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-rw-r--r--src/tile.cpp13
1 files changed, 2 insertions, 11 deletions
diff --git a/src/tile.cpp b/src/tile.cpp
index 1d5f4d833..bc4c49cb1 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -27,7 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <ICameraSceneNode.h>
#include "log.h"
#include "mapnode.h" // For texture atlas making
-#include "mineral.h" // For texture atlas making
#include "nodedef.h" // For texture atlas making
#include "gamedef.h"
@@ -299,8 +298,8 @@ public:
Example names:
"stone.png"
"stone.png^crack2"
- "stone.png^blit:mineral_coal.png"
- "stone.png^blit:mineral_coal.png^crack1"
+ "stone.png^mineral_coal.png"
+ "stone.png^mineral_coal.png^crack1"
- If texture specified by name is found from cache, return the
cached id.
@@ -824,14 +823,6 @@ void TextureSource::buildMainAtlas(class IGameDef *gamedef)
{
std::string name = f.tname_tiles[i];
sourcelist[name] = true;
-
- if(f.param_type == CPT_MINERAL){
- for(int k=1; k<MINERAL_COUNT; k++){
- std::string mineraltexture = mineral_block_texture(k);
- std::string fulltexture = name + "^" + mineraltexture;
- sourcelist[fulltexture] = true;
- }
- }
}
}