diff options
Diffstat (limited to 'src/shader.cpp')
-rw-r--r-- | src/shader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader.cpp b/src/shader.cpp index 7e4f40810..e441883fb 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -328,7 +328,7 @@ private: // The first position contains a dummy shader. std::vector<ShaderInfo> m_shaderinfo_cache; // The former container is behind this mutex - JMutex m_shaderinfo_cache_mutex; + Mutex m_shaderinfo_cache_mutex; // Queued shader fetches (to be processed by the main thread) RequestQueue<std::string, u32, u8, u8> m_get_shader_queue; @@ -469,7 +469,7 @@ u32 ShaderSource::getShaderIdDirect(const std::string &name, Add shader to caches (add dummy shaders too) */ - JMutexAutoLock lock(m_shaderinfo_cache_mutex); + MutexAutoLock lock(m_shaderinfo_cache_mutex); u32 id = m_shaderinfo_cache.size(); m_shaderinfo_cache.push_back(info); @@ -483,7 +483,7 @@ u32 ShaderSource::getShaderIdDirect(const std::string &name, ShaderInfo ShaderSource::getShaderInfo(u32 id) { - JMutexAutoLock lock(m_shaderinfo_cache_mutex); + MutexAutoLock lock(m_shaderinfo_cache_mutex); if(id >= m_shaderinfo_cache.size()) return ShaderInfo(); @@ -511,7 +511,7 @@ void ShaderSource::insertSourceShader(const std::string &name_of_shader, void ShaderSource::rebuildShaders() { - JMutexAutoLock lock(m_shaderinfo_cache_mutex); + MutexAutoLock lock(m_shaderinfo_cache_mutex); /*// Oh well... just clear everything, they'll load sometime. m_shaderinfo_cache.clear(); |