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Diffstat (limited to 'src/server/luaentity_sao.cpp')
-rw-r--r--src/server/luaentity_sao.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server/luaentity_sao.cpp b/src/server/luaentity_sao.cpp
index 125939241..51e1ca90e 100644
--- a/src/server/luaentity_sao.cpp
+++ b/src/server/luaentity_sao.cpp
@@ -135,6 +135,8 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_last_sent_position_timer += dtime;
+ collisionMoveResult moveresult, *moveresult_p = nullptr;
+
// Each frame, parent position is copied if the object is attached, otherwise it's calculated normally
// If the object gets detached this comes into effect automatically from the last known origin
if(isAttached())
@@ -150,7 +152,6 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
aabb3f box = m_prop.collisionbox;
box.MinEdge *= BS;
box.MaxEdge *= BS;
- collisionMoveResult moveresult;
f32 pos_max_d = BS*0.25; // Distance per iteration
v3f p_pos = m_base_position;
v3f p_velocity = m_velocity;
@@ -159,6 +160,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
pos_max_d, box, m_prop.stepheight, dtime,
&p_pos, &p_velocity, p_acceleration,
this, m_prop.collideWithObjects);
+ moveresult_p = &moveresult;
// Apply results
m_base_position = p_pos;
@@ -188,8 +190,8 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
}
}
- if(m_registered){
- m_env->getScriptIface()->luaentity_Step(m_id, dtime);
+ if(m_registered) {
+ m_env->getScriptIface()->luaentity_Step(m_id, dtime, moveresult_p);
}
if (!send_recommended)