infostream<<"Ignoring IMoveAction from "
<<(ma->from_inv.dump())<<":"<<ma->from_list
<<" to "<<(ma->to_inv.dump())<<":"<<ma->to_list
- <<" because dst is craftresult"
- <<" and src isn't craftresult"<<std::endl;
+ <<" because src is "<<ma->from_list<<std::endl;
delete a;
return;
}
/*
- Handle crafting (source is craftresult, which is preview)
+ Disable moving items into craftresult and craftpreview
*/
- if(from_inv_is_current_player
- && ma->from_list == "craftresult"
- && player->craftresult_is_preview
- && g_settings->getBool("creative_mode") == false)
+ if(ma->to_list == "craftpreview" || ma->to_list == "craftresult")
{
- ItemStack crafting_result;
- bool crafting_possible = GetCraftingResult(peer_id,
- crafting_result, false);
-
- /*
- If the craftresult is placed on itself,
- crafting takes place and result is moved
- into main list.
- */
- if(crafting_possible
- && to_inv_is_current_player
- && ma->to_list == "craftresult")
- {
- if(mlist->roomForItem(crafting_result))
- {
- actionstream<<player->getName()
- <<" crafts "
- <<crafting_result.getItemString()
- <<std::endl;
-
- // Decrement crafting materials
- GetCraftingResult(peer_id, crafting_result, true);
- mlist->addItem(crafting_result);
- rlist->clearItems();
- player->craftresult_is_preview = true;
- srp->m_inventory_not_sent = true;
- }
-
- }
- /*
- Otherwise, if the destination is part of
- the same player's inventory, crafting
- takes place normally.
- */
- else if(crafting_possible
- && to_inv_is_current_player)
- {
- InventoryList *list = player->inventory.getList(ma->to_list);
- if(list && list->itemFits(ma->to_i, crafting_result))
- {
- actionstream<<player->getName()
- <<" crafts "
- <<crafting_result.getItemString()
- <<std::endl;
-
- // Decrement crafting materials
- GetCraftingResult(peer_id, crafting_result, true);
- list->addItem(ma->to_i, crafting_result);
- rlist->clearItems();
- player->craftresult_is_preview = true;
- srp->m_inventory_not_sent = true;
- }
- }
-
- // Do not apply the action normally.
+ infostream<<"Ignoring IMoveAction from "
+ <<(ma->from_inv.dump())<<":"<<ma->from_list
+ <<" to "<<(ma->to_inv.dump())<<":"<<ma->to_list
+ <<" because dst is "<<ma->to_list<<std::endl;
delete a;
return;
}
- /*
- Non-crafting move
- */
-
// Disallow moving items in elsewhere than player's inventory
// if not allowed to interact
if((getPlayerPrivs(player) & PRIV_INTERACT) == 0
- && (from_inv_is_current_player
- || to_inv_is_current_player))
+ && (!from_inv_is_current_player
+ || !to_inv_is_current_player))
{
infostream<<"Cannot move outside of player's inventory: "
<<"No interact privilege"<<std::endl;
@@ -2550,9 +2481,45 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
}
}
+ /*
+ Handle restrictions and special cases of the craft action
+ */
+ else if(a->getType() == IACTION_CRAFT)
+ {
+ ICraftAction *ca = (ICraftAction*)a;
+
+ ca->craft_inv.applyCurrentPlayer(player->getName());
+
+ //bool craft_inv_is_current_player =
+ // (ca->craft_inv.type == InventoryLocation::PLAYER) &&
+ // (ca->craft_inv.name == player->getName());
+
+ // Disallow crafting if not allowed to interact
+ if((getPlayerPrivs(player) & PRIV_INTERACT) == 0)
+ {
+ infostream<<"Cannot craft: "
+ <<"No interact privilege"<<std::endl;
+ delete a;
+ return;
+ }
+
+ // If player is not an admin, check for ownership of inventory
+ if((getPlayerPrivs(player) & PRIV_SERVER) == 0)
+ {
+ std::string owner_craft = getInventoryOwner(ca->craft_inv);
+ if(owner_craft != "" && owner_craft != player->getName())
+ {
+ infostream<<"WARNING: "<<player->getName()
+ <<" tried to access an inventory that"
+ <<" belongs to "<<owner_craft<<std::endl;
+ delete a;
+ return;
+ }
+ }
+ }
// Do the action
- a->apply(this, srp);
+ a->apply(this, srp, this);
// Eat the action
delete a;
}
@@ -4049,95 +4016,24 @@ void Server::RespawnPlayer(Player *player)
SendPlayerHP(player);
}
-bool Server::GetCraftingResult(u16 peer_id, ItemStack &result, bool decrementInput)
-{
- DSTACK(__FUNCTION_NAME);
-
- Player* player = m_env->getPlayer(peer_id);
- assert(player);
-
- // Get the crafting InventoryList of the player in which we will operate
- InventoryList *clist = player->inventory.getList("craft");
- assert(clist);
-
- // Mangle crafting grid to an another format
- CraftInput ci;
- ci.method = CRAFT_METHOD_NORMAL;
- ci.width = 3;
- for(u16 i=0; i<9; i++)
- {
- ci.items.push_back(clist->getItem(i));
- }
-
- // Find out what is crafted and add it to result item slot
- CraftOutput co;
- bool found = m_craftdef->getCraftResult(ci, co, decrementInput, this);
- if(found)
- result.deSerialize(co.item, m_itemdef);
-
- if(decrementInput)
- {
- // CraftInput has been changed, apply changes in clist
- for(u16 i=0; i<9; i++)
- {
- clist->changeItem(i, ci.items[i]);
- }
- }
-
- return found;
-}
-
void Server::UpdateCrafting(u16 peer_id)
{
DSTACK(__FUNCTION_NAME);
Player* player = m_env->getPlayer(peer_id);
assert(player);
- ServerRemotePlayer *srp = static_cast<ServerRemotePlayer*>(player);
+ // Get a preview for crafting
+ ItemStack preview;
// No crafting in creative mode
- if(g_settings->getBool("creative_mode"))
- return;
-
- // Get the InventoryLists of the player in which we will operate
- InventoryList *clist = player->inventory.getList("craft");
- assert(clist);
- InventoryList *rlist = player->inventory.getList("craftresult");
- assert(rlist);
- InventoryList *mlist = player->inventory.getList("main");
- assert(mlist);
-
- // If the result list is not a preview and is not empty, try to
- // throw the item into main list
- if(!player->craftresult_is_preview && rlist->getUsedSlots() != 0)
- {
- // Grab item out of craftresult
- ItemStack item = rlist->changeItem(0, ItemStack());
- // Try to put in main
- ItemStack leftover = mlist->addItem(item);
- // If there are leftovers, put them back to craftresult
- rlist->addItem(leftover);
- // Inventory was modified
- srp->m_inventory_not_sent = true;
- }
-
- // If result list is empty, we will make it preview what would be
- // crafted
- if(rlist->getUsedSlots() == 0)
- player->craftresult_is_preview = true;
-
- // If it is a preview, find out what is the crafting result
- // and put it in
- if(player->craftresult_is_preview)
- {
- // Clear the possible old preview in it
- rlist->clearItems();
-
- // Put the new preview in
- ItemStack crafting_result;
- if(GetCraftingResult(peer_id, crafting_result, false))
- rlist->addItem(crafting_result);
- }
+ if(g_settings->getBool("creative_mode") == false)
+ getCraftingResult(&player->inventory, preview, false, this);
+
+ // Put the new preview in
+ InventoryList *plist = player->inventory.getList("craftpreview");
+ assert(plist);
+ assert(plist->getSize() >= 1);
+ plist->changeItem(0, preview);
}
RemoteClient* Server::getClient(u16 peer_id)