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-rw-r--r--src/treegen.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/treegen.cpp b/src/treegen.cpp
index 3354f97a2..54cee0fef 100644
--- a/src/treegen.cpp
+++ b/src/treegen.cpp
@@ -17,8 +17,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#include <irr_v3d.h>
+#include "irr_v3d.h"
#include <stack>
+#include "util/numeric.h"
+#include "util/mathconstants.h"
#include "noise.h"
#include "map.h"
#include "environment.h"
@@ -281,7 +283,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
for(x=-size; x<size+1; x++)
for(y=-size; y<size+1; y++)
for(z=-size; z<size+1; z++)
- if (abs(x) == size and abs(y) == size and abs(z) == size)
+ if (abs(x) == size && abs(y) == size && abs(z) == size)
{
make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x+1,p0.Y+position.Y+y,p0.Z+position.Z+z),tree_definition);
make_tree_leaves_placement(vmanip,v3f(p0.X+position.X+x-1,p0.Y+position.Y+y,p0.Z+position.Z+z),tree_definition);
@@ -343,7 +345,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd
void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
MapNode node)
{
- v3s16 p1 = v3s16(round(p0.X),round(p0.Y),round(p0.Z));
+ v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
if(vmanip.m_area.contains(p1) == false)
return;
u32 vi = vmanip.m_area.index(p1);
@@ -356,7 +358,7 @@ void make_tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
TreeDef &tree_definition)
{
- v3s16 p1 = v3s16(round(p0.X),round(p0.Y),round(p0.Z));
+ v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
if(vmanip.m_area.contains(p1) == false)
return;
u32 vi = vmanip.m_area.index(p1);
@@ -369,7 +371,7 @@ void make_tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
void make_tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
TreeDef &tree_definition)
{
- v3s16 p1 = v3s16(round(p0.X),round(p0.Y),round(p0.Z));
+ v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
if(vmanip.m_area.contains(p1) == false)
return;
u32 vi = vmanip.m_area.index(p1);
@@ -515,4 +517,4 @@ static void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
}
#endif
-}; // namespace treegen
+}; // namespace treegen \ No newline at end of file