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-rw-r--r--src/serverenvironment.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index 41cd63684..01dc3ff10 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -2086,7 +2086,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
if(block)
{
- if (block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) {
+ // Force delete object if mapblock is full, but ignore players
+ if (obj->getType() != ACTIVEOBJECT_TYPE_PLAYER &&
+ block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) {
warningstream << "ServerEnv: Trying to store id = " << obj->getId()
<< " statically but block " << PP(blockpos)
<< " already contains "
@@ -2146,12 +2148,6 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
continue;
}
- // If it's a forced delete, there are too many objects in mapblock
- // Ignore players, they should not be removed on force delete
- if (force_delete && obj->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- continue;
- }
-
verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
<<"object id="<<id<<" is not known by clients"
<<"; deleting"<<std::endl;