summaryrefslogtreecommitdiff
path: root/src/server.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server.cpp')
-rw-r--r--src/server.cpp57
1 files changed, 32 insertions, 25 deletions
diff --git a/src/server.cpp b/src/server.cpp
index c2433e1af..e2e6ce46b 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -105,10 +105,10 @@ void * EmergeThread::Thread()
DSTACK(__FUNCTION_NAME);
- //bool debug=false;
-
BEGIN_DEBUG_EXCEPTION_HANDLER
+ bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info");
+
/*
Get block info from queue, emerge them and send them
to clients.
@@ -155,7 +155,7 @@ void * EmergeThread::Thread()
Also decrement the emerge queue count in clients.
*/
- bool optional = true;
+ bool only_from_disk = true;
{
core::map<u16, u8>::Iterator i;
@@ -166,14 +166,15 @@ void * EmergeThread::Thread()
// Check flags
u8 flags = i.getNode()->getValue();
if((flags & BLOCK_EMERGE_FLAG_FROMDISK) == false)
- optional = false;
+ only_from_disk = false;
}
}
-
- /*dstream<<"EmergeThread: p="
- <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
- <<"optional="<<optional<<std::endl;*/
+
+ if(enable_mapgen_debug_info)
+ dstream<<"EmergeThread: p="
+ <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
+ <<"only_from_disk="<<only_from_disk<<std::endl;
ServerMap &map = ((ServerMap&)m_server->m_env.getMap());
@@ -184,11 +185,6 @@ void * EmergeThread::Thread()
bool got_block = true;
core::map<v3s16, MapBlock*> modified_blocks;
- bool only_from_disk = false;
-
- if(optional)
- only_from_disk = true;
-
/*
Fetch block from map or generate a single block
*/
@@ -203,6 +199,9 @@ void * EmergeThread::Thread()
block = map.getBlockNoCreateNoEx(p);
if(!block || block->isDummy() || !block->isGenerated())
{
+ if(enable_mapgen_debug_info)
+ dstream<<"EmergeThread: not in memory, loading"<<std::endl;
+
// Get, load or create sector
/*ServerMapSector *sector =
(ServerMapSector*)map.createSector(p2d);*/
@@ -213,12 +212,20 @@ void * EmergeThread::Thread()
lighting_invalidated_blocks);*/
block = map.loadBlock(p);
+
+ if(only_from_disk == false)
+ {
+ if(block == NULL || block->isGenerated() == false)
+ {
+ if(enable_mapgen_debug_info)
+ dstream<<"EmergeThread: generating"<<std::endl;
+ block = map.generateBlock(p, modified_blocks);
+ }
+ }
- if(block == NULL && only_from_disk == false)
- block = map.generateBlock(p, modified_blocks);
- //block = map.generateBlock(p, changed_blocks);
- /*block = map.generateBlock(p, block, sector, changed_blocks,
- lighting_invalidated_blocks);*/
+ if(enable_mapgen_debug_info)
+ dstream<<"EmergeThread: ended up with: "
+ <<analyze_block(block)<<std::endl;
if(block == NULL)
{
@@ -2494,7 +2501,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Mandatory parameter; actually used for nothing
core::map<v3s16, MapBlock*> modified_blocks;
- u8 material = CONTENT_IGNORE;
+ content_t material = CONTENT_IGNORE;
u8 mineral = MINERAL_NONE;
bool cannot_remove_node = false;
@@ -2505,7 +2512,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Get mineral
mineral = n.getMineral();
// Get material at position
- material = n.d;
+ material = n.getContent();
// If not yet cancelled
if(cannot_remove_node == false)
{
@@ -2705,7 +2712,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
<<" because privileges are "<<getPlayerPrivs(player)
<<std::endl;
- if(content_buildable_to(n2.d) == false
+ if(content_features(n2).buildable_to == false
|| no_enough_privs)
{
// Client probably has wrong data.
@@ -2736,14 +2743,14 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Create node data
MaterialItem *mitem = (MaterialItem*)item;
MapNode n;
- n.d = mitem->getMaterial();
+ n.setContent(mitem->getMaterial());
// Calculate direction for wall mounted stuff
- if(content_features(n.d).wall_mounted)
- n.dir = packDir(p_under - p_over);
+ if(content_features(n).wall_mounted)
+ n.param2 = packDir(p_under - p_over);
// Calculate the direction for furnaces and chests and stuff
- if(content_features(n.d).param_type == CPT_FACEDIR_SIMPLE)
+ if(content_features(n).param_type == CPT_FACEDIR_SIMPLE)
{
v3f playerpos = player->getPosition();
v3f blockpos = intToFloat(p_over, BS) - playerpos;