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-rw-r--r--src/shader.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader.h b/src/shader.h
index 979318c95..1db4cba83 100644
--- a/src/shader.h
+++ b/src/shader.h
@@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define SHADER_HEADER
#include <IMaterialRendererServices.h>
-#include "irrlichttypes_extrabloated.h"
+#include "irrlichttypes_bloated.h"
#include <string>
class IGameDef;
@@ -149,7 +149,7 @@ public:
virtual void addShaderConstantSetterFactory(IShaderConstantSetterFactory *setter) = 0;
};
-IWritableShaderSource* createShaderSource(IrrlichtDevice *device);
+IWritableShaderSource *createShaderSource();
void dumpShaderProgram(std::ostream &output_stream,
const std::string &program_type, const std::string &program);