diff options
Diffstat (limited to 'src/unittest/test_servermodmanager.cpp')
-rw-r--r-- | src/unittest/test_servermodmanager.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/unittest/test_servermodmanager.cpp b/src/unittest/test_servermodmanager.cpp index e3edb0c32..4c473d8b5 100644 --- a/src/unittest/test_servermodmanager.cpp +++ b/src/unittest/test_servermodmanager.cpp @@ -48,14 +48,20 @@ static TestServerModManager g_test_instance; void TestServerModManager::runTests(IGameDef *gamedef) { const char *saved_env_mt_subgame_path = getenv("MINETEST_SUBGAME_PATH"); + const char *saved_env_mt_mod_path = getenv("MINETEST_MOD_PATH"); #ifdef WIN32 { std::string subgame_path("MINETEST_SUBGAME_PATH="); subgame_path.append(TEST_SUBGAME_PATH); _putenv(subgame_path.c_str()); + + std::string mod_path("MINETEST_MOD_PATH="); + mod_path.append(TEST_MOD_PATH); + _putenv(mod_path.c_str()); } #else setenv("MINETEST_SUBGAME_PATH", TEST_SUBGAME_PATH, 1); + setenv("MINETEST_MOD_PATH", TEST_MOD_PATH, 1); #endif TEST(testCreation); @@ -75,12 +81,21 @@ void TestServerModManager::runTests(IGameDef *gamedef) if (saved_env_mt_subgame_path) subgame_path.append(saved_env_mt_subgame_path); _putenv(subgame_path.c_str()); + + std::string mod_path("MINETEST_MOD_PATH="); + if (saved_env_mt_mod_path) + mod_path.append(saved_env_mt_mod_path); + _putenv(mod_path.c_str()); } #else if (saved_env_mt_subgame_path) setenv("MINETEST_SUBGAME_PATH", saved_env_mt_subgame_path, 1); else unsetenv("MINETEST_SUBGAME_PATH"); + if (saved_env_mt_mod_path) + setenv("MINETEST_MOD_PATH", saved_env_mt_mod_path, 1); + else + unsetenv("MINETEST_MOD_PATH"); #endif } @@ -89,6 +104,7 @@ void TestServerModManager::testCreation() std::string path = std::string(TEST_WORLDDIR) + DIR_DELIM + "world.mt"; Settings world_config; world_config.set("gameid", "devtest"); + world_config.set("load_mod_test_mod", "true"); UASSERTEQ(bool, world_config.updateConfigFile(path.c_str()), true); ServerModManager sm(TEST_WORLDDIR); } @@ -119,16 +135,21 @@ void TestServerModManager::testGetMods() UASSERTEQ(bool, mods.empty(), false); // Ensure we found basenodes mod (part of devtest) + // and test_mod (for testing MINETEST_MOD_PATH). bool default_found = false; + bool test_mod_found = false; for (const auto &m : mods) { if (m.name == "basenodes") default_found = true; + if (m.name == "test_mod") + test_mod_found = true; // Verify if paths are not empty UASSERTEQ(bool, m.path.empty(), false); } UASSERTEQ(bool, default_found, true); + UASSERTEQ(bool, test_mod_found, true); } void TestServerModManager::testGetModspec() |