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-rw-r--r--src/server.h52
1 files changed, 27 insertions, 25 deletions
diff --git a/src/server.h b/src/server.h
index a61b70ec0..fa9f9ebcf 100644
--- a/src/server.h
+++ b/src/server.h
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef SERVER_HEADER
#define SERVER_HEADER
-#include "connection.h"
+#include "network/connection.h"
#include "irr_v3d.h"
#include "map.h"
#include "hud.h"
@@ -33,7 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/thread.h"
#include "environment.h"
#include "clientiface.h"
-#include "network/toserverpacket.h"
+#include "network/networkpacket.h"
#include <string>
#include <list>
#include <map>
@@ -193,32 +193,34 @@ public:
* Command Handlers
*/
- void handleCommand(ToServerPacket* pkt);
-
- void handleCommand_Null(ToServerPacket* pkt) {};
- void handleCommand_Deprecated(ToServerPacket* pkt);
- void handleCommand_Init(ToServerPacket* pkt);
- void handleCommand_Init2(ToServerPacket* pkt);
- void handleCommand_RequestMedia(ToServerPacket* pkt);
- void handleCommand_ReceivedMedia(ToServerPacket* pkt);
- void handleCommand_ClientReady(ToServerPacket* pkt);
- void handleCommand_GotBlocks(ToServerPacket* pkt);
- void handleCommand_PlayerPos(ToServerPacket* pkt);
- void handleCommand_DeletedBlocks(ToServerPacket* pkt);
- void handleCommand_InventoryAction(ToServerPacket* pkt);
- void handleCommand_ChatMessage(ToServerPacket* pkt);
- void handleCommand_Damage(ToServerPacket* pkt);
- void handleCommand_Breath(ToServerPacket* pkt);
- void handleCommand_Password(ToServerPacket* pkt);
- void handleCommand_PlayerItem(ToServerPacket* pkt);
- void handleCommand_Respawn(ToServerPacket* pkt);
- void handleCommand_Interact(ToServerPacket* pkt);
- void handleCommand_RemovedSounds(ToServerPacket* pkt);
- void handleCommand_NodeMetaFields(ToServerPacket* pkt);
- void handleCommand_InventoryFields(ToServerPacket* pkt);
+ void handleCommand(NetworkPacket* pkt);
+
+ void handleCommand_Null(NetworkPacket* pkt) {};
+ void handleCommand_Deprecated(NetworkPacket* pkt);
+ void handleCommand_Init(NetworkPacket* pkt);
+ void handleCommand_Init2(NetworkPacket* pkt);
+ void handleCommand_RequestMedia(NetworkPacket* pkt);
+ void handleCommand_ReceivedMedia(NetworkPacket* pkt);
+ void handleCommand_ClientReady(NetworkPacket* pkt);
+ void handleCommand_GotBlocks(NetworkPacket* pkt);
+ void handleCommand_PlayerPos(NetworkPacket* pkt);
+ void handleCommand_DeletedBlocks(NetworkPacket* pkt);
+ void handleCommand_InventoryAction(NetworkPacket* pkt);
+ void handleCommand_ChatMessage(NetworkPacket* pkt);
+ void handleCommand_Damage(NetworkPacket* pkt);
+ void handleCommand_Breath(NetworkPacket* pkt);
+ void handleCommand_Password(NetworkPacket* pkt);
+ void handleCommand_PlayerItem(NetworkPacket* pkt);
+ void handleCommand_Respawn(NetworkPacket* pkt);
+ void handleCommand_Interact(NetworkPacket* pkt);
+ void handleCommand_RemovedSounds(NetworkPacket* pkt);
+ void handleCommand_NodeMetaFields(NetworkPacket* pkt);
+ void handleCommand_InventoryFields(NetworkPacket* pkt);
void ProcessData(u8 *data, u32 datasize, u16 peer_id);
+ void Send(NetworkPacket* pkt);
+
// Environment must be locked when called
void setTimeOfDay(u32 time);