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-rw-r--r--src/server/activeobjectmgr.cpp15
-rw-r--r--src/server/activeobjectmgr.h3
2 files changed, 18 insertions, 0 deletions
diff --git a/src/server/activeobjectmgr.cpp b/src/server/activeobjectmgr.cpp
index 1b8e31409..acd6611f4 100644
--- a/src/server/activeobjectmgr.cpp
+++ b/src/server/activeobjectmgr.cpp
@@ -127,6 +127,21 @@ void ActiveObjectMgr::getObjectsInsideRadius(const v3f &pos, float radius,
}
}
+void ActiveObjectMgr::getObjectsInArea(const aabb3f &box,
+ std::vector<ServerActiveObject *> &result,
+ std::function<bool(ServerActiveObject *obj)> include_obj_cb)
+{
+ for (auto &activeObject : m_active_objects) {
+ ServerActiveObject *obj = activeObject.second;
+ const v3f &objectpos = obj->getBasePosition();
+ if (!box.isPointInside(objectpos))
+ continue;
+
+ if (!include_obj_cb || include_obj_cb(obj))
+ result.push_back(obj);
+ }
+}
+
void ActiveObjectMgr::getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
f32 player_radius, std::set<u16> &current_objects,
std::queue<u16> &added_objects)
diff --git a/src/server/activeobjectmgr.h b/src/server/activeobjectmgr.h
index bc2085499..d43f5643c 100644
--- a/src/server/activeobjectmgr.h
+++ b/src/server/activeobjectmgr.h
@@ -38,6 +38,9 @@ public:
void getObjectsInsideRadius(const v3f &pos, float radius,
std::vector<ServerActiveObject *> &result,
std::function<bool(ServerActiveObject *obj)> include_obj_cb);
+ void getObjectsInArea(const aabb3f &box,
+ std::vector<ServerActiveObject *> &result,
+ std::function<bool(ServerActiveObject *obj)> include_obj_cb);
void getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
f32 player_radius, std::set<u16> &current_objects,