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-rw-r--r--src/server.h21
1 files changed, 8 insertions, 13 deletions
diff --git a/src/server.h b/src/server.h
index 79db913aa..00b6f897d 100644
--- a/src/server.h
+++ b/src/server.h
@@ -96,30 +96,26 @@ struct MediaInfo
}
};
-struct ServerSoundParams
+// Combines the pure sound (SimpleSoundSpec) with positional information
+struct ServerPlayingSound
{
enum Type {
SSP_LOCAL,
SSP_POSITIONAL,
SSP_OBJECT
} type = SSP_LOCAL;
- float gain = 1.0f;
- float fade = 0.0f;
- float pitch = 1.0f;
- bool loop = false;
+
+ float gain = 1.0f; // for amplification of the base sound
float max_hear_distance = 32 * BS;
v3f pos;
u16 object = 0;
- std::string to_player = "";
- std::string exclude_player = "";
+ std::string to_player;
+ std::string exclude_player;
v3f getPos(ServerEnvironment *env, bool *pos_exists) const;
-};
-struct ServerPlayingSound
-{
- ServerSoundParams params;
SimpleSoundSpec spec;
+
std::unordered_set<session_t> clients; // peer ids
};
@@ -236,8 +232,7 @@ public:
// Returns -1 if failed, sound handle on success
// Envlock
- s32 playSound(const SimpleSoundSpec &spec, const ServerSoundParams &params,
- bool ephemeral=false);
+ s32 playSound(ServerPlayingSound &params, bool ephemeral=false);
void stopSound(s32 handle);
void fadeSound(s32 handle, float step, float gain);