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Diffstat (limited to 'src/server/luaentity_sao.cpp')
-rw-r--r--src/server/luaentity_sao.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/luaentity_sao.cpp b/src/server/luaentity_sao.cpp
index d504c42ca..f20914f7f 100644
--- a/src/server/luaentity_sao.cpp
+++ b/src/server/luaentity_sao.cpp
@@ -42,8 +42,8 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &d
u8 version2 = 0;
u8 version = readU8(is);
- name = deSerializeString(is);
- state = deSerializeLongString(is);
+ name = deSerializeString16(is);
+ state = deSerializeString32(is);
if (version < 1)
break;
@@ -225,7 +225,7 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
// PROTOCOL_VERSION >= 37
writeU8(os, 1); // version
- os << serializeString(""); // name
+ os << serializeString16(""); // name
writeU8(os, 0); // is_player
writeU16(os, getId()); //id
writeV3F32(os, m_base_position);
@@ -233,26 +233,26 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
writeU16(os, m_hp);
std::ostringstream msg_os(std::ios::binary);
- msg_os << serializeLongString(getPropertyPacket()); // message 1
- msg_os << serializeLongString(generateUpdateArmorGroupsCommand()); // 2
- msg_os << serializeLongString(generateUpdateAnimationCommand()); // 3
+ msg_os << serializeString32(getPropertyPacket()); // message 1
+ msg_os << serializeString32(generateUpdateArmorGroupsCommand()); // 2
+ msg_os << serializeString32(generateUpdateAnimationCommand()); // 3
for (const auto &bone_pos : m_bone_position) {
- msg_os << serializeLongString(generateUpdateBonePositionCommand(
+ msg_os << serializeString32(generateUpdateBonePositionCommand(
bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // m_bone_position.size
}
- msg_os << serializeLongString(generateUpdateAttachmentCommand()); // 4
+ msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4
int message_count = 4 + m_bone_position.size();
for (const auto &id : getAttachmentChildIds()) {
if (ServerActiveObject *obj = m_env->getActiveObject(id)) {
message_count++;
- msg_os << serializeLongString(obj->generateUpdateInfantCommand(
+ msg_os << serializeString32(obj->generateUpdateInfantCommand(
id, protocol_version));
}
}
- msg_os << serializeLongString(generateSetTextureModCommand());
+ msg_os << serializeString32(generateSetTextureModCommand());
message_count++;
writeU8(os, message_count);
@@ -270,14 +270,14 @@ void LuaEntitySAO::getStaticData(std::string *result) const
// version must be 1 to keep backwards-compatibility. See version2
writeU8(os, 1);
// name
- os<<serializeString(m_init_name);
+ os<<serializeString16(m_init_name);
// state
if(m_registered){
std::string state = m_env->getScriptIface()->
luaentity_GetStaticdata(m_id);
- os<<serializeLongString(state);
+ os<<serializeString32(state);
} else {
- os<<serializeLongString(m_init_state);
+ os<<serializeString32(m_init_state);
}
writeU16(os, m_hp);
writeV3F1000(os, m_velocity);
@@ -436,7 +436,7 @@ std::string LuaEntitySAO::generateSetTextureModCommand() const
// command
writeU8(os, AO_CMD_SET_TEXTURE_MOD);
// parameters
- os << serializeString(m_current_texture_modifier);
+ os << serializeString16(m_current_texture_modifier);
return os.str();
}