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diff --git a/src/server/serveractiveobjectmap.h b/src/server/serveractiveobjectmap.h
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-/*
-Minetest
-Copyright (C) 2018 numZero, Lobachevsky Vitaly <numzer0@yandex.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-#include <unordered_set>
-#include <unordered_map>
-#include <vector>
-#include "irr_v3d.h"
-#include "irr_aabb3d.h"
-
-class ServerActiveObject;
-
-/*!
- * The class to speed up collision tests.
- *
- * @note It stores any objects but only those that has valid collision box
- * (`physical` Lua entities) are actually processed.
- * @note It uses world coordinate units, i.e. node size is always BS.
- */
-struct ServerActiveObjectMap
-{
- struct Wrapper
- {
- ServerActiveObject *object;
- aabb3s16 box;
- v3s16 pos;
- bool has_box;
- };
-
- /*!
- * Adds object to the map. It must have valid ID.
- *
- * If an object with the same ID already exists in the map,
- * std::logic_error is thrown.
- */
- void addObject(ServerActiveObject *object);
-
- /*!
- * Removes object from the map. The pointer must be valid.
- * See `removeObject(u16)` for details.
- */
- void removeObject(ServerActiveObject *object);
-
- /*!
- * Removes object from the map.
- *
- * If the object is not found, the call is ignored.
- * The function never throws, unless the underlying container throws.
- */
- ServerActiveObject *removeObject(u16 id);
-
- /*!
- * Updates object metadata stored in the map.
- * See `updateObject(u16)` for details.
- */
- void updateObject(ServerActiveObject *object);
-
- /*!
- * Updates object metadata stored in the map.
- *
- * The metadata includes (approximate) absolute collision box and
- * its existence (`physical` property for Lua entities).
- * This function must be called after each change of these properties,
- * including each object movement.
- */
- void updateObject(u16 id);
-
- /*!
- * Returns the object with given ID, if any.
- * Returns NULL otherwise.
- */
- ServerActiveObject *getObject(u16 id) const;
-
- /*!
- * Checks if the given ID is free and valid (i.e. non-zero).
- */
- bool isFreeId(u16 id);
-
- /*!
- * Returns a free ID, if any. Returns 0 in the case of failure.
- *
- * @note This function doesn't reserve the ID; it remains free until
- * an object with that ID is added.
- * @note This function tries to reclaim freed IDs as late as possible.
- * However, there is no guarantee.
- */
- u16 getFreeId();
-
- /*!
- * Returns a list of objects whose base position is at distance less
- * than @p radius from @p pos.
- *
- * @note Due to inexact nature of floating-point computations, it is
- * undefined whether an object lying exactly at the boundary is included
- * in the list or not.
- */
- std::vector<u16> getObjectsInsideRadius(v3f pos, float radius);
-
- /*!
- * Returns a list of objects whose collision box intersects with @p box
- *
- * @note Due to inexact nature of floating-point computations, it is
- * undefined whether an object lying exactly at the boundary is included
- * in the list or not.
- */
- std::vector<u16> getObjectsTouchingBox(const aabb3f &box);
-
- /*!
- * Returns count of objects in the map.
- */
- std::size_t size() const { return objects.size(); }
-
- /*!
- * Returns reference to the underlying container.
- */
- const std::unordered_map<u16, Wrapper> &getObjects() const { return objects; }
-
-private:
- void addObjectRef(u16 id, v3s16 pos);
- void removeObjectRef(u16 id, v3s16 pos);
- void addObjectRefs(u16 id, const aabb3s16 &box);
- void removeObjectRefs(u16 id, const aabb3s16 &box);
- std::unordered_set<u16> getObjectsNearBox(const aabb3s16 &box);
-
- std::unordered_map<u16, Wrapper> objects;
- std::unordered_multimap<v3s16, u16> refmap;
-};