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-rw-r--r--src/server.h50
1 files changed, 44 insertions, 6 deletions
diff --git a/src/server.h b/src/server.h
index 54330856c..b88369ddf 100644
--- a/src/server.h
+++ b/src/server.h
@@ -17,10 +17,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-/*
-(c) 2010 Perttu Ahola <celeron55@gmail.com>
-*/
-
#ifndef SERVER_HEADER
#define SERVER_HEADER
@@ -32,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h"
#include "map.h"
#include "inventory.h"
+#include "auth.h"
/*
Some random functions
@@ -423,7 +420,29 @@ public:
// Envlock and conlock should be locked when calling this
void SendMovePlayer(Player *player);
+
+ u64 getPlayerAuthPrivs(const std::string &name)
+ {
+ try{
+ return m_authmanager.getPrivs(name);
+ }
+ catch(AuthNotFoundException &e)
+ {
+ dstream<<"WARNING: Auth not found for "<<name<<std::endl;
+ return 0;
+ }
+ }
+ void setPlayerAuthPrivs(const std::string &name, u64 privs)
+ {
+ try{
+ return m_authmanager.setPrivs(name, privs);
+ }
+ catch(AuthNotFoundException &e)
+ {
+ dstream<<"WARNING: Auth not found for "<<name<<std::endl;
+ }
+ }
private:
@@ -438,7 +457,8 @@ private:
*/
static void SendHP(con::Connection &con, u16 peer_id, u8 hp);
- static void SendAccessDenied(con::Connection &con, u16 peer_id);
+ static void SendAccessDenied(con::Connection &con, u16 peer_id,
+ const std::wstring &reason);
/*
Non-static send methods
@@ -456,15 +476,17 @@ private:
Additionally, if far_players!=NULL, players further away than
far_d_nodes are ignored and their peer_ids are added to far_players
*/
+ // Envlock and conlock should be locked when calling these
void sendRemoveNode(v3s16 p, u16 ignore_id=0,
core::list<u16> *far_players=NULL, float far_d_nodes=100);
void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0,
core::list<u16> *far_players=NULL, float far_d_nodes=100);
+ void setBlockNotSent(v3s16 p);
// Environment and Connection must be locked when called
void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver);
- // Sends blocks to clients
+ // Sends blocks to clients (locks env and con on its own)
void SendBlocks(float dtime);
/*
@@ -476,6 +498,15 @@ private:
// When called, connection mutex should be locked
RemoteClient* getClient(u16 peer_id);
+ // When called, environment mutex should be locked
+ std::string getPlayerName(u16 peer_id)
+ {
+ Player *player = m_env.getPlayer(peer_id);
+ if(player == NULL)
+ return "[id="+itos(peer_id);
+ return player->getName();
+ }
+
/*
Get a player from memory or creates one.
If player is already connected, return NULL
@@ -491,6 +522,8 @@ private:
void handlePeerChange(PeerChange &c);
void handlePeerChanges();
+ u64 getPlayerPrivs(Player *player);
+
/*
Variables
*/
@@ -514,6 +547,9 @@ private:
JMutex m_con_mutex;
// Connected clients (behind the con mutex)
core::map<u16, RemoteClient*> m_clients;
+
+ // User authentication
+ AuthManager m_authmanager;
/*
Threads
@@ -598,6 +634,8 @@ private:
*/
u16 m_ignore_map_edit_events_peer_id;
+ Profiler *m_profiler;
+
friend class EmergeThread;
friend class RemoteClient;
};