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-rw-r--r--src/server.cpp92
1 files changed, 3 insertions, 89 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 795b35b34..e4052015d 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -47,7 +47,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "craftitemdef.h"
#include "mapgen.h"
#include "content_abm.h"
-#include "content_sao.h" // For PlayerSAO
+#include "mods.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
@@ -834,92 +834,6 @@ u32 PIChecksum(core::list<PlayerInfo> &l)
}
/*
- Mods
-*/
-
-struct ModSpec
-{
- std::string name;
- std::string path;
- std::set<std::string> depends;
- std::set<std::string> unsatisfied_depends;
-
- ModSpec(const std::string &name_="", const std::string path_="",
- const std::set<std::string> &depends_=std::set<std::string>()):
- name(name_),
- path(path_),
- depends(depends_),
- unsatisfied_depends(depends_)
- {}
-};
-
-// Get a dependency-sorted list of ModSpecs
-static core::list<ModSpec> getMods(core::list<std::string> &modspaths)
-{
- std::queue<ModSpec> mods_satisfied;
- core::list<ModSpec> mods_unsorted;
- core::list<ModSpec> mods_sorted;
- for(core::list<std::string>::Iterator i = modspaths.begin();
- i != modspaths.end(); i++){
- std::string modspath = *i;
- std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
- for(u32 j=0; j<dirlist.size(); j++){
- if(!dirlist[j].dir)
- continue;
- std::string modname = dirlist[j].name;
- std::string modpath = modspath + DIR_DELIM + modname;
- std::set<std::string> depends;
- std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
- std::ios_base::binary);
- while(is.good()){
- std::string dep;
- std::getline(is, dep);
- dep = trim(dep);
- if(dep != "")
- depends.insert(dep);
- }
- ModSpec spec(modname, modpath, depends);
- mods_unsorted.push_back(spec);
- if(depends.empty())
- mods_satisfied.push(spec);
- }
- }
- // Sort by depencencies
- while(!mods_satisfied.empty()){
- ModSpec mod = mods_satisfied.front();
- mods_satisfied.pop();
- mods_sorted.push_back(mod);
- for(core::list<ModSpec>::Iterator i = mods_unsorted.begin();
- i != mods_unsorted.end(); i++){
- ModSpec &mod2 = *i;
- if(mod2.unsatisfied_depends.empty())
- continue;
- mod2.unsatisfied_depends.erase(mod.name);
- if(!mod2.unsatisfied_depends.empty())
- continue;
- mods_satisfied.push(mod2);
- }
- }
- // Check unsatisfied dependencies
- for(core::list<ModSpec>::Iterator i = mods_unsorted.begin();
- i != mods_unsorted.end(); i++){
- ModSpec &mod = *i;
- if(mod.unsatisfied_depends.empty())
- continue;
- errorstream<<"mod \""<<mod.name
- <<"\" has unsatisfied dependencies:";
- for(std::set<std::string>::iterator
- i = mod.unsatisfied_depends.begin();
- i != mod.unsatisfied_depends.end(); i++){
- errorstream<<" \""<<(*i)<<"\"";
- }
- errorstream<<". Loading nevertheless."<<std::endl;
- mods_sorted.push_back(mod);
- }
- return mods_sorted;
-}
-
-/*
Server
*/
@@ -985,7 +899,7 @@ Server::Server(
if(!success){
errorstream<<"Server: Failed to load and run "
<<builtinpath<<std::endl;
- exit(1);
+ throw ModError("Failed to load and run "+builtinpath);
}
// Load and run "mod" scripts
core::list<ModSpec> mods = getMods(m_modspaths);
@@ -998,7 +912,7 @@ Server::Server(
if(!success){
errorstream<<"Server: Failed to load and run "
<<scriptpath<<std::endl;
- exit(1);
+ throw ModError("Failed to load and run "+scriptpath);
}
}