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-rw-r--r--src/server.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/server.h b/src/server.h
index 63717eaec..813dc9828 100644
--- a/src/server.h
+++ b/src/server.h
@@ -456,6 +456,35 @@ public:
// Envlock and conlock should be locked when calling this
void notifyPlayer(const char *name, const std::wstring msg);
void notifyPlayers(const std::wstring msg);
+ void spawnParticle(const char *playername,
+ v3f pos, v3f velocity, v3f acceleration,
+ float expirationtime, float size,
+ bool collisiondetection, std::string texture);
+
+ void spawnParticleAll(v3f pos, v3f velocity, v3f acceleration,
+ float expirationtime, float size,
+ bool collisiondetection, std::string texture);
+
+ u32 addParticleSpawner(const char *playername,
+ u16 amount, float spawntime,
+ v3f minpos, v3f maxpos,
+ v3f minvel, v3f maxvel,
+ v3f minacc, v3f maxacc,
+ float minexptime, float maxexptime,
+ float minsize, float maxsize,
+ bool collisiondetection, std::string texture);
+
+ u32 addParticleSpawnerAll(u16 amount, float spawntime,
+ v3f minpos, v3f maxpos,
+ v3f minvel, v3f maxvel,
+ v3f minacc, v3f maxacc,
+ float minexptime, float maxexptime,
+ float minsize, float maxsize,
+ bool collisiondetection, std::string texture);
+
+ void deleteParticleSpawner(const char *playername, u32 id);
+ void deleteParticleSpawnerAll(u32 id);
+
void queueBlockEmerge(v3s16 blockpos, bool allow_generate);
@@ -574,6 +603,41 @@ private:
void sendDetachedInventoryToAll(const std::string &name);
void sendDetachedInventories(u16 peer_id);
+ // Adds a ParticleSpawner on peer with peer_id
+ void SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime,
+ v3f minpos, v3f maxpos,
+ v3f minvel, v3f maxvel,
+ v3f minacc, v3f maxacc,
+ float minexptime, float maxexptime,
+ float minsize, float maxsize,
+ bool collisiondetection, std::string texture, u32 id);
+
+ // Adds a ParticleSpawner on all peers
+ void SendAddParticleSpawnerAll(u16 amount, float spawntime,
+ v3f minpos, v3f maxpos,
+ v3f minvel, v3f maxvel,
+ v3f minacc, v3f maxacc,
+ float minexptime, float maxexptime,
+ float minsize, float maxsize,
+ bool collisiondetection, std::string texture, u32 id);
+
+ // Deletes ParticleSpawner on a single client
+ void SendDeleteParticleSpawner(u16 peer_id, u32 id);
+
+ // Deletes ParticleSpawner on all clients
+ void SendDeleteParticleSpawnerAll(u32 id);
+
+ // Spawns particle on single client
+ void SendSpawnParticle(u16 peer_id,
+ v3f pos, v3f velocity, v3f acceleration,
+ float expirationtime, float size,
+ bool collisiondetection, std::string texture);
+
+ // Spawns particle on all clients
+ void SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration,
+ float expirationtime, float size,
+ bool collisiondetection, std::string texture);
+
/*
Something random
*/
@@ -790,6 +854,11 @@ private:
*/
// key = name
std::map<std::string, Inventory*> m_detached_inventories;
+
+ /*
+ Particles
+ */
+ std::vector<u32> m_particlespawner_ids;
};
/*