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diff --git a/src/touchscreengui.h b/src/touchscreengui.h
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-/*
-Copyright (C) 2014 sapier
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include <IEventReceiver.h>
-#include <IGUIButton.h>
-#include <IGUIEnvironment.h>
-
-#include <map>
-#include <vector>
-
-#include "client/tile.h"
-#include "game.h"
-
-using namespace irr;
-using namespace irr::core;
-using namespace irr::gui;
-
-typedef enum {
- forward_id = 0,
- backward_id,
- left_id,
- right_id,
- jump_id,
- crunch_id,
- after_last_element_id,
- settings_starter_id,
- rare_controls_starter_id,
- fly_id,
- noclip_id,
- fast_id,
- debug_id,
- camera_id,
- range_id,
- chat_id,
- inventory_id,
- drop_id
-} touch_gui_button_id;
-
-typedef enum {
- AHBB_Dir_Top_Bottom,
- AHBB_Dir_Bottom_Top,
- AHBB_Dir_Left_Right,
- AHBB_Dir_Right_Left
-} autohide_button_bar_dir;
-
-#define MIN_DIG_TIME_MS 500
-#define MAX_TOUCH_COUNT 64
-#define BUTTON_REPEAT_DELAY 0.2f
-
-#define SETTINGS_BAR_Y_OFFSET 6.5
-#define RARE_CONTROLS_BAR_Y_OFFSET 4
-
-extern const char **touchgui_button_imagenames;
-
-struct button_info
-{
- float repeatcounter;
- float repeatdelay;
- irr::EKEY_CODE keycode;
- std::vector<int> ids;
- IGUIButton *guibutton = nullptr;
- bool immediate_release;
-};
-
-class AutoHideButtonBar
-{
-public:
- AutoHideButtonBar(IrrlichtDevice *device, IEventReceiver *receiver);
-
- void init(ISimpleTextureSource *tsrc, const char *starter_img, int button_id,
- v2s32 UpperLeft, v2s32 LowerRight, autohide_button_bar_dir dir,
- float timeout);
-
- ~AutoHideButtonBar();
-
- /* add button to be shown */
- void addButton(touch_gui_button_id id, const wchar_t *caption,
- const char *btn_image);
-
- /* detect settings bar button events */
- bool isButton(const SEvent &event);
-
- /* handle released hud buttons */
- bool isReleaseButton(int eventID);
-
- /* step handler */
- void step(float dtime);
-
- /* deactivate button bar */
- void deactivate();
-
- /* hide the whole buttonbar */
- void hide();
-
- /* unhide the buttonbar */
- void show();
-
-private:
- ISimpleTextureSource *m_texturesource = nullptr;
- irr::video::IVideoDriver *m_driver;
- IGUIEnvironment *m_guienv;
- IEventReceiver *m_receiver;
- button_info m_starter;
- std::vector<button_info *> m_buttons;
-
- v2s32 m_upper_left;
- v2s32 m_lower_right;
-
- /* show settings bar */
- bool m_active = false;
-
- bool m_visible = true;
-
- /* settings bar timeout */
- float m_timeout = 0.0f;
- float m_timeout_value = 3.0f;
- bool m_initialized = false;
- autohide_button_bar_dir m_dir = AHBB_Dir_Right_Left;
-};
-
-class TouchScreenGUI
-{
-public:
- TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver);
- ~TouchScreenGUI();
-
- void translateEvent(const SEvent &event);
-
- void init(ISimpleTextureSource *tsrc);
-
- double getYawChange()
- {
- double res = m_camera_yaw_change;
- m_camera_yaw_change = 0;
- return res;
- }
-
- double getPitch() { return m_camera_pitch; }
-
- /*!
- * Returns a line which describes what the player is pointing at.
- * The starting point and looking direction are significant,
- * the line should be scaled to match its length to the actual distance
- * the player can reach.
- * The line starts at the camera and ends on the camera's far plane.
- * The coordinates do not contain the camera offset.
- */
- line3d<f32> getShootline() { return m_shootline; }
-
- void step(float dtime);
- void resetHud();
- void registerHudItem(int index, const rect<s32> &rect);
- void Toggle(bool visible);
-
- void hide();
- void show();
-
-private:
- IrrlichtDevice *m_device;
- IGUIEnvironment *m_guienv;
- IEventReceiver *m_receiver;
- ISimpleTextureSource *m_texturesource;
- v2u32 m_screensize;
- std::map<int, rect<s32>> m_hud_rects;
- std::map<int, irr::EKEY_CODE> m_hud_ids;
- bool m_visible; // is the gui visible
-
- /* value in degree */
- double m_camera_yaw_change = 0.0;
- double m_camera_pitch = 0.0;
-
- /*!
- * A line starting at the camera and pointing towards the
- * selected object.
- * The line ends on the camera's far plane.
- * The coordinates do not contain the camera offset.
- */
- line3d<f32> m_shootline;
-
- int m_move_id = -1;
- bool m_move_has_really_moved = false;
- s64 m_move_downtime = 0;
- bool m_move_sent_as_mouse_event = false;
- v2s32 m_move_downlocation = v2s32(-10000, -10000);
-
- button_info m_buttons[after_last_element_id];
-
- /* gui button detection */
- touch_gui_button_id getButtonID(s32 x, s32 y);
-
- /* gui button by eventID */
- touch_gui_button_id getButtonID(int eventID);
-
- /* check if a button has changed */
- void handleChangedButton(const SEvent &event);
-
- /* initialize a button */
- void initButton(touch_gui_button_id id, rect<s32> button_rect,
- std::wstring caption, bool immediate_release,
- float repeat_delay = BUTTON_REPEAT_DELAY);
-
- struct id_status
- {
- int id;
- int X;
- int Y;
- };
-
- /* vector to store known ids and their initial touch positions*/
- std::vector<id_status> m_known_ids;
-
- /* handle a button event */
- void handleButtonEvent(touch_gui_button_id bID, int eventID, bool action);
-
- /* handle pressed hud buttons */
- bool isHUDButton(const SEvent &event);
-
- /* handle released hud buttons */
- bool isReleaseHUDButton(int eventID);
-
- /* handle double taps */
- bool doubleTapDetection();
-
- /* handle release event */
- void handleReleaseEvent(int evt_id);
-
- /* get size of regular gui control button */
- int getGuiButtonSize();
-
- /* doubleclick detection variables */
- struct key_event
- {
- unsigned int down_time;
- s32 x;
- s32 y;
- };
-
- /* array for saving last known position of a pointer */
- v2s32 m_pointerpos[MAX_TOUCH_COUNT];
-
- /* array for doubletap detection */
- key_event m_key_events[2];
-
- /* settings bar */
- AutoHideButtonBar m_settingsbar;
-
- /* rare controls bar */
- AutoHideButtonBar m_rarecontrolsbar;
-};
-extern TouchScreenGUI *g_touchscreengui;