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+/*
+Minetest-c55
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef SERVERREMOTEPLAYER_HEADER
+#define SERVERREMOTEPLAYER_HEADER
+
+#include "player.h"
+#include "serverobject.h"
+#include "content_object.h" // Object type IDs
+
+/*
+ Player on the server
+*/
+
+class ServerRemotePlayer : public Player, public ServerActiveObject
+{
+public:
+ ServerRemotePlayer(ServerEnvironment *env);
+ ServerRemotePlayer(ServerEnvironment *env, v3f pos_, u16 peer_id_,
+ const char *name_);
+
+ virtual ~ServerRemotePlayer();
+
+ virtual bool isLocal() const
+ { return false; }
+
+ virtual void move(f32 dtime, Map &map, f32 pos_max_d)
+ {
+ }
+
+ virtual void setPosition(const v3f &position);
+
+ // Returns a reference
+ virtual InventoryItem* getWieldedItem();
+
+ /* ServerActiveObject interface */
+
+ u8 getType() const
+ {return ACTIVEOBJECT_TYPE_PLAYER;}
+
+ // Called after id has been set and has been inserted in environment
+ void addedToEnvironment();
+ // Called before removing from environment
+ void removingFromEnvironment();
+
+ bool environmentDeletes() const
+ { return false; }
+
+ virtual bool unlimitedTransferDistance() const;
+
+ bool isStaticAllowed() const
+ { return false; }
+
+ void step(float dtime, bool send_recommended);
+ std::string getClientInitializationData();
+ std::string getStaticData();
+ void punch(ServerActiveObject *puncher, float time_from_last_punch);
+ void rightClick(ServerActiveObject *clicker);
+ void setPos(v3f pos);
+ void moveTo(v3f pos, bool continuous);
+ virtual std::string getDescription(){return getName();}
+
+ virtual void getWieldDiggingProperties(ToolDiggingProperties *dst);
+ virtual void damageWieldedItem(u16 amount);
+ // If all fits, eats item and returns true. Otherwise returns false.
+ virtual bool addToInventory(InventoryItem *item);
+ virtual void addToInventoryLater(InventoryItem *item);
+ void clearAddToInventoryLater();
+ void completeAddToInventoryLater(u16 preferred_index);
+ virtual void setHP(s16 hp_);
+ virtual s16 getHP();
+
+ v3f m_last_good_position;
+ float m_last_good_position_age;
+ std::vector<InventoryItem*> m_additional_items;
+ bool m_inventory_not_sent;
+ bool m_hp_not_sent;
+ bool m_respawn_active;
+
+private:
+ bool m_is_in_environment;
+ bool m_position_not_sent;
+};
+
+#endif
+