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+/*
+This file is a part of the JThread package, which contains some object-
+oriented thread wrappers for different thread implementations.
+
+Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+#ifndef THREADING_THREAD_H
+#define THREADING_THREAD_H
+
+#include "threading/atomic.h"
+#include "threading/mutex.h"
+
+#include <string>
+#if __cplusplus >= 201103L
+ #include <thread>
+#endif
+
+#ifndef _WIN32
+enum {
+ THREAD_PRIORITY_LOWEST,
+ THREAD_PRIORITY_BELOW_NORMAL,
+ THREAD_PRIORITY_NORMAL,
+ THREAD_PRIORITY_ABOVE_NORMAL,
+ THREAD_PRIORITY_HIGHEST,
+};
+#endif
+
+
+class Thread
+{
+public:
+ Thread(const std::string &name="Unnamed");
+ virtual ~Thread() { kill(); }
+
+ bool start();
+ inline void stop() { request_stop = true; }
+ bool kill();
+
+ inline bool isRunning() { return running; }
+ inline bool stopRequested() { return request_stop; }
+ void *getReturnValue() { return running ? NULL : retval; }
+ bool isSameThread();
+
+ static unsigned int getNumberOfProcessors();
+ bool bindToProcessor(unsigned int);
+ bool setPriority(int);
+
+ /*
+ * Wait for thread to finish.
+ * Note: this does not stop a thread, you have to do this on your own.
+ * Returns immediately if the thread is not started.
+ */
+ void wait();
+
+ static void setName(const std::string &name);
+
+protected:
+ std::string name;
+
+ virtual void *run() = 0;
+
+private:
+ void setName() { setName(name); }
+
+ void *retval;
+ Atomic<bool> request_stop;
+ Atomic<bool> running;
+ Mutex continue_mutex;
+
+#if __cplusplus >= 201103L
+ static void theThread(Thread *th);
+
+ std::thread *thread;
+ std::thread::native_handle_type getThreadHandle() const
+ { return thread->native_handle(); }
+#else
+# if defined(WIN32) || defined(_WIN32_WCE)
+# ifdef _WIN32_WCE
+ DWORD thread_id;
+ static DWORD WINAPI theThread(void *param);
+# else
+ UINT thread_id;
+ static UINT __stdcall theThread(void *param);
+# endif
+
+ HANDLE thread;
+ HANDLE getThreadHandle() const { return thread; }
+# else // pthread
+ static void *theThread(void *param);
+
+ pthread_t thread;
+ pthread_t getThreadHandle() const { return thread; }
+
+ Atomic<bool> started;
+# endif
+#endif
+};
+
+#endif
+