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-rw-r--r--src/serverremoteplayer.h105
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diff --git a/src/serverremoteplayer.h b/src/serverremoteplayer.h
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--- a/src/serverremoteplayer.h
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@@ -1,105 +0,0 @@
-/*
-Minetest-c55
-Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef SERVERREMOTEPLAYER_HEADER
-#define SERVERREMOTEPLAYER_HEADER
-
-#include "player.h"
-#include "serverobject.h"
-#include "content_object.h" // Object type IDs
-
-/*
- Player on the server
-*/
-
-class ServerRemotePlayer : public Player, public ServerActiveObject
-{
-public:
- ServerRemotePlayer(ServerEnvironment *env);
- ServerRemotePlayer(ServerEnvironment *env, v3f pos_, u16 peer_id_,
- const char *name_);
-
- virtual ~ServerRemotePlayer();
-
- virtual bool isLocal() const
- { return false; }
-
- virtual void move(f32 dtime, Map &map, f32 pos_max_d)
- {
- }
-
- virtual void setPosition(const v3f &position);
-
- /* ServerActiveObject interface */
-
- u8 getType() const
- {return ACTIVEOBJECT_TYPE_PLAYER;}
-
- // Called after id has been set and has been inserted in environment
- void addedToEnvironment();
- // Called before removing from environment
- void removingFromEnvironment();
-
- bool environmentDeletes() const
- { return false; }
-
- virtual bool unlimitedTransferDistance() const;
-
- bool isStaticAllowed() const
- { return false; }
-
- void step(float dtime, bool send_recommended);
- std::string getClientInitializationData();
- std::string getStaticData();
- int punch(v3f dir,
- const ToolCapabilities *toolcap,
- ServerActiveObject *puncher,
- float time_from_last_punch);
- void rightClick(ServerActiveObject *clicker);
- void setPos(v3f pos);
- void moveTo(v3f pos, bool continuous);
- virtual std::string getDescription()
- {return std::string("player ")+getName();}
-
- virtual Inventory* getInventory();
- virtual const Inventory* getInventory() const;
- virtual InventoryLocation getInventoryLocation() const;
- virtual void setInventoryModified();
- virtual std::string getWieldList() const;
- virtual int getWieldIndex() const;
- virtual void setWieldIndex(int i);
-
- virtual void setHP(s16 hp_);
- virtual s16 getHP();
-
- v3f m_last_good_position;
- float m_last_good_position_age;
- int m_wield_index;
- bool m_inventory_not_sent;
- bool m_hp_not_sent;
- bool m_is_in_environment;
- // Incremented by step(), read and reset by Server
- float m_time_from_last_punch;
-
-private:
- bool m_position_not_sent;
-};
-
-#endif
-