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-rw-r--r--src/server.h48
1 files changed, 34 insertions, 14 deletions
diff --git a/src/server.h b/src/server.h
index 292e2d5cd..f997828b2 100644
--- a/src/server.h
+++ b/src/server.h
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include "utility.h"
#include "porting.h"
+#include "map.h"
struct QueuedBlockEmerge
{
@@ -341,12 +342,13 @@ private:
u32 m_excess_gotblocks;
};
-class Server : public con::PeerHandler
+class Server : public con::PeerHandler, public MapEventReceiver
{
public:
/*
NOTE: Every public method should be thread-safe
*/
+
Server(
std::string mapsavedir
);
@@ -361,29 +363,24 @@ public:
void Receive();
void ProcessData(u8 *data, u32 datasize, u16 peer_id);
- // Environment and Connection must be locked when called
- void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver);
-
- //
-
core::list<PlayerInfo> getPlayerInfo();
u32 getDayNightRatio()
{
- s32 d = 8;
- s32 t = (((m_time_of_day.get() + 24000/d/2)%24000)/(24000/d));
- if(t == d/4 || t == (d-d/4))
- return 600;
- else if(t < d/4 || t > (d-d/4))
- return 300;
- else
- return 1000;
+ return time_to_daynight_ratio(m_time_of_day.get());
}
bool getShutdownRequested()
{
return m_shutdown_requested.get();
}
+
+ /*
+ Shall be called with the environment locked.
+ This is accessed by the map, which is inside the environment,
+ so it shouldn't be a problem.
+ */
+ void onMapEditEvent(MapEditEvent *event);
private:
@@ -398,6 +395,11 @@ private:
void SendInventory(u16 peer_id);
void SendChatMessage(u16 peer_id, const std::wstring &message);
void BroadcastChatMessage(const std::wstring &message);
+ void sendRemoveNode(v3s16 p, u16 ignore_id=0);
+ void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0);
+
+ // Environment and Connection must be locked when called
+ void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver);
// Sends blocks to clients
void SendBlocks(float dtime);
@@ -484,6 +486,24 @@ private:
std::string m_mapsavedir;
MutexedVariable<bool> m_shutdown_requested;
+
+ /*
+ Queue of map edits from the environment for sending to the clients
+ This is behind m_env_mutex
+ */
+ Queue<MapEditEvent*> m_unsent_map_edit_queue;
+ /*
+ Set to true when the server itself is modifying the map and does
+ all sending of information by itself.
+ This is behind m_env_mutex
+ */
+ bool m_ignore_map_edit_events;
+ /*
+ If set to !=0, the incoming MapEditEvents are modified to have
+ this peed id as the disabled recipient
+ This is behind m_env_mutex
+ */
+ u16 m_ignore_map_edit_events_peer_id;
friend class EmergeThread;
friend class RemoteClient;