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-rw-r--r--src/server.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server.h b/src/server.h
index 9e844e36c..cc2bcef25 100644
--- a/src/server.h
+++ b/src/server.h
@@ -270,7 +270,7 @@ public:
void deleteParticleSpawner(const std::string &playername, u32 id);
// Creates or resets inventory
- Inventory* createDetachedInventory(const std::string &name);
+ Inventory* createDetachedInventory(const std::string &name, const std::string &player="");
// Envlock and conlock should be locked when using scriptapi
GameScripting *getScriptIface(){ return m_script; }
@@ -647,6 +647,8 @@ private:
*/
// key = name
std::map<std::string, Inventory*> m_detached_inventories;
+ // value = "" (visible to all players) or player name
+ std::map<std::string, std::string> m_detached_inventories_player;
DISABLE_CLASS_COPY(Server);
};