diff options
Diffstat (limited to 'src/tile.cpp')
-rw-r--r-- | src/tile.cpp | 136 |
1 files changed, 104 insertions, 32 deletions
diff --git a/src/tile.cpp b/src/tile.cpp index c3ca5837c..4a6523aca 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -136,7 +136,7 @@ void make_progressbar(float value, video::IImage *image); if baseimg is NULL, it is created. Otherwise stuff is made on it. */ bool generate_image(std::string part_of_name, video::IImage *& baseimg, - video::IVideoDriver* driver); + IrrlichtDevice *device); /* Generates an image from a full string like @@ -145,7 +145,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, This is used by buildMainAtlas(). */ video::IImage* generate_image_from_scratch(std::string name, - video::IVideoDriver* driver); + IrrlichtDevice *device); /* This method generates all the textures @@ -284,7 +284,7 @@ u32 TextureSource::getTextureIdDirect(const std::string &name) dstream<<"last_part_of_name="<<last_part_of_name<<std::endl; // Generate image according to part of name - if(generate_image(last_part_of_name, baseimg, driver) == false) + if(generate_image(last_part_of_name, baseimg, m_device) == false) { dstream<<"INFO: getTextureIdDirect(): " "failed to generate \""<<last_part_of_name<<"\"" @@ -424,7 +424,7 @@ void TextureSource::buildMainAtlas() img->drop();*/ // Generate image by name - video::IImage *img2 = generate_image_from_scratch(name, driver); + video::IImage *img2 = generate_image_from_scratch(name, m_device); if(img2 == NULL) { dstream<<"WARNING: TextureSource::buildMainAtlas(): Couldn't generate texture atlas: Couldn't generate image \""<<name<<"\""<<std::endl; @@ -521,11 +521,14 @@ void TextureSource::buildMainAtlas() } video::IImage* generate_image_from_scratch(std::string name, - video::IVideoDriver* driver) + IrrlichtDevice *device) { dstream<<"INFO: generate_image_from_scratch(): " "name="<<name<<std::endl; + video::IVideoDriver* driver = device->getVideoDriver(); + assert(driver); + /* Get the base image */ @@ -560,7 +563,7 @@ video::IImage* generate_image_from_scratch(std::string name, base_image_name = name.substr(0, last_separator_position); dstream<<"INFO: generate_image_from_scratch(): Calling itself recursively" " to get base image, name="<<base_image_name<<std::endl; - baseimg = generate_image_from_scratch(base_image_name, driver); + baseimg = generate_image_from_scratch(base_image_name, device); } /* @@ -572,7 +575,7 @@ video::IImage* generate_image_from_scratch(std::string name, dstream<<"last_part_of_name="<<last_part_of_name<<std::endl; // Generate image according to part of name - if(generate_image(last_part_of_name, baseimg, driver) == false) + if(generate_image(last_part_of_name, baseimg, device) == false) { dstream<<"INFO: generate_image_from_scratch(): " "failed to generate \""<<last_part_of_name<<"\"" @@ -584,8 +587,11 @@ video::IImage* generate_image_from_scratch(std::string name, } bool generate_image(std::string part_of_name, video::IImage *& baseimg, - video::IVideoDriver* driver) + IrrlichtDevice *device) { + video::IVideoDriver* driver = device->getVideoDriver(); + assert(driver); + // Stuff starting with [ are special commands if(part_of_name[0] != '[') { @@ -857,8 +863,6 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, return false; } - // This is just a placeholder - str_replace_char(part_of_name, '&', '^'); Strfnd sf(part_of_name); sf.next("{"); @@ -866,47 +870,115 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, std::string imagename_left = sf.next("{"); std::string imagename_right = sf.next("{"); - baseimg = generate_image_from_scratch( - imagename_top, driver); - +#if 1 //TODO -#if 0 + if(driver->queryFeature(video::EVDF_RENDER_TO_TARGET) == false) { dstream<<"WARNING: getTextureIdDirect(): EVDF_RENDER_TO_TARGET" - " not supported"<<std::endl; - return false; + " not supported. Creating fallback image"<<std::endl; + baseimg = generate_image_from_scratch( + imagename_top, device); + return true; } - u32 w0 = 16; - u32 h0 = 16; + u32 w0 = 64; + u32 h0 = 64; dstream<<"INFO: inventorycube w="<<w0<<" h="<<h0<<std::endl; core::dimension2d<u32> dim(w0,h0); - - //baseimg = driver->createImage(video::ECF_A8R8G8B8, dim); - + + // Generate images for the faces of the cube video::IImage *img_top = generate_image_from_scratch( - imagename_top, driver); + imagename_top, device); video::IImage *img_left = generate_image_from_scratch( - imagename_left, driver); + imagename_left, device); video::IImage *img_right = generate_image_from_scratch( - imagename_right, driver); + imagename_right, device); + assert(img_top && img_left && img_right); + + // TODO: Create textures from images + video::ITexture *texture_top = driver->addTexture( + (imagename_top + "__temp__").c_str(), img_top); + assert(texture_top); - // Render target texture + // Drop images + img_top->drop(); + img_left->drop(); + img_right->drop(); + + // Create render target texture video::ITexture *rtt = NULL; std::string rtt_name = part_of_name + "_RTT"; - - rtt = driver->addRenderTargetTexture(dim, rtt_name.c_str()); + rtt = driver->addRenderTargetTexture(dim, rtt_name.c_str(), + video::ECF_A8R8G8B8); assert(rtt); + // Set render target + driver->setRenderTarget(rtt, true, true, + video::SColor(0,0,0,0)); + // Get a scene manager + scene::ISceneManager *smgr_main = device->getSceneManager(); + assert(smgr_main); + scene::ISceneManager *smgr = smgr_main->createNewSceneManager(); + assert(smgr); - img_top->drop(); - img_left->drop(); - img_right->drop(); + /* + Create scene: + - An unit cube is centered at 0,0,0 + - Camera looks at cube from Y+, Z- towards Y-, Z+ + NOTE: Cube has to be changed to something else because + the textures cannot be set individually (or can they?) + */ + + scene::ISceneNode* cube = smgr->addCubeSceneNode(1.0, NULL, -1, + v3f(0,0,0), v3f(0, 45, 0)); + // Set texture of cube + cube->setMaterialTexture(0, texture_top); + //cube->setMaterialFlag(video::EMF_LIGHTING, false); + cube->setMaterialFlag(video::EMF_ANTI_ALIASING, false); + cube->setMaterialFlag(video::EMF_BILINEAR_FILTER, false); + + scene::ICameraSceneNode* camera = smgr->addCameraSceneNode(0, + v3f(0, 1.0, -1.5), v3f(0, 0, 0)); + // Set orthogonal projection + core::CMatrix4<f32> pm; + pm.buildProjectionMatrixOrthoLH(1.65, 1.65, 0, 100); + camera->setProjectionMatrix(pm, true); + + scene::ILightSceneNode *light = smgr->addLightSceneNode(0, + v3f(-50, 100, 0), video::SColorf(0.5,0.5,0.5), 1000); + + // Render scene + driver->beginScene(true, true, video::SColor(0,0,0,0)); + smgr->drawAll(); + driver->endScene(); - //TODO - assert(0); + // Drop scene + cube->drop(); + camera->drop(); + light->drop(); + // Drop scene manager FIXME: Segfaults + //smgr->drop(); + + // Unset render target + driver->setRenderTarget(0, true, true, 0); + + //TODO: Free textures of images + driver->removeTexture(texture_top); + + // Create image of render target + video::IImage *image = driver->createImage(rtt, v2s32(0,0), dim); + + assert(image); + + baseimg = driver->createImage(video::ECF_A8R8G8B8, dim); + + if(image) + { + image->copyTo(baseimg); + image->drop(); + } #endif } else |