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-rw-r--r--src/settings_translation_file.cpp97
1 files changed, 72 insertions, 25 deletions
diff --git a/src/settings_translation_file.cpp b/src/settings_translation_file.cpp
index f7e14dd65..39223d9ce 100644
--- a/src/settings_translation_file.cpp
+++ b/src/settings_translation_file.cpp
@@ -1,6 +1,6 @@
// This file is automatically generated
// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
-// To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
+// To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
fake_function() {
gettext("Client");
@@ -14,7 +14,7 @@ fake_function() {
gettext("Noclip");
gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
gettext("Cinematic mode");
- gettext("Smooths camera when moving and looking around.\nUseful for recording videos.");
+ gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
gettext("Camera smoothing");
gettext("Smooths rotation of camera. 0 to disable.");
gettext("Camera smoothing in cinematic mode");
@@ -35,6 +35,12 @@ fake_function() {
gettext("Enable random user input (only used for testing).");
gettext("Continuous forward");
gettext("Continuous forward movement (only used for testing).");
+ gettext("Enable Joysticks");
+ gettext("Enable Joysticks");
+ gettext("Joystick button repetition interval");
+ gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
+ gettext("Joystick frustum sensitivity");
+ gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
gettext("Forward key");
gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Backward key");
@@ -65,6 +71,8 @@ fake_function() {
gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Noclip key");
gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Autorun key");
+ gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Cinematic mode key");
gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Minimap key");
@@ -80,7 +88,7 @@ fake_function() {
gettext("Fog toggle key");
gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Camera update toggle key");
- gettext("Key for toggling the camrea update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Debug info toggle key");
gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Profiler toggle key");
@@ -146,7 +154,7 @@ fake_function() {
gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
gettext("Shaders");
gettext("Shaders");
- gettext("Shaders allow advanced visul effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
+ gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
gettext("Tone Mapping");
gettext("Filmic tone mapping");
gettext("Enables filmic tone mapping");
@@ -188,7 +196,7 @@ fake_function() {
gettext("FPS in pause menu");
gettext("Maximum FPS when game is paused.");
gettext("Viewing range");
- gettext("View distance in nodes.\nMin = 20");
+ gettext("View distance in nodes.");
gettext("Screen width");
gettext("Width component of the initial window size.");
gettext("Screen height");
@@ -201,6 +209,8 @@ fake_function() {
gettext("Vertical screen synchronization.");
gettext("Field of view");
gettext("Field of view in degrees.");
+ gettext("Field of view for zoom");
+ gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
gettext("Gamma");
gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
gettext("Texture path");
@@ -247,6 +257,8 @@ fake_function() {
gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
gettext("Inventory items animations");
gettext("Enables animation of inventory items.");
+ gettext("Fog Start");
+ gettext("Fraction of the visible distance at which fog starts to be rendered");
gettext("Menus");
gettext("Clouds in menu");
gettext("Use a cloud animation for the main menu background.");
@@ -255,7 +267,7 @@ fake_function() {
gettext("GUI scaling filter");
gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
gettext("GUI scaling filter txr2img");
- gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
+ gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
gettext("Tooltip delay");
gettext("Delay showing tooltips, stated in milliseconds.");
gettext("Freetype fonts");
@@ -306,6 +318,8 @@ fake_function() {
gettext("Automaticaly report to the serverlist.");
gettext("Serverlist URL");
gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
+ gettext("Disable escape sequences");
+ gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
gettext("Network");
gettext("Server port");
gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
@@ -318,10 +332,11 @@ fake_function() {
gettext("IPv6 server");
gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
gettext("Advanced");
- gettext("Maximum simultaneously blocks send per client");
- gettext("How many blocks are flying in the wire simultaneously per client.");
- gettext("Maximum simultaneously bocks send total");
- gettext("How many blocks are flying in the wire simultaneously for the whole server.");
+ gettext("Maximum simultaneous block sends per client");
+ gettext("Maximum number of blocks that are simultaneously sent per client.");
+ gettext("Maximum simultaneous block sends total");
+ gettext("Maximum number of blocks that are simultaneously sent in total.");
+ gettext("Delay in sending blocks after building");
gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
gettext("Max. packets per iteration");
gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
@@ -397,17 +412,11 @@ fake_function() {
gettext("Advanced");
gettext("Deprecated Lua API handling");
gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
- gettext("Mod profiling");
- gettext("Useful for mod developers.");
- gettext("Detailed mod profiling");
- gettext("Detailed mod profile data. Useful for mod developers.");
- gettext("Profiling print interval");
- gettext("Profiler data print interval. 0 = disable. Useful for developers.");
gettext("Max. clearobjects extra blocks");
gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
gettext("Unload unused server data");
gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
- gettext("Maxmimum objects per block");
+ gettext("Maximum objects per block");
gettext("Maximum number of statically stored objects in a block.");
gettext("Synchronous SQLite");
gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
@@ -427,6 +436,8 @@ fake_function() {
gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
gettext("Liquid update tick");
gettext("Liquid update interval in seconds.");
+ gettext("block send optimize distance");
+ gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
gettext("Mapgen");
gettext("Mapgen name");
gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
@@ -437,7 +448,7 @@ fake_function() {
gettext("Map generation limit");
gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
gettext("Mapgen flags");
- gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nThe default flags set in the engine are: caves, light, decorations\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
+ gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
gettext("Advanced");
gettext("Chunk size");
gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
@@ -466,7 +477,7 @@ fake_function() {
gettext("Mapgen v5 cave2 noise parameters");
gettext("Mapgen v6");
gettext("Mapgen v6 flags");
- gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nThe default flags set in the engine are: biomeblend, mudflow\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
+ gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
gettext("Mapgen v6 desert frequency");
gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
gettext("Mapgen v6 beach frequency");
@@ -483,23 +494,33 @@ fake_function() {
gettext("Mapgen v6 apple trees noise parameters");
gettext("Mapgen v7");
gettext("Mapgen v7 flags");
- gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag controls the rivers.\nThe default flags set in the engine are: mountains, ridges\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
+ gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
gettext("Mapgen v7 cave width");
gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
+ gettext("Mapgen v7 floatland mountain density");
+ gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
+ gettext("Mapgen v7 floatland mountain height");
+ gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
+ gettext("Mapgen v7 floatland level");
+ gettext("Y-level of floatland midpoint and lake surface.");
+ gettext("Mapgen v7 shadow limit");
+ gettext("Y-level to which floatland shadows extend.");
gettext("Mapgen v7 terrain base noise parameters");
gettext("Mapgen v7 terrain altitude noise parameters");
gettext("Mapgen v7 terrain persistation noise parameters");
gettext("Mapgen v7 height select noise parameters");
gettext("Mapgen v7 filler depth noise parameters");
gettext("Mapgen v7 mount height noise parameters");
- gettext("Mapgen v7 ridge water noise parameters");
+ gettext("Mapgen v7 river course noise parameters");
+ gettext("Mapgen v7 floatland base terrain noise parameters");
+ gettext("Mapgen v7 floatland base terrain height noise parameters");
gettext("Mapgen v7 mountain noise parameters");
- gettext("Mapgen v7 ridge noise parameters");
+ gettext("Mapgen v7 river channel wall noise parameters");
gettext("Mapgen v7 cave1 noise parameters");
gettext("Mapgen v7 cave2 noise parameters");
gettext("Mapgen flat");
gettext("Mapgen flat flags");
- gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nThe default flags set in the engine are: none\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
+ gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
gettext("Mapgen flat ground level");
gettext("Y of flat ground.");
gettext("Mapgen flat large cave depth");
@@ -547,7 +568,7 @@ fake_function() {
gettext("Mapgen Valleys");
gettext("General");
gettext("Valleys C Flags");
- gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nThe default flags set in the engine are: altitude_chill, humid_rivers\nThe flags string modifies the engine defaults.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
+ gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
gettext("Altitude Chill");
gettext("The altitude at which temperature drops by 20C");
gettext("Large cave depth");
@@ -591,7 +612,31 @@ fake_function() {
gettext("Trusted mods");
gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
gettext("HTTP Mods");
- gettext("Comma-seperated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
+ gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
+ gettext("Advanced");
+ gettext("Profiling");
+ gettext("Load the game profiler");
+ gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
+ gettext("Default report format");
+ gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
+ gettext("Report path");
+ gettext("The file path relative to your worldpath in which profiles will be saved to.\n");
+ gettext("Instrumentation");
+ gettext("Entity methods");
+ gettext("Instrument the methods of entities on registration.");
+ gettext("Active Block Modifiers");
+ gettext("Instrument the action function of Active Block Modifiers on registration.");
+ gettext("Loading Block Modifiers");
+ gettext("Instrument the action function of Loading Block Modifiers on registration.");
+ gettext("Chatcommands");
+ gettext("Instrument chatcommands on registration.");
+ gettext("Global callbacks");
+ gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
+ gettext("Advanced");
+ gettext("Builtin");
+ gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
+ gettext("Profiler");
+ gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
gettext("Client and Server");
gettext("Player name");
gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
@@ -617,4 +662,6 @@ fake_function() {
gettext("Modstore download URL");
gettext("Modstore mods list URL");
gettext("Modstore details URL");
+ gettext("Engine profiling data print interval");
+ gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");
}